Merge pull request #112 from khonkhortisan/multi_rules

Multi rules
Merged for near-future textures to be merged cleanly.
This commit is contained in:
khonkhortisan
2013-08-27 22:22:30 -07:00
9 changed files with 408 additions and 96 deletions

View File

@ -33,13 +33,13 @@ rules.d = {x = 0, y = 0, z = -1, name="D"}
local get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside)
ports = {
a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a))
a = mesecon:is_power_on(mesecon:addPosRule(pos, rules.a), mesecon:invertRule(rules.a))
and mesecon:rules_link(mesecon:addPosRule(pos, rules.a), pos),
b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b))
b = mesecon:is_power_on(mesecon:addPosRule(pos, rules.b), mesecon:invertRule(rules.b))
and mesecon:rules_link(mesecon:addPosRule(pos, rules.b), pos),
c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c))
c = mesecon:is_power_on(mesecon:addPosRule(pos, rules.c), mesecon:invertRule(rules.c))
and mesecon:rules_link(mesecon:addPosRule(pos, rules.c), pos),
d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d))
d = mesecon:is_power_on(mesecon:addPosRule(pos, rules.d), mesecon:invertRule(rules.d))
and mesecon:rules_link(mesecon:addPosRule(pos, rules.d), pos),
}
return ports