forked from minetest-mods/mesecons
		
	Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.
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		| @@ -34,7 +34,9 @@ minetest.register_node("mesecons_walllever:wall_lever_off", { | ||||
| 	on_punch = function (pos, node) | ||||
| 		mesecon:swap_node(pos, "mesecons_walllever:wall_lever_on") | ||||
| 		mesecon:receptor_on(pos, mesecon.rules.buttonlike_get(node)) | ||||
| 		minetest.sound_play("mesecons_lever", {pos=pos}) | ||||
| 	end, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	mesecons = {receptor = { | ||||
| 		rules = mesecon.rules.buttonlike_get, | ||||
| 		state = mesecon.state.off | ||||
| @@ -74,7 +76,9 @@ minetest.register_node("mesecons_walllever:wall_lever_on", { | ||||
| 	on_punch = function (pos, node) | ||||
| 		mesecon:swap_node(pos, "mesecons_walllever:wall_lever_off") | ||||
| 		mesecon:receptor_off(pos, mesecon.rules.buttonlike_get(node)) | ||||
| 		minetest.sound_play("mesecons_lever", {pos=pos}) | ||||
| 	end, | ||||
| 	sounds = default.node_sound_wood_defaults(), | ||||
| 	mesecons = {receptor = { | ||||
| 		rules = mesecon.rules.buttonlike_get, | ||||
| 		state = mesecon.state.on | ||||
|   | ||||
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