forked from minetest-mods/mesecons
		
	Port door, fix button/lever bug, new visual style for receiver
This commit is contained in:
		| @@ -1,11 +1,165 @@ | ||||
| minetest.after(0,  | ||||
| function () | ||||
| 	if minetest.registered_nodes["doors:door_wood_b_1"] then | ||||
| 		mesecon:register_effector("doors:door_wood_b_1", "doors:door_wood_b_2") | ||||
| 		mesecon:register_on_signal_change(function(pos, node) | ||||
| 			if node.name == "doors:door_wood_b_2" or node.name == "doors:door_wood_b_1" then | ||||
| 				minetest.registered_nodes[node.name].on_punch(pos, node) | ||||
| 			end | ||||
| 		end) | ||||
| doors = {} | ||||
|  | ||||
| -- Registers a door - REDEFINITION ONLY | DOORS MOD MUST HAVE BEEN LOADED BEFORE | ||||
| --  name: The name of the door | ||||
| --  def: a table with the folowing fields: | ||||
| --    description | ||||
| --    inventory_image | ||||
| --    groups | ||||
| --    tiles_bottom: the tiles of the bottom part of the door {front, side} | ||||
| --    tiles_top: the tiles of the bottom part of the door {front, side} | ||||
| --    If the following fields are not defined the default values are used | ||||
| --    node_box_bottom | ||||
| --    node_box_top | ||||
| --    selection_box_bottom | ||||
| --    selection_box_top | ||||
| --    only_placer_can_open: if true only the player who placed the door can | ||||
| --                          open it | ||||
|  | ||||
| function doors:register_door(name, def) | ||||
| 	def.groups.not_in_creative_inventory = 1 | ||||
| 	 | ||||
| 	local box = {{-0.5, -0.5, -0.5,   0.5, 0.5, -0.5+1.5/16}} | ||||
| 	 | ||||
| 	if not def.node_box_bottom then | ||||
| 		def.node_box_bottom = box | ||||
| 	end | ||||
| end) | ||||
| 	if not def.node_box_top then | ||||
| 		def.node_box_top = box | ||||
| 	end | ||||
| 	if not def.selection_box_bottom then | ||||
| 		def.selection_box_bottom= box | ||||
| 	end | ||||
| 	if not def.selection_box_top then | ||||
| 		def.selection_box_top = box | ||||
| 	end | ||||
| 	 | ||||
| 	local tt = def.tiles_top | ||||
| 	local tb = def.tiles_bottom | ||||
| 	 | ||||
| 	local function after_dig_node(pos, name) | ||||
| 		if minetest.env:get_node(pos).name == name then | ||||
| 			minetest.env:remove_node(pos) | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| 	local function on_punch(pos, dir, check_name, replace, replace_dir, params) | ||||
| 		pos.y = pos.y+dir | ||||
| 		if not minetest.env:get_node(pos).name == check_name then | ||||
| 			return | ||||
| 		end | ||||
| 		local p2 = minetest.env:get_node(pos).param2 | ||||
| 		p2 = params[p2+1] | ||||
| 		 | ||||
| 		local meta = minetest.env:get_meta(pos):to_table() | ||||
| 		minetest.env:set_node(pos, {name=replace_dir, param2=p2}) | ||||
| 		minetest.env:get_meta(pos):from_table(meta) | ||||
| 		 | ||||
| 		pos.y = pos.y-dir | ||||
| 		meta = minetest.env:get_meta(pos):to_table() | ||||
| 		minetest.env:set_node(pos, {name=replace, param2=p2}) | ||||
| 		minetest.env:get_meta(pos):from_table(meta) | ||||
| 	end | ||||
|  | ||||
| 	local function on_mesecons_signal_open (pos, node) | ||||
| 		on_punch(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) | ||||
| 	end | ||||
|  | ||||
| 	local function on_mesecons_signal_close (pos, node) | ||||
| 		on_punch(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) | ||||
| 	end | ||||
| 	 | ||||
| 	local function check_player_priv(pos, player) | ||||
| 		if not def.only_placer_can_open then | ||||
| 			return true | ||||
| 		end | ||||
| 		local meta = minetest.env:get_meta(pos) | ||||
| 		local pn = player:get_player_name() | ||||
| 		return meta:get_string("doors_owner") == pn | ||||
| 	end | ||||
| 	 | ||||
| 	minetest.register_node(":"..name.."_b_1", { | ||||
| 		tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"}, | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		drop = name, | ||||
| 		drawtype = "nodebox", | ||||
| 		node_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = def.node_box_bottom | ||||
| 		}, | ||||
| 		selection_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = def.selection_box_bottom | ||||
| 		}, | ||||
| 		groups = def.groups, | ||||
| 		 | ||||
| 		after_dig_node = function(pos, oldnode, oldmetadata, digger) | ||||
| 			pos.y = pos.y+1 | ||||
| 			after_dig_node(pos, name.."_t_1") | ||||
| 		end, | ||||
| 		 | ||||
| 		on_punch = function(pos, node, puncher) | ||||
| 			if check_player_priv(pos, puncher) then | ||||
| 				on_punch(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) | ||||
| 			end | ||||
| 		end, | ||||
|  | ||||
| 		mesecons = {effector = { | ||||
| 			action_on  = on_mesecons_signal_open | ||||
| 		}}, | ||||
| 		 | ||||
| 		can_dig = check_player_priv, | ||||
| 	}) | ||||
| 	 | ||||
| 	minetest.register_node(":"..name.."_b_2", { | ||||
| 		tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]}, | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		drop = name, | ||||
| 		drawtype = "nodebox", | ||||
| 		node_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = def.node_box_bottom | ||||
| 		}, | ||||
| 		selection_box = { | ||||
| 			type = "fixed", | ||||
| 			fixed = def.selection_box_bottom | ||||
| 		}, | ||||
| 		groups = def.groups, | ||||
| 		 | ||||
| 		after_dig_node = function(pos, oldnode, oldmetadata, digger) | ||||
| 			pos.y = pos.y+1 | ||||
| 			after_dig_node(pos, name.."_t_2") | ||||
| 		end, | ||||
| 		 | ||||
| 		on_punch = function(pos, node, puncher) | ||||
| 			if check_player_priv(pos, puncher) then | ||||
| 				on_punch(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) | ||||
| 			end | ||||
| 		end, | ||||
|  | ||||
| 		mesecons = {effector = { | ||||
| 			action_off = on_mesecons_signal_close | ||||
| 		}}, | ||||
| 		 | ||||
| 		can_dig = check_player_priv, | ||||
| 	}) | ||||
| end | ||||
|  | ||||
| doors:register_door("doors:door_wood", { | ||||
| 	description = "Wooden Door", | ||||
| 	inventory_image = "door_wood.png", | ||||
| 	groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1}, | ||||
| 	tiles_bottom = {"door_wood_b.png", "door_brown.png"}, | ||||
| 	tiles_top = {"door_wood_a.png", "door_brown.png"}, | ||||
| }) | ||||
|  | ||||
| doors:register_door("doors:door_steel", { | ||||
| 	description = "Steel Door", | ||||
| 	inventory_image = "door_steel.png", | ||||
| 	groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1}, | ||||
| 	tiles_bottom = {"door_steel_b.png", "door_grey.png"}, | ||||
| 	tiles_top = {"door_steel_a.png", "door_grey.png"}, | ||||
| 	only_placer_can_open = true, | ||||
| }) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user