Added "mesecon = 1" to the groups setting for most objects, so that they'll

visibly connect to neighboring wires.
This commit is contained in:
Vanessa Ezekowitz
2012-08-10 17:35:54 -04:00
parent b0a0387722
commit 39db9cf01c
18 changed files with 37 additions and 37 deletions

View File

@ -2,13 +2,13 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
tile_images = {texture_off},
inventory_image = minetest.inventorycube(texture_off),
groups = {cracky=2},
groups = {cracky=2, mesecon = 1},
description=name.." Lightstone",
})
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", {
tile_images = {texture_on},
inventory_image = minetest.inventorycube(texture_on),
groups = {cracky=2,not_in_creative_inventory=1},
groups = {cracky=2,not_in_creative_inventory=1, mesecon = 1},
drop = "node mesecons_lightstone:lightstone_" .. name .. "_off 1",
light_source = LIGHT_MAX-2,
description=name.." Lightstone",