Compare commits
15 Commits
master
...
2016.09.13
Author | SHA1 | Date | |
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95fedc88bc | |||
433778c2ec | |||
54efc64558 | |||
dfeb070a20 | |||
6dacdaee1f | |||
e561be7fa3 | |||
89153f6909 | |||
8e6536ca2e | |||
bc9d4c2d5a | |||
6d79272ed4 | |||
564cee346a | |||
912f17f335 | |||
4816dee396 | |||
a3042b44fc | |||
53eaf2af11 |
1
.gitignore
vendored
Normal file
@ -0,0 +1 @@
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||||
*~
|
0
LICENSE.txt
Executable file → Normal file
1
README.md
Executable file → Normal file
@ -53,6 +53,7 @@ These awesome people made Mesecons possible!
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| Contributor | Contribution |
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| --------------- | -------------------------------- |
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| Hawk777 | Code for VoxelManip caching |
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| Jat15 | Various tweaks. |
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| Jeija | **Main developer! Everything.** |
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| Jordach | Noteblock sounds. |
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|
@ -1,6 +1,6 @@
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{
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"Conductors" : {
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"Mesecon" : "mesecons/doc/mesecon",
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"Mesecon" : "mesecons_wires/doc/mesecon",
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"Insulated Wire" : "mesecons_insulated/doc/insulated",
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"T-Junction" : "mesecons_extrawires/doc/tjunction",
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"Crossing" : "mesecons_extrawires/doc/crossing",
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|
4
mesecons/actionqueue.lua
Executable file → Normal file
@ -87,7 +87,11 @@ minetest.register_globalstep(function (dtime)
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end)
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function mesecon.queue:execute(action)
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-- ignore if action queue function name doesn't exist,
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-- (e.g. in case the action queue savegame was written by an old mesecons version)
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if mesecon.queue.funcs[action.func] then
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mesecon.queue.funcs[action.func](action.pos, unpack(action.params))
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end
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end
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0
mesecons/depends.txt
Executable file → Normal file
@ -1 +0,0 @@
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Mesecons are the wires, use them to connect effectors with receptors.
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47
mesecons/init.lua
Executable file → Normal file
@ -3,7 +3,7 @@
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-- | \/ | |___ ____ |___ | | | | \ | |____
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-- | | | | | | | | | \ | |
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-- | | |___ ____| |___ |____ |____| | \| ____|
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-- by Jeija, Uberi (Temperest), sfan5, VanessaE
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-- by Jeija, Uberi (Temperest), sfan5, VanessaE, Hawk777 and contributors
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--
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--
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--
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@ -11,7 +11,7 @@
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-- See the documentation on the forum for additional information, especially about crafting
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--
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--
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-- For developer documentation see the Developers' section on mesecons.TK
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-- For basic development resources, see http://mesecons.net/developers.html
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--
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--
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--
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@ -70,19 +70,11 @@ dofile(minetest.get_modpath("mesecons").."/internal.lua");
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-- these are the only functions you need to remember
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mesecon.queue:add_function("receptor_on", function (pos, rules)
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mesecon.vm_begin()
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rules = rules or mesecon.rules.default
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-- if area (any of the rule targets) is not loaded, keep trying and call this again later
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = vector.add(pos, rule)
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-- if area is not loaded, keep trying
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if minetest.get_node_or_nil(np) == nil then
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mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
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return
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end
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end
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-- execute action
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-- Call turnon on all linking positions
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = vector.add(pos, rule)
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local rulenames = mesecon.rules_link_rule_all(pos, rule)
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@ -90,6 +82,8 @@ mesecon.queue:add_function("receptor_on", function (pos, rules)
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mesecon.turnon(np, rulename)
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end
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end
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mesecon.vm_commit()
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end)
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function mesecon.receptor_on(pos, rules)
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@ -99,23 +93,21 @@ end
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mesecon.queue:add_function("receptor_off", function (pos, rules)
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rules = rules or mesecon.rules.default
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-- if area (any of the rule targets) is not loaded, keep trying and call this again later
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = vector.add(pos, rule)
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if minetest.get_node_or_nil(np) == nil then
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mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
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return
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end
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end
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-- Call turnoff on all linking positions
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for _, rule in ipairs(mesecon.flattenrules(rules)) do
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local np = vector.add(pos, rule)
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local rulenames = mesecon.rules_link_rule_all(pos, rule)
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for _, rulename in ipairs(rulenames) do
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if not mesecon.connected_to_receptor(np, mesecon.invertRule(rule)) then
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mesecon.turnoff(np, rulename)
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else
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mesecon.vm_begin()
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mesecon.changesignal(np, minetest.get_node(np), rulename, mesecon.state.off, 2)
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-- Turnoff returns true if turnoff process was successful, no onstate receptor
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-- was found along the way. Commit changes that were made in voxelmanip. If turnoff
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-- returns true, an onstate receptor was found, abort voxelmanip transaction.
