forked from minetest-mods/mesecons
		
	Improve object and node detectors
* Support detection of multiple players in object detector * Add distance parameter to node detector * Fix area protection
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		| @@ -4,3 +4,4 @@ It can also receive digiline signals. You can either send "GET" and it will | ||||
| respond with the detected nodename or you can send any other string and it will | ||||
| set this string as the node to scan for. | ||||
| Nodenames must include the mod they reside in, so for instance default:dirt, not just dirt. | ||||
| The distance parameter specifies how many blocks are between the node detector and the node to detect. | ||||
|   | ||||
| @@ -1,3 +1,4 @@ | ||||
| The object detector is a receptor. It changes its state when a player approaches. | ||||
| Right-click it to set a name to scan for. | ||||
| You can also search for comma-separated lists of players where the detector gets activated if any of the names in the list are found. | ||||
| It can also receive digiline signals which are the name to scan for on the specified channel in the right-click menu. | ||||
|   | ||||
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