forked from minetest-mods/mesecons
Add mesecon-controlled 3D door
This commit is contained in:
parent
3a6b099ae1
commit
7d944d5a33
2
mesecons_door/depends.txt
Normal file
2
mesecons_door/depends.txt
Normal file
@ -0,0 +1,2 @@
|
||||
default
|
||||
mesecons
|
152
mesecons_door/init.lua
Normal file
152
mesecons_door/init.lua
Normal file
@ -0,0 +1,152 @@
|
||||
-- Mesecons Door
|
||||
|
||||
models = {
|
||||
{
|
||||
-- bottom part
|
||||
{-0.5, -0.5, -0.5, -0.4, 0.5, 0.5},
|
||||
-- A
|
||||
{-0.5, 0.5, -0.5, -0.4, 1.5, -0.3},
|
||||
-- B
|
||||
{-0.5, 0.5, 0.3, -0.4, 1.5, 0.5},
|
||||
-- C
|
||||
{-0.5, 1.3, -0.3, -0.4, 1.5, 0.3},
|
||||
-- D
|
||||
{-0.5, 0.5, -0.3, -0.4, 0.6, 0.3},
|
||||
-- E
|
||||
{-0.5, 0.6, -0.05, -0.4, 1.3, 0.05},
|
||||
-- F
|
||||
{-0.5, 0.9, -0.3, -0.4, 1, -0.05},
|
||||
-- G
|
||||
{-0.5, 0.9, 0.05, -0.4, 1, 0.3}
|
||||
},
|
||||
{
|
||||
{0.4, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
{0.4, 0.5, -0.5, 0.5, 1.5, -0.3},
|
||||
{0.4, 0.5, 0.3, 0.5, 1.5, 0.5},
|
||||
{0.4, 1.3, -0.3, 0.5, 1.5, 0.3},
|
||||
{0.4, 0.5, -0.3, 0.5, 0.6, 0.3},
|
||||
{0.4, 0.6, -0.05, 0.5, 1.3, 0.05},
|
||||
{0.4, 0.9, -0.3, 0.5, 1, -0.05},
|
||||
{0.4, 0.9, 0.05, 0.5, 1, 0.3}
|
||||
},
|
||||
{
|
||||
{-0.5, -0.5, -0.5, 0.5, 0.5, -0.4},
|
||||
{-0.5, 0.5, -0.5, -0.3, 1.5, -0.4},
|
||||
{0.3, 0.5, -0.5, 0.5, 1.5, -0.4},
|
||||
{-0.3, 1.3, -0.5, 0.3, 1.5, -0.4},
|
||||
{-0.3, 0.5, -0.5, 0.3, 0.6, -0.4},
|
||||
{-0.05, 0.6, -0.5, 0.05, 1.3, -0.4},
|
||||
{-0.3, 0.9, -0.5, -0.05, 1, -0.4},
|
||||
{0.05, 0.9, -0.5, 0.3, 1, -0.4}
|
||||
},
|
||||
{
|
||||
{-0.5, -0.5, 0.4, 0.5, 0.5, 0.5},
|
||||
{-0.5, 0.5, 0.4, -0.3, 1.5, 0.5},
|
||||
{0.3, 0.5, 0.4, 0.5, 1.5, 0.5},
|
||||
{-0.3, 1.3, 0.4, 0.3, 1.5, 0.5},
|
||||
{-0.3, 0.5, 0.4, 0.3, 0.6, 0.5},
|
||||
{-0.05, 0.6, 0.4, 0.05, 1.3, 0.5},
|
||||
{-0.3, 0.9, 0.4, -0.05, 1, 0.5},
|
||||
{0.05, 0.9, 0.4, 0.3, 1, 0.5}
|
||||
}
|
||||
}
|
||||
|
||||
selections = {
|
||||
{-0.5, -0.5, -0.5, -0.4, 1.5, 0.5},
|
||||
{0.5, -0.5, -0.5, 0.4, 1.5, 0.5},
|
||||
{-0.5, -0.5, -0.5, 0.5, 1.5, -0.4},
|
||||
{-0.5, -0.5, 0.4, 0.5, 1.5, 0.5}
|
||||
}
|
||||
|
||||
transforms = {
|
||||
door_1_1 = "door_4_2",
|
||||
door_4_2 = "door_1_1",
|
||||
door_2_1 = "door_3_2",
|
||||
door_3_2 = "door_2_1",
|
||||
door_3_1 = "door_1_2",
|
||||
door_1_2 = "door_3_1",
|
||||
door_4_1 = "door_2_2",
|
||||
door_2_2 = "door_4_1"
|
||||
}
|
||||
|
||||
mesecons_door_transform = function (pos, node)
|
||||
local x, y = node.name:find(":")
|
||||
local n = node.name:sub(x + 1)
|
||||
if transforms[n] ~= nil then
|
||||
minetest.env:add_node(pos, {name = "mesecons_door:"..transforms[n]})
|
||||
else
|
||||