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if (mesecon.turnoff(np, rulename)) then
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mesecon.vm_commit()
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else
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mesecon.vm_abort()
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end
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end
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end
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@ -126,14 +118,11 @@ function mesecon.receptor_off(pos, rules)
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end
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minetest.log("action", "[OK] Mesecons")
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print("[OK] Mesecons")
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-- Deprecated stuff
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-- To be removed in future releases
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dofile(minetest.get_modpath("mesecons").."/legacy.lua");
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--The actual wires
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dofile(minetest.get_modpath("mesecons").."/wires.lua");
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--Services like turnoff receptor on dignode and so on
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dofile(minetest.get_modpath("mesecons").."/services.lua");
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224
mesecons/internal.lua
Executable file → Normal file
@ -37,11 +37,6 @@
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-- HIGH-LEVEL Internals
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-- mesecon.is_power_on(pos) --> Returns true if pos emits power in any way
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-- mesecon.is_power_off(pos) --> Returns true if pos does not emit power in any way
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-- mesecon.turnon(pos, link) --> link is the input rule that caused calling turnon, turns on every connected node, iterative
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-- mesecon.turnoff(pos, link) --> link is the input rule that caused calling turnoff, turns off every connected node, iterative
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-- mesecon.connected_to_receptor(pos, link) --> Returns true if pos is connected to a receptor directly or via conductors, iterative
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-- mesecon.rules_link(output, input, dug_outputrules) --> Returns true if outputposition + outputrules = inputposition and inputposition + inputrules = outputposition (if the two positions connect)
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-- mesecon.rules_link_anydir(outp., inp., d_outpr.) --> Same as rules mesecon.rules_link but also returns true if output and input are swapped
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-- mesecon.is_powered(pos) --> Returns true if pos is powered by a receptor or a conductor
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-- RULES ROTATION helpers
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@ -371,52 +366,32 @@ function mesecon.is_power_off(pos, rulename)
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return false
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end
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-- Turn off an equipotential section starting at `pos`, which outputs in the direction of `link`.
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-- Breadth-first search. Map is abstracted away in a voxelmanip.
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-- Follow all all conductor paths replacing conductors that were already
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-- looked at, activating / changing all effectors along the way.
