Merge branch 'luacontroller'
|
@ -98,7 +98,7 @@ function mesecon:receptor_off(pos, rules)
|
|||
if not mesecon:connected_to_receptor(np) then
|
||||
mesecon:turnoff(np, rulename)
|
||||
else
|
||||
mesecon:changesignal(np, minetest.env:get_node(np), rulename)
|
||||
mesecon:changesignal(np, minetest.env:get_node(np), rulename, mesecon.state.off)
|
||||
end
|
||||
end
|
||||
end
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||||
|
|
|
@ -24,7 +24,7 @@
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|||
-- SIGNALS
|
||||
-- mesecon:activate(pos, node) --> Activates the effector node at the specific pos (calls nodedef.mesecons.effector.action_on)
|
||||
-- mesecon:deactivate(pos, node) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off)
|
||||
-- mesecon:changesignal(pos, node) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change)
|
||||
-- mesecon:changesignal(pos, node, rulename, newstate) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change)
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||||
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||||
-- RULES
|
||||
-- mesecon:add_rules(name, rules) | deprecated? --> Saves rules table by name
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||||
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@ -193,10 +193,10 @@ function mesecon:deactivate(pos, node, rulename)
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end
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||||
end
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||||
|
||||
function mesecon:changesignal(pos, node, rulename)
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||||
function mesecon:changesignal(pos, node, rulename, newstate)
|
||||
local effector = mesecon:get_effector(node.name)
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if effector and effector.action_change then
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effector.action_change (pos, node, rulename)
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effector.action_change (pos, node, rulename, newstate)
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end
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||||
end
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||||
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||||
|
@ -299,7 +299,7 @@ function mesecon:turnon(pos, rulename)
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end
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||||
end
|
||||
elseif mesecon:is_effector(node.name) then
|
||||
mesecon:changesignal(pos, node, rulename)
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||||
mesecon:changesignal(pos, node, rulename, mesecon.state.on)
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||||
if mesecon:is_effector_off(node.name) then
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mesecon:activate(pos, node, rulename)
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||||
end
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||||
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@ -322,7 +322,7 @@ function mesecon:turnoff(pos, rulename)
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end
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||||
end
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||||
elseif mesecon:is_effector(node.name) then
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mesecon:changesignal(pos, node, rulename)
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mesecon:changesignal(pos, node, rulename, mesecon.state.off)
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if mesecon:is_effector_on(node.name)
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and not mesecon:is_powered(pos) then
|
||||
mesecon:deactivate(pos, node, rulename)
|
||||
|
|
1
mesecons_luacontroller/depends.txt
Normal file
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@ -0,0 +1 @@
|
|||
mesecons
|
451
mesecons_luacontroller/init.lua
Normal file
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@ -0,0 +1,451 @@
|
|||
-- Reference
|
||||
-- ports = get_real_portstates(pos): gets if inputs are powered from outside
|
||||
-- newport = merge_portstates(state1, state2): just does result = state1 or state2 for every port
|
||||
-- action_setports(pos, ports, vports): activates/deactivates the mesecons according to the portstates (helper for action)
|
||||
-- action(pos, ports): Applies new portstates to a luacontroller at pos
|
||||
-- lc_update(pos): updates the controller at pos by executing the code
|
||||
-- reset_meta (pos, code, errmsg): performs a software-reset, installs new code and prints error messages
|
||||
-- reset (pos): performs a hardware reset, turns off all ports
|
||||
--
|
||||
-- The Sandbox
|
||||
-- The whole code of the controller runs in a sandbox,
|
||||
-- a very restricted environment.
|
||||
-- However, as this does not prevent you from using e.g. loops,
|
||||
-- we need to check for these prohibited commands first.
|
||||
-- Actually the only way to damage the server is to
|
||||
-- use too much memory from the sandbox.
|
||||
-- You can add more functions to the environment
|
||||
-- (see where local env is defined)
|
||||
-- Something nice to play is is appending minetest.env to it.