print("not implemented")
|
||||
end
|
||||
end
|
||||
|
||||
for i = 1, 4 do
|
||||
for j = 1, 2 do
|
||||
minetest.register_node("mesecons_door:door_"..i.."_"..j, {
|
||||
drawtype = "nodebox",
|
||||
tile_images = {"default_wood.png"},
|
||||
paramtype = "light",
|
||||
is_ground_content = true,
|
||||
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
|
||||
drop = "mesecons_door:door",
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = models[i]
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
selections[i]
|
||||
}
|
||||
},
|
||||
on_punch = mesecons_door_transform
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("mesecons_door:door", {
|
||||
description = "Wooden door",
|
||||
node_placement_prediction = "",
|
||||
inventory_image = 'door_wood.png',
|
||||
wield_image = 'door_wood.png',
|
||||
after_place_node = function(node_pos, placer)
|
||||
local best_distance = 1e50
|
||||
local best_number = 1
|
||||
local pos = placer:getpos()
|
||||
for i = 1, 4 do
|
||||
local box = minetest.registered_nodes["mesecons_door:door_"..i.."_1"].selection_box.fixed[1]
|
||||
box = {box[1] + node_pos.x, box[2] + node_pos.y, box[3] + node_pos.z, box[4] + node_pos.x, box[5] + node_pos.y, box[6] + node_pos.z}
|
||||
local center = {x = (box[1] + box[4]) / 2, y = (box[2] + box[5]) / 2, z = (box[3] + box[6]) / 2}
|
||||
local dist = math.pow(math.pow(center.x - pos.x, 2) + math.pow(center.y - pos.y, 2) + math.pow(center.z - pos.z, 2), 0.5)
|
||||
if dist < best_distance then
|
||||
best_distance = dist
|
||||
best_number = i
|
||||
end
|
||||
end
|
||||
minetest.env:add_node(node_pos, {name = "mesecons_door:door_"..best_number.."_1"})
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_on_placenode(function(pos, newnode, placer)
|
||||
local b_pos = {x = pos.x, y = pos.y - 1, z = pos.z}
|
||||
local node = minetest.env:get_node(b_pos)
|
||||
if node.name:find("mesecons_door:door") ~= nil then
|
||||
minetest.env:remove_node(pos)
|
||||
minetest.env:add_item(pos, newnode.name)
|
||||
end
|
||||
end)
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_door:door',
|
||||
recipe = {
|
||||
{ 'default:wood', 'default:wood', '' },
|
||||
{ 'default:wood', 'default:wood', '' },
|
||||
{ 'default:wood', 'default:wood', '' },
|
||||
},
|
||||
})
|
||||
|
||||
--MESECONS
|
||||
mesecon:register_on_signal_change(function(pos, node)
|
||||
if string.find(node.name, "mesecons_door:door_") then
|
||||
mesecons_door_transform(pos, node)
|
||||
end
|
||||
end)
|
BIN
mesecons_door/textures/door_wood.png
Normal file
BIN
mesecons_door/textures/door_wood.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 166 B |
Loading…
Reference in New Issue
Block a user