e789794c75
Experimental fix for issue #85 by removing ignored ports from the luacontroller
2013-04-01 22:24:01 +02:00
36bcce57b0
Add table.* to luacontroller sandbox
2013-03-26 15:12:56 +01:00
21550b3727
Explicit tables of luacontroller environment.
2013-03-23 18:41:44 -04:00
6983db6d82
Add math library to luacontroller, and make sure to copy stuff so code can't get out of the sandbox.
2013-03-23 17:49:25 -04:00
3c3e45c7ea
Avoid corrupting metadata.
2013-03-15 17:46:59 -04:00
5fd1cf5c80
Use formspec_escape when available.
2013-03-15 17:21:16 -04:00
e1211729cc
Avoid borking the luacontroller if the code uses square brackets. When the next stable MT is released, uncomment the formspec_escape call to take advantave of formspec escaping.
2013-03-15 17:07:15 -04:00
3792b692aa
Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.
2013-03-06 20:51:57 -05:00
cc41f136cc
More distinguishable inventory image for the luacontroller (not wield
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item, just top)
2013-02-19 16:58:17 +01:00
1c4ab938ad
Fix a dumb bug that conflicted with different things in the luacontroller
2013-02-12 10:58:29 +01:00
eeed4f148d
Fix odd behaviour when using interrupts in the luacontroller
2013-02-12 10:25:24 +01:00
591e2d7cde
LuaController: Queue setting the ports (wait for pending operations)
2013-02-10 23:10:22 +01:00
59cd72191b
Add tostring, tonumber, string to luacontroller, prohibit 'function'
2013-01-22 21:15:49 +01:00
2b30360da2
Bugfix for the luacontroller that occured when two events occur at the
...
same time (output connected to input).
The behaviour of the controller can now be described this way:
The luacontroller sets port A, then B, then C, then D; if it is
interrupted by another event during that time it stops and let the
second event do the job.
2013-01-22 18:26:27 +01:00
18da94006a
Lots of bugfixes concerning the luacontroller
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- Bug when using NOT-Gates
- Moved error label a little downwards
- On digiline event, msg and channel are now in event.*, not in
event.iid.*
2013-01-20 18:00:33 +01:00
ef087f2bb6
Fix Bug: Wrong usage of action_on/action_off instead of action_change
2013-01-19 23:37:03 +01:00
62ddebaecb
Add support in luacontroller for a not yet released mod called 'digilines'
2013-01-19 21:45:39 +01:00
fc384aedbb
Remove unused variable
2013-01-19 12:04:10 +01:00
ec517becab
Texture the LuaController formspec
2013-01-19 12:03:27 +01:00
0d44144421
Bugfixes and improved stability of the luacontroller
2013-01-14 17:58:14 +01:00
240fb83e8b
Implement interrupt(time, iid): The whole code is called again after a
...
certain amount of time.
Whenever it is called, an event is set.
Possible events are: program, interrupt, on and off
It also contains additional information (on/off -> event.in; interrupt ->
event.iid)
iid must be an integer or string value, otherwise the interrupt is not active
2013-01-13 17:33:16 +01:00
e297a02ec2
Implement a memory for the controller (accesible via mem.) and cleanup code
...
Based on PilzAdam's code.
2013-01-13 11:08:13 +01:00
bd749ec4d4
Add luacontroller, a microcontroller that you can code in lua.
...
It still misses some functionality such as a persistent memory and a
timer, but that is subject to change. The code runs in a sandbox.
Speaking long term this will hopefully replace the old controller.
2013-01-13 00:18:25 +01:00