|
||||
|
||||
local BASENAME = "mesecons_luacontroller:luacontroller"
|
||||
|
||||
local rules = {}
|
||||
rules.a = {x = -1, y = 0, z = 0, name="A"}
|
||||
rules.b = {x = 0, y = 0, z = 1, name="B"}
|
||||
rules.c = {x = 1, y = 0, z = 0, name="C"}
|
||||
rules.d = {x = 0, y = 0, z = -1, name="D"}
|
||||
|
||||
------------------
|
||||
-- Action stuff --
|
||||
------------------
|
||||
-- These helpers are required to set the portstates of the luacontroller
|
||||
|
||||
local get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside)
|
||||
ports = {
|
||||
a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a))
|
||||
and mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos),
|
||||
b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b))
|
||||
and mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos),
|
||||
c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c))
|
||||
and mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos),
|
||||
d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d))
|
||||
and mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos),
|
||||
}
|
||||
return ports
|
||||
end
|
||||
|
||||
local merge_portstates = function (ports, vports)
|
||||
local npo = {a=false, b=false, c=false, d=false}
|
||||
npo.a = vports.a or ports.a
|
||||
npo.b = vports.b or ports.b
|
||||
npo.c = vports.c or ports.c
|
||||
npo.d = vports.d or ports.d
|
||||
return npo
|
||||
end
|
||||
|
||||
local generate_name = function (ports, overwrite)
|
||||
local overwrite = overwrite or {}
|
||||
local d = overwrite.d or (ports.d and 1 or 0)
|
||||
local c = overwrite.c or (ports.c and 1 or 0)
|
||||
local b = overwrite.b or (ports.b and 1 or 0)
|
||||
local a = overwrite.a or (ports.a and 1 or 0)
|
||||
return BASENAME..d..c..b..a
|
||||
end
|
||||
|
||||
local setport = function (pos, rule, ignore, state, ports)
|
||||
local ignorename = generate_name(ports, ignore)
|
||||
mesecon:swap_node(pos, ignorename)
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||||
if state then
|
||||
mesecon:receptor_on(pos, {rule})
|
||||
else
|
||||
mesecon:receptor_off(pos, {rule})
|
||||
end
|
||||
if minetest.env:get_node(pos).name ~= ignorename then
|
||||
return true -- overridden by second process
|
||||
end
|
||||
return false -- success
|
||||
end
|
||||
|
||||
local action = function (pos, ports, forcereset)
|
||||
local name = minetest.env:get_node(pos).name
|
||||
local vports = minetest.registered_nodes[name].virtual_portstates
|
||||
local newname = generate_name(ports)
|
||||
|
||||
if name ~= newname and vports then
|
||||
local rules_on = {}
|
||||
local rules_off = {}
|
||||
local ignore = {}
|
||||
|
||||
local interrupted
|
||||
if ports.a ~= vports.a then interrupted = setport(pos, rules.a, {a = 2}, ports.a, ports) end
|
||||
if interrupted and not forcereset then return end
|
||||
if ports.b ~= vports.b then interrupted = setport(pos, rules.b, {b = 2}, ports.b, ports) end
|
||||
if interrupted and not forcereset then return end
|
||||
if ports.c ~= vports.c then interrupted = setport(pos, rules.c, {c = 2}, ports.c, ports) end
|
||||
if interrupted and not forcereset then return end
|
||||
if ports.d ~= vports.d then interrupted = setport(pos, rules.d, {d = 2}, ports.d, ports) end
|
||||
if interrupted and not forcereset then return end
|
||||
|
||||
mesecon:swap_node(pos, newname)
|
||||
end
|
||||
end
|
||||
|
||||
local delayedaction = function (params)
|
||||
action(params.pos, params.ports)
|
||||
end
|
||||
|
||||
--------------------
|
||||
-- Overheat stuff --
|
||||
--------------------
|
||||
|
||||
local heat = function (meta) -- warm up
|
||||
h = meta:get_int("heat")
|
||||
if h ~= nil then
|
||||
meta:set_int("heat", h + 1)
|
||||
end
|
||||
end
|
||||
|
||||
