forked from minetest-mods/mesecons
Fix #136 by always running commands as the placer
This commit is contained in:
parent
76b9198717
commit
cd30aed807
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@ -23,14 +23,6 @@ minetest.register_chatcommand("tell", {
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end
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end
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})
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})
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minetest.register_chatcommand("tellme", {
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params = "<text>",
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description = "Say <text> to yourself",
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func = function(name, param)
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minetest.chat_send_player(name, param, false)
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end
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})
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minetest.register_chatcommand("hp", {
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minetest.register_chatcommand("hp", {
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params = "<name> <value>",
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params = "<name> <value>",
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description = "Set health of <name> to <value> hitpoints",
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description = "Set health of <name> to <value> hitpoints",
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@ -50,16 +42,15 @@ minetest.register_chatcommand("hp", {
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end
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end
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})
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})
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local initialize_data = function(meta, player, command, param)
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local function initialize_data(meta)
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local command = meta:get_string("command")
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local param = meta:get_string("param")
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meta:set_string("formspec",
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meta:set_string("formspec",
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"invsize[9,6;]" ..
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"invsize[9,4;]" ..
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"field[1,1;7.5,1;player;Player;" .. player .. "]" ..
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"field[1,1;2,1;command;Command;" .. command .. "]" ..
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"button[1.3,2;2,1;nearest;Nearest]" ..
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"field[3,1;5.5,1;param;Parameter;" .. param .. "]" ..
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"button[3.3,2;2,1;farthest;Farthest]" ..
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"label[3,1.5;@nearest, @farthest, and @random are replaced by the respective player names]" ..
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"button[5.3,2;2,1;random;Random]" ..
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"button_exit[3.3,3;2,1;submit;Submit]")
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"field[1,4;2,1;command;Command;" .. command .. "]" ..
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"field[3,4;5.5,1;param;Parameter;" .. param .. "]" ..
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"button_exit[3.3,5;2,1;submit;Submit]")
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local owner = meta:get_string("owner")
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local owner = meta:get_string("owner")
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if owner == "" then
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if owner == "" then
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owner = "not owned"
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owner = "not owned"
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@ -71,78 +62,63 @@ local initialize_data = function(meta, player, command, param)
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"Command: /" .. command .. " " .. param)
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"Command: /" .. command .. " " .. param)
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end
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end
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local construct = function(pos)
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local function construct(pos)
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("player", "@nearest")
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meta:set_string("command", "time")
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meta:set_string("command", "time")
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meta:set_string("param", "7000")
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meta:set_string("param", "7000")
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meta:set_string("owner", "")
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meta:set_string("owner", "")
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initialize_data(meta, "@nearest", "time", "7000")
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initialize_data(meta)
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end
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end
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local after_place = function(pos, placer)
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local function after_place(pos, placer)
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if placer then
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if placer then
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name())
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meta:set_string("owner", placer:get_player_name())
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initialize_data(meta, "@nearest", "time", "7000")
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initialize_data(meta)
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end
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end
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end
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end
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local receive_fields = function(pos, formname, fields, sender)
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local function receive_fields(pos, formname, fields, sender)
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if fields.quit then
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if fields.quit then
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return
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return
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end
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end
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local meta = minetest.get_meta(pos)
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local meta = minetest.get_meta(pos)
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if fields.nearest then
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local owner = meta:get_string("owner")
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initialize_data(meta, "@nearest", fields.command, fields.param)
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if owner ~= "" and sender:get_player_name() ~= owner then
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elseif fields.farthest then
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return
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initialize_data(meta, "@farthest", fields.command, fields.param)
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elseif fields.random then
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initialize_data(meta, "@random", fields.command, fields.param)
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else --fields.submit or pressed enter
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meta:set_string("player", fields.player)
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meta:set_string("command", fields.command)
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meta:set_string("param", fields.param)
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initialize_data(meta, fields.player, fields.command, fields.param)
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end
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end
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meta:set_string("command", fields.command)
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meta:set_string("param", fields.param)
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initialize_data(meta)
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end
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end
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local resolve_player = function(name, pos)
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local function resolve_param(param, pos)
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local get_distance = function(pos1, pos2)
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local nearest, farthest = nil, nil
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return math.sqrt((pos1.x - pos2.x) ^ 2 + (pos1.y - pos2.y) ^ 2 + (pos1.z - pos2.z) ^ 2)
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local min_distance, max_distance = math.huge, -1
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end
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local players = minetest.get_connected_players()
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for index, player in pairs(players) do
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if name == "@nearest" then
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local distance = vector.distance(pos, player:getpos())
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local min_distance = math.huge
