forked from minetest-mods/mesecons
		
	Re-implement settings system:
Settings can now be retrieved by mesecon.setting(<name>, <default>) and can be modified without editing the source code by adding the setting to minetest.conf For instance, you can add mesecon.blinky_plant_interval = 0.5 to minetest.conf in order to increase the blinking speed. Rewrite the blinky plant with nodetimers. Fixes #161
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		| @@ -23,7 +23,7 @@ end | ||||
|  | ||||
| -- returns true if player was found, false if not | ||||
| local object_detector_scan = function (pos) | ||||
| 	local objs = minetest.get_objects_inside_radius(pos, OBJECT_DETECTOR_RADIUS) | ||||
| 	local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6)) | ||||
| 	for k, obj in pairs(objs) do | ||||
| 		local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil! | ||||
| 		local scanname = minetest.get_meta(pos):get_string("scanname") | ||||
|   | ||||
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