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function mesecon.turnon(pos, link)
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local frontiers = {{pos = pos, link = link}}
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local depth = 1
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while frontiers[depth] do
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local f = frontiers[depth]
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while frontiers[1] do
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local f = table.remove(frontiers, 1)
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local node = mesecon.get_node_force(f.pos)
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-- area not loaded, postpone action
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if not node then
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mesecon.queue:add_action(f.pos, "turnon", {f.link}, nil, true)
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-- Area does not exist; do nothing
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elseif mesecon.is_conductor_off(node, f.link) then
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local rules = mesecon.conductor_get_rules(node)
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-- Success: If false, at least one neighboring node is unloaded,
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-- postpone turning on action
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local success = true
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local neighborlinks = {}
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-- call turnon on neighbors
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-- Call turnon on neighbors
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for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
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local np = vector.add(f.pos, r)
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-- Neighboring node not loaded, postpone turning on current node
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-- since we can't even know if neighboring node has matching rules
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if not mesecon.get_node_force(np) then
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success = false
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break
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else
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neighborlinks[minetest.hash_node_position(np)] = mesecon.rules_link_rule_all(f.pos, r)
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for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
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table.insert(frontiers, {pos = np, link = l})
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end
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end
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if success then
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minetest.swap_node(f.pos, {name = mesecon.get_conductor_on(node, f.link),
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param2 = node.param2})
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for npos, links in pairs(neighborlinks) do
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-- links = all links to node, l = each single link
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for _, l in ipairs(links) do
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table.insert(frontiers, {pos = minetest.get_position_from_hash(npos), link = l})
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end
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end
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else
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mesecon.queue:add_action(f.pos, "turnon", {f.link}, nil, true)
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end
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mesecon.swap_node_force(f.pos, mesecon.get_conductor_on(node, f.link))
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elseif mesecon.is_effector(node.name) then
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mesecon.changesignal(f.pos, node, f.link, mesecon.state.on, depth)
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if mesecon.is_effector_off(node.name) then
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@ -427,151 +402,77 @@ function mesecon.turnon(pos, link)
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end
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end
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mesecon.queue:add_function("turnon", function(pos, rulename, recdepth)
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mesecon.turnon(pos, rulename, recdepth)
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end)
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-- Turn on an equipotential section starting at `pos`, which outputs in the direction of `link`.
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-- Breadth-first search. Map is abstracted away in a voxelmanip.
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-- Follow all all conductor paths replacing conductors that were already
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||||
-- looked at, deactivating / changing all effectors along the way.
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-- In case an onstate receptor is discovered, abort the process by returning false, which will
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-- cause `receptor_off` to discard all changes made in the voxelmanip.
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-- Contrary to turnon, turnoff has to cache all change and deactivate signals so that they will only
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-- be called in the very end when we can be sure that no conductor was found along the path.
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--
|
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-- Signal table entry structure:
|
||||
-- {
|
||||
-- pos = position of effector,
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-- node = node descriptor (name, param1 and param2),