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if distance < min_distance then
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for index, player in ipairs(minetest.get_connected_players()) do
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min_distance = distance
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local distance = get_distance(pos, player:getpos())
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nearest = player:get_player_name()
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if distance < min_distance then
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min_distance = distance
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name = player:get_player_name()
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end
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end
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end
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elseif name == "@farthest" then
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if distance > max_distance then
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local max_distance = -1
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max_distance = distance
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for index, player in ipairs(minetest.get_connected_players()) do
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farthest = player:get_player_name()
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local distance = get_distance(pos, player:getpos())
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if distance > max_distance then
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max_distance = distance
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name = player:get_player_name()
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end
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end
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end
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elseif name == "@random" then
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local players = minetest.get_connected_players()
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local player = players[math.random(#players)]
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name = player:get_player_name()
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end
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end
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return name
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local random = players[math.random(#players)]:get_player_name()
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param = param:gsub("@nearest", nearest)
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param = param:gsub("@farthest", farthest)
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param = param:gsub("@random", random)
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return param
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end
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end
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local commandblock_action_on = function(pos, node)
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local function commandblock_action_on(pos, node)
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if node.name ~= "mesecons_commandblock:commandblock_off" then
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if node.name ~= "mesecons_commandblock:commandblock_off" then
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return
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return
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end
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end
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@ -160,19 +136,26 @@ local commandblock_action_on = function(pos, node)
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end
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end
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local has_privs, missing_privs = minetest.check_player_privs(owner, command.privs)
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local has_privs, missing_privs = minetest.check_player_privs(owner, command.privs)
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if not has_privs then
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if not has_privs then
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minetest.chat_send_player(owner, "You don't have permission to run this command (missing privileges: "..table.concat(missing_privs, ", ")..")")
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minetest.chat_send_player(owner, "You don't have permission "
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.."to run this command (missing privileges: "
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..table.concat(missing_privs, ", ")..")")
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return
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return
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end
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end
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local player = resolve_player(meta:get_string("player"), pos)
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command.func(owner, resolve_param(meta:get_string("param"), pos))
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command.func(player, meta:get_string("param"))
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end
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end
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local commandblock_action_off = function(pos, node)
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local function commandblock_action_off(pos, node)
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if node.name == "mesecons_commandblock:commandblock_on" then
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if node.name == "mesecons_commandblock:commandblock_on" then
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minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
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minetest.swap_node(pos, {name = "mesecons_commandblock:commandblock_off"})
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end
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end
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end
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end
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local function can_dig(pos, player)
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local meta = minetest.get_meta(pos)
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local owner = meta:get_string("owner")
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return owner == "" or owner == player:get_player_name()
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end
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minetest.register_node("mesecons_commandblock:commandblock_off", {
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minetest.register_node("mesecons_commandblock:commandblock_off", {
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description = "Command Block",
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description = "Command Block",
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tiles = {"jeija_commandblock_off.png"},
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tiles = {"jeija_commandblock_off.png"},
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@ -181,10 +164,7 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
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on_construct = construct,
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on_construct = construct,
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after_place_node = after_place,
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after_place_node = after_place,
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on_receive_fields = receive_fields,
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on_receive_fields = receive_fields,
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can_dig = function(pos,player)
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can_dig = can_dig,
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local owner = minetest.get_meta(pos):get_string("owner")
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return owner == "" or owner == player:get_player_name()
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end,
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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mesecons = {effector = {
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mesecons = {effector = {
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action_on = commandblock_action_on
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action_on = commandblock_action_on
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@ -199,10 +179,7 @@ minetest.register_node("mesecons_commandblock:commandblock_on", {
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on_construct = construct,
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on_construct = construct,
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after_place_node = after_place,
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after_place_node = after_place,
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on_receive_fields = receive_fields,
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on_receive_fields = receive_fields,
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can_dig = function(pos,player)
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can_dig = can_dig,
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local owner = minetest.get_meta(pos):get_string("owner")
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return owner == "" or owner == player:get_player_name()
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end,
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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mesecons = {effector = {
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mesecons = {effector = {
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action_off = commandblock_action_off
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action_off = commandblock_action_off
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