forked from minetest-mods/mesecons
Add ghoststone, crafted like removestone, with steel ingots at the corners. Trapstone disappears upon mesecon signals, but unlike removestone, reappears after the mesecon signal turns off.
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@ -1,26 +1,70 @@
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-- REMOVE_STONE
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-- REMOVESTONE
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minetest.register_node("mesecons_random:removestone", {
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minetest.register_node("mesecons_random:removestone", {
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tiles = {"jeija_removestone.png"},
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tiles = {"jeija_removestone.png"},
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inventory_image = minetest.inventorycube("jeija_removestone_inv.png"),
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inventory_image = minetest.inventorycube("jeija_removestone_inv.png"),
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material = minetest.digprop_stonelike(1.0),
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groups = {cracky=3, mesecon=2},
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groups = {cracky=3, mesecon = 2},
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description="Removestone",
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description="Removestone",
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})
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})
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mesecon:register_effector(nil, "mesecons_random:removestone")
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mesecon:register_effector(nil, "mesecons_random:removestone")
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minetest.register_craft({
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minetest.register_craft({
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output = '"mesecons_random:removestone" 4',
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output = 'mesecons_random:removestone 4',
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recipe = {
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recipe = {
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{'', '"default:cobble"',''},
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{"", "default:cobble", ""},
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{'"default:cobble"', '"group:mesecon_conductor_craftable"', '"default:cobble"'},
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{"default:cobble", "group:mesecon_conductor_craftable", "default:cobble"},
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{'', '"default:cobble"',''},
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{"", "default:cobble", ""},
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}
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}
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})
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})
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mesecon:register_on_signal_on(function(pos, node)
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mesecon:register_on_signal_on(function(pos, node)
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if node.name=="mesecons_random:removestone" then
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if node.name == "mesecons_random:removestone" then
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minetest.env:remove_node(pos)
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minetest.env:remove_node(pos)
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end
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end
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end)
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end)
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-- ghoststone
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minetest.register_node("mesecons_random:ghoststone", {
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description="ghoststone",
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tiles = {"jeija_ghoststone.png"},
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is_ground_content = true,
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inventory_image = minetest.inventorycube("jeija_ghoststone_inv.png"),
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groups = {cracky=3, mesecon=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("mesecons_random:ghoststone_active", {
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drawtype = "airlike",
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pointable = false,
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walkable = false,
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diggable = false,
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sunlight_propagates = true,
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groups = {mesecon=2},
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})
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mesecon:register_effector("mesecons_random:ghoststone_active", "mesecons_random:ghoststone")
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minetest.register_craft({
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output = 'mesecons_random:ghoststone 4',
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recipe = {
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{"default:steel_ingot", "default:cobble", "default:steel_ingot"},
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{"default:cobble", "group:mesecon_conductor_craftable", "default:cobble"},
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{"default:steel_ingot", "default:cobble", "default:steel_ingot"},
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}
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})
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mesecon:register_on_signal_on(function(pos, node)
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if node.name == "mesecons_random:ghoststone" then
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minetest.env:add_node(pos, {name="mesecons_random:ghoststone_active"})
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nodeupdate(pos)
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end
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end)
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mesecon:register_on_signal_off(function(pos, node)
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if node.name == "mesecons_random:ghoststone_active" then
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minetest.env:add_node(pos, {name="mesecons_random:ghoststone"})
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nodeupdate(pos)
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end
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end)
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BIN
mesecons_textures/textures/jeija_ghoststone.png
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BIN
mesecons_textures/textures/jeija_ghoststone.png
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Binary file not shown.
After Width: | Height: | Size: 743 B |
BIN
mesecons_textures/textures/jeija_ghoststone_inv.png
Normal file
BIN
mesecons_textures/textures/jeija_ghoststone_inv.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 777 B |
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