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-- link = link the effector is connected to,
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-- depth = indicates order in which signals wire fired, higher is later
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-- }
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function mesecon.turnoff(pos, link)
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local frontiers = {{pos = pos, link = link}}
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local signals = {}
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local depth = 1
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while frontiers[depth] do
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local f = frontiers[depth]
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while frontiers[1] do
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local f = table.remove(frontiers, 1)
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local node = mesecon.get_node_force(f.pos)
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-- area not loaded, postpone action
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if not node then
|
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mesecon.queue:add_action(f.pos, "turnoff", {f.link}, nil, true)
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-- Area does not exist; do nothing
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elseif mesecon.is_conductor_on(node, f.link) then
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local rules = mesecon.conductor_get_rules(node)
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|
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-- Success: If false, at least one neighboring node is unloaded,
|
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-- postpone turning on action
|
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local success = true
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local neighborlinks = {}
|
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|
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-- call turnoff on neighbors
|
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for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
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local np = vector.add(f.pos, r)
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|
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-- Neighboring node not loaded, postpone turning off current node
|
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-- since we can't even know if neighboring node has matching rules
|
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if not mesecon.get_node_force(np) then
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success = false
|
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break
|
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else
|
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neighborlinks[minetest.hash_node_position(np)] = mesecon.rules_link_rule_all(f.pos, r)
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end
|
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end
|
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|
||||
if success then
|
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minetest.swap_node(f.pos, {name = mesecon.get_conductor_off(node, f.link),
|
||||
param2 = node.param2})
|
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|
||||
for npos, links in pairs(neighborlinks) do
|
||||
-- links = all links to node, l = each single link
|
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for _, l in ipairs(links) do
|
||||
table.insert(frontiers, {pos = minetest.get_position_from_hash(npos), link = l})
|
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end
|
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end
|
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else
|
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mesecon.queue:add_action(f.pos, "turnoff", {f.link}, nil, true)
|
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end
|
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elseif mesecon.is_effector(node.name) then
|
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mesecon.changesignal(f.pos, node, f.link, mesecon.state.off, depth)
|
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if mesecon.is_effector_on(node.name) and not mesecon.is_powered(f.pos) then
|
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mesecon.deactivate(f.pos, node, f.link, depth)
|
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end
|
||||
end
|
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depth = depth + 1
|
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end
|
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end
|
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|
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mesecon.queue:add_function("turnoff", function(pos, rulename, recdepth)
|
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mesecon.turnoff(pos, rulename, recdepth)
|
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end)
|
||||
|
||||
|
||||
function mesecon.connected_to_receptor(pos, link)
|
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local node = mesecon.get_node_force(pos)
|
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if not node then return false end
|
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|
||||
-- Check if conductors around are connected
|
||||
local rules = mesecon.get_any_inputrules(node)
|
||||
if not rules then return false end
|
||||
|
||||
for _, rule in ipairs(mesecon.rule2meta(link, rules)) do
|
||||
local links = mesecon.rules_link_rule_all_inverted(pos, rule)
|
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for _, l in ipairs(links) do
|
||||
local np = vector.add(pos, l)
|
||||
if mesecon.find_receptor_on(np, mesecon.invertRule(l)) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Check if an onstate receptor is connected. If that is the case,
|
||||
-- abort this turnoff process by returning false. `receptor_off` will
|
||||
-- discard all the changes that we made in the voxelmanip:
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do
|
||||
