Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.

This commit is contained in:
Anthony Zhang
2013-03-06 20:51:57 -05:00
父節點 84d5546df1
當前提交 3792b692aa
共有 25 個文件被更改,包括 50 次插入1 次删除

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@@ -5,12 +5,14 @@ minetest.register_node("mesecons_switch:mesecon_switch_off", {
paramtype2="facedir",
groups = {dig_immediate=2},
description="Switch",
sounds = default.node_sound_stone_defaults(),
mesecons = {receptor = {
state = mesecon.state.off
}},
on_punch = function(pos, node)
mesecon:swap_node(pos, "mesecons_switch:mesecon_switch_on")
mesecon:receptor_on(pos)
minetest.sound_play("mesecons_switch", {pos=pos})
end
})
@@ -19,12 +21,14 @@ minetest.register_node("mesecons_switch:mesecon_switch_on", {
paramtype2="facedir",
groups = {dig_immediate=2,not_in_creative_inventory=1},
drop='"mesecons_switch:mesecon_switch_off" 1',
sounds = default.node_sound_stone_defaults(),
mesecons = {receptor = {
state = mesecon.state.on
}},
on_punch = function(pos, node)
mesecon:swap_node(pos, "mesecons_switch:mesecon_switch_off")
mesecon:receptor_off(pos)
minetest.sound_play("mesecons_switch", {pos=pos})
end
})