local cool = function (meta) -- cool down after a while
|
||||
h = meta:get_int("heat")
|
||||
if h ~= nil then
|
||||
meta:set_int("heat", h - 1)
|
||||
end
|
||||
end
|
||||
|
||||
local overheat = function (meta) -- determine if too hot
|
||||
h = meta:get_int("heat")
|
||||
if h == nil then return true end -- if nil then overheat
|
||||
if h > 20 then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
local overheat_off = function(pos)
|
||||
mesecon:receptor_off(pos, mesecon.rules.flat)
|
||||
end
|
||||
|
||||
-------------------
|
||||
-- Parsing stuff --
|
||||
-------------------
|
||||
|
||||
local code_prohibited = function(code)
|
||||
-- Clean code
|
||||
local prohibited = {"while", "for", "repeat", "until", "function"}
|
||||
for _, p in ipairs(prohibited) do
|
||||
if string.find(code, p) then
|
||||
return "Prohibited command: "..p
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local safeprint = function(param)
|
||||
print(dump(param))
|
||||
end
|
||||
|
||||
local interrupt = function(params)
|
||||
lc_update(params.pos, {type="interrupt", iid = params.iid})
|
||||
end
|
||||
|
||||
local getinterrupt = function(pos)
|
||||
local interrupt = function (time, iid) -- iid = interrupt id
|
||||
if type(time) ~= "number" then return end
|
||||
local iid = iid or math.random()
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
local interrupts = minetest.deserialize(meta:get_string("lc_interrupts")) or {}
|
||||
table.insert (interrupts, iid)
|
||||
meta:set_string("lc_interrupts", minetest.serialize(interrupts))
|
||||
minetest.after(time, interrupt, {pos=pos, iid = iid})
|
||||
end
|
||||
return interrupt
|
||||
end
|
||||
|
||||
local getdigiline_send = function (pos)
|
||||
local digiline_send = function (channel, msg)
|
||||
if digiline then
|
||||
digiline:receptor_send(pos, digiline.rules.default, channel, msg)
|
||||
end
|
||||
end
|
||||
return digiline_send
|
||||
end
|
||||
|
||||
local create_environment = function(pos, mem, event)
|
||||
-- Gather variables for the environment
|
||||
local vports = minetest.registered_nodes[minetest.env:get_node(pos).name].virtual_portstates
|
||||
vports = {a = vports.a, b = vports.b, c = vports.c, d = vports.d}
|
||||
local rports = get_real_portstates(pos)
|
||||
|
||||
return { print = safeprint,
|
||||
pin = merge_portstates(vports, rports),
|
||||
port = vports,
|
||||
interrupt = getinterrupt(pos),
|
||||
digiline_send = getdigiline_send(pos),
|
||||
mem = mem,
|
||||
tostring = tostring,
|
||||
tonumber = tonumber,
|
||||
string = string,
|
||||
event = event}
|
||||
end
|
||||
|
||||
local create_sandbox = function (code, env)
|
||||
-- Create Sandbox
|
||||
if code:byte(1) == 27 then
|
||||
return _, "You Hacker You! Don't use binary code!"
|
||||
end
|
||||
f, msg = loadstring(code)
|
||||
if not f then return _, msg end
|
||||
setfenv(f, env)
|
||||
return f
|
||||
end
|
||||
|
||||
local do_overheat = function (pos, meta)
|
||||
-- Overheat protection
|
||||
heat(meta)
|
||||
minetest.after(0.5, cool, meta)
|
||||
if overheat(meta) then
|
||||
minetest.env:remove_node(pos)
|
||||
minetest.after(0.2, overheat_off, pos) -- wait for pending operations
|
||||
minetest.env:add_item(pos, BASENAME.."0000")
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
local load_memory = function(meta)
|
||||
return minetest.deserialize(meta:get_string("lc_memory")) or {}
|
||||
end
|
||||
|
||||
local save_memory = function(meta, mem)
|
||||
meta:set_string("lc_memory", minetest.serialize(mem))
|
||||
end
|
||||
|
||||
local interrupt_allow = function (meta, event)
|
||||
if event.type ~= "interrupt" then return true end
|
||||
|
||||
local interrupts = minetest.deserialize(meta:get_string("lc_interrupts")) or {}
|
||||
for _, i in ipairs(interrupts) do
|
||||
if minetest.serialize(i) == minetest.serialize(event.iid) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
local ports_invalid = function (var)
|
||||
if type(var) == "table" then
|
||||
return false
|
||||
end
|
||||
return "The ports you set are invalid"
|
||||
end
|
||||
|
||||
----------------------
|
||||
-- Parsing function --
|
||||
----------------------
|
||||
|
||||
lc_update = function (pos, event)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
if not interrupt_allow(meta, event) then return end
|
||||
if do_overheat(pos, meta) then return end
|
||||
|
||||
-- load code & mem from memory
|
||||
local mem = load_memory(meta)
|
||||
local code = meta:get_string("code")
|
||||
|
||||
-- make sure code is ok and create environment
|
||||
local prohibited = code_prohibited(code)
|
||||
if prohibited then return prohibited end
|
||||
local env = create_environment(pos, mem, event)
|
||||
|
||||
-- create the sandbox and execute code
|
||||
local chunk, msg = create_sandbox (code, env)
|
||||
if not chunk then return msg end
|
||||
local success, msg = pcall(f)
|
||||
if not success then return msg end
|
||||
if ports_invalid(env.port) then return ports_invalid(env.port) end
|
||||
|
||||
save_memory(meta, mem)
|
||||
|
||||
-- Actually set the ports
|
||||
minetest.after(0, delayedaction, {pos = pos, ports = env.port})
|
||||
end
|
||||
|
||||
local reset_meta = function(pos, code, errmsg)
|
||||
local meta = minetest.env:get_meta(pos)
|
||||
code = code or "";
|
||||
errmsg = errmsg or "";
|
||||
errmsg = string.gsub(errmsg, "%[", "(") -- would otherwise
|
||||
errmsg = string.gsub(errmsg, "%]", ")") -- corrupt formspec
|
||||
meta:set_string("code", code)
|
||||
meta:set_string("formspec", "size[10,8]"..
|
||||
"background[-0.2,-0.25;10.4,8.75;jeija_luac_background.png]"..
|
||||
"textarea[0.2,0.6;10.2,5;code;;"..code.."]"..
|
||||
"image_button[3.75,6;2.5,1;jeija_luac_runbutton.png;program;]"..
|
||||
"image_button_exit[9.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]"..
|
||||
"label[0.1,5;"..errmsg.."]")
|
||||
meta:set_int("heat", 0)
|
||||
end
|
||||
|
||||
local reset = function (pos)
|
||||
minetest.env:get_meta(pos):set_string("lc_interrupts", "")
|
||||
action(pos, {a=false, b=false, c=false, d=false}, true)
|
||||
end
|
||||
|
||||
-- ______
|
||||
-- |
|
||||
-- | | |
|
||||
-- |___| | __ ___ _ __ _ _
|
||||
-- | | | | |\ | | |_| | | | | |_ |_|
|
||||
-- | |______ |__| | \| | | \ |__| |_ |_ |_ |\
|
||||
--
|
||||
|
||||
-----------------------
|
||||
-- Node Registration --
|
||||
-----------------------
|
||||
|
||||
local output_rules={}
|
||||
local input_rules={}
|
||||
|
||||
local nodebox = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{ -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab
|
||||
{ -5/16, -7/16, -5/16, 5/16, -6/16, 5/16 }, -- circuit board
|
||||
{ -3/16, -6/16, -3/16, 3/16, -5/16, 3/16 }, -- IC
|
||||
}
|
||||
}
|
||||
|
||||
local selectionbox = {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
|
||||
}
|
||||
|
||||
local digiline = {
|
||||
receptor = {},
|
||||
effector = {
|
||||
action = function (pos, node, channel, msg)
|
||||
lc_update (pos, {type = "digiline", channel = channel, msg = msg})
|
||||
end
|
||||
}
|
||||
}
|
||||
|
||||
for a = 0, 2 do -- 0 = off; 1 = on; 2 = ignore
|
||||
for b = 0, 2 do
|
||||
for c = 0, 2 do
|
||||
for d = 0, 2 do
|
||||
|
||||
local cid = tostring(d)..tostring(c)..tostring(b)..tostring(a)
|
||||
local nodename = BASENAME..cid
|
||||
local top = "jeija_luacontroller_top.png"
|
||||
if a == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_A.png"
|
||||
end
|
||||
if b == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_B.png"
|
||||
end
|
||||
if c == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_C.png"
|
||||
end
|
||||
if d == 1 then
|
||||
top = top.."^jeija_luacontroller_LED_D.png"
|
||||
end
|
||||
|
||||
if a + b + c + d ~= 0 then
|
||||
groups = {dig_immediate=2, not_in_creative_inventory=1}
|
||||
else
|
||||
groups = {dig_immediate=2}
|
||||
end
|
||||
|
||||
output_rules[cid] = {}
|
||||
input_rules[cid] = {}
|
||||
if (a == 1) then table.insert(output_rules[cid], rules.a) end
|
||||
if (b == 1) then table.insert(output_rules[cid], rules.b) end
|
||||
if (c == 1) then table.insert(output_rules[cid], rules.c) end
|
||||
if (d == 1) then table.insert(output_rules[cid], rules.d) end
|
||||
|
||||
if (a == 0) then table.insert(input_rules[cid], rules.a) end
|
||||
if (b == 0) then table.insert(input_rules[cid], rules.b) end
|
||||
if (c == 0) then table.insert(input_rules[cid], rules.c) end
|
||||
if (d == 0) then table.insert(input_rules[cid], rules.d) end
|
||||
|
||||
local mesecons = {
|
||||
effector =
|
||||
{
|
||||
rules = input_rules[cid],
|
||||
action_change = function (pos, _, rulename, newstate)
|
||||
lc_update(pos, {type=newstate, pin=rulename})
|
||||
end,
|
||||
},
|
||||
receptor =
|
||||
{
|
||||
state = mesecon.state.on,
|
||||
rules = output_rules[cid]
|
||||
}
|
||||
}
|
||||
|
||||
minetest.register_node(nodename, {
|
||||
description = "Luacontroller",
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
top,
|
||||
"jeija_microcontroller_bottom.png",
|
||||
"jeija_microcontroller_sides.png",
|
||||
"jeija_microcontroller_sides.png",
|
||||
"jeija_microcontroller_sides.png",
|
||||
"jeija_microcontroller_sides.png"
|
||||
},
|
||||
|
||||
paramtype = "light",
|
||||
groups = groups,
|
||||
drop = BASENAME.."0000",
|
||||
sunlight_propagates = true,
|
||||
selection_box = selectionbox,
|
||||
node_box = nodebox,
|
||||
on_construct = reset_meta,
|
||||
on_receive_fields = function(pos, formname, fields)
|
||||
reset(pos)
|
||||
reset_meta(pos, fields.code)
|
||||
local err = lc_update(pos, {type="program"})
|
||||
if err then print(err) end
|
||||
reset_meta(pos, fields.code, err)
|
||||
end,
|
||||
mesecons = mesecons,
|
||||
digiline = digiline,
|
||||
is_luacontroller = true,
|
||||
virtual_portstates = { a = a == 1, -- virtual portstates are
|
||||
b = b == 1, -- the ports the the
|
||||
c = c == 1, -- controller powers itself
|
||||
d = d == 1},-- so those that light up
|
||||
after_dig_node = function (pos, node)
|
||||
mesecon:receptor_off(pos, output_rules)
|
||||
end,
|
||||
})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
------------------------
|
||||
-- Craft Registration --
|
||||
------------------------
|
||||
|
||||
minetest.register_craft({
|
||||
output = BASENAME.."0000 2",
|
||||
recipe = {
|
||||
{'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'},
|
||||
{'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'},
|
||||
{'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable', ''},
|
||||
}
|
||||
})
|
||||
|
BIN
mesecons_textures/textures/jeija_close_window.png
Normal file
After Width: | Height: | Size: 323 B |
BIN
mesecons_textures/textures/jeija_luac_background.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
BIN
mesecons_textures/textures/jeija_luac_runbutton.png
Normal file
After Width: | Height: | Size: 4.2 KiB |
BIN
mesecons_textures/textures/jeija_luacontroller_LED_A.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
mesecons_textures/textures/jeija_luacontroller_LED_B.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
mesecons_textures/textures/jeija_luacontroller_LED_C.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
mesecons_textures/textures/jeija_luacontroller_LED_D.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
mesecons_textures/textures/jeija_luacontroller_top.png
Normal file
After Width: | Height: | Size: 12 KiB |