if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then
|
||||
return false
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.find_receptor_on(pos, link)
|
||||
local frontiers = {{pos = pos, link = link}}
|
||||
local checked = {}
|
||||
|
||||
-- List of positions that have been searched for onstate receptors
|
||||
local depth = 1
|
||||
while frontiers[depth] do
|
||||
local f = frontiers[depth]
|
||||
local node = mesecon.get_node_force(f.pos)
|
||||
|
||||
if not node then return false end
|
||||
if mesecon.is_receptor_on(node.name) then return true end
|
||||
if mesecon.is_conductor_on(node, f.link) then
|
||||
local rules = mesecon.conductor_get_rules(node)
|
||||
|
||||
-- call turnoff on neighbors: normal rules
|
||||
for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do
|
||||
local np = vector.add(f.pos, r)
|
||||
|
||||
local links = mesecon.rules_link_rule_all_inverted(f.pos, r)
|
||||
for _, l in ipairs(links) do
|
||||
local checkedstring = np.x..np.y..np.z..l.x..l.y..l.z
|
||||
if not checked[checkedstring] then
|
||||
-- Call turnoff on neighbors
|
||||
for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do
|
||||
table.insert(frontiers, {pos = np, link = l})
|
||||
checked[checkedstring] = true
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link))
|
||||
elseif mesecon.is_effector(node.name) then
|
||||
table.insert(signals, {
|
||||
pos = f.pos,
|
||||
node = node,
|
||||
link = f.link,
|
||||
depth = depth
|
||||
})
|
||||
end
|
||||
depth = depth + 1
|
||||
end
|
||||
|
||||
for _, sig in ipairs(signals) do
|
||||
mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth)
|
||||
if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then
|
||||
mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth)
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
function mesecon.rules_link(output, input, dug_outputrules) --output/input are positions (outputrules optional, used if node has been dug), second return value: the name of the affected input rule
|
||||
local outputnode = mesecon.get_node_force(output)
|
||||
local inputnode = mesecon.get_node_force(input)
|
||||
|
||||
local outputrules = dug_outputrules or mesecon.get_any_outputrules(outputnode)
|
||||
local inputrules = mesecon.get_any_inputrules(inputnode)
|
||||
if not outputrules or not inputrules then
|
||||
return
|
||||
end
|
||||
|
||||
for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do
|
||||
-- Check if output sends to input
|
||||
if vector.equals(vector.add(output, outputrule), input) then
|
||||
for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do
|
||||
-- Check if input accepts from output
|
||||
if vector.equals(vector.add(input, inputrule), output) then
|
||||
return true, inputrule
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
-- Get all linking inputrules of inputnode (effector or conductor) that is connected to
|
||||
-- outputnode (receptor or conductor) at position `output` and has an output in direction `rule`
|
||||
function mesecon.rules_link_rule_all(output, rule)
|
||||
local input = vector.add(output, rule)
|
||||
local inputnode = mesecon.get_node_force(input)
|
||||
@ -591,8 +492,9 @@ function mesecon.rules_link_rule_all(output, rule)
|
||||
return rules
|
||||
end
|
||||
|
||||
-- Get all linking outputnodes of outputnode (receptor or conductor) that is connected to
|
||||
-- inputnode (effector or conductor) at position `input` and has an input in direction `rule`
|
||||
function mesecon.rules_link_rule_all_inverted(input, rule)
|
||||
--local irule = mesecon.invertRule(rule)
|
||||
local output = vector.add(input, rule)
|
||||
local outputnode = mesecon.get_node_force(output)
|
||||
local outputrules = mesecon.get_any_outputrules(outputnode)
|
||||
@ -609,10 +511,6 @@ function mesecon.rules_link_rule_all_inverted(input, rule)
|
||||
return rules
|
||||
end
|
||||
|
||||
function mesecon.rules_link_anydir(pos1, pos2)
|
||||
return mesecon.rules_link(pos1, pos2) or mesecon.rules_link(pos2, pos1)
|
||||
end
|
||||
|
||||
function mesecon.is_powered(pos, rule)
|
||||
local node = mesecon.get_node_force(pos)
|
||||
local rules = mesecon.get_any_inputrules(node)
|
||||
|
38
mesecons/legacy.lua
Executable file → Normal file
@ -1,30 +1,14 @@
|
||||
-- Ugly hack to prevent breaking compatibility with other mods
|
||||
-- Just remove the following two functions to delete the hack, to be done when other mods have updated
|
||||
function mesecon.receptor_on(self, pos, rules)
|
||||
if (self.receptor_on) then
|
||||
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_on.")
|
||||
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
||||
print("[Mesecons] to use mesecon.receptor_on instead. mesecon:* is deprecated")
|
||||
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
||||
print("[Mesecons] of that mod and inform the mod creator.")
|
||||
else
|
||||
rules = pos
|
||||
pos = self
|
||||
end
|
||||
mesecon.queue:add_action(pos, "receptor_on", {rules}, nil, rules)
|
||||
-- Un-forceload any forceloaded mapblocks from older versions of Mesecons which
|
||||
-- used forceloading instead of VoxelManipulators.
|
||||
local BLOCKSIZE = 16
|
||||
|
||||
-- convert block hash --> node position
|
||||
local function unhash_blockpos(hash)
|
||||
return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
|
||||
end
|
||||
|
||||
function mesecon.receptor_off(self, pos, rules)
|
||||
if (self.receptor_off) then
|
||||
print("[Mesecons] Warning: A mod with mesecon support called mesecon:receptor_off.")
|
||||
print("[Mesecons] If you are the programmer of this mod, please update it ")
|
||||
print("[Mesecons] to use mesecon.receptor_off instead. mesecon:* is deprecated")
|
||||
print("[Mesecons] Otherwise, please make sure you're running the latest version")
|
||||
print("[Mesecons] of that mod and inform the mod creator.")
|
||||
else
|
||||
rules = pos
|
||||
pos = self
|
||||
end
|
||||
mesecon.queue:add_action(pos, "receptor_off", {rules}, nil, rules)
|
||||
local old_forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
|
||||
for hash, _ in pairs(old_forceloaded_blocks) do
|
||||
minetest.forceload_free_block(unhash_blockpos(hash))
|
||||
end
|
||||
|
||||
os.remove(minetest.get_worldpath()..DIR_DELIM.."mesecon_forceloaded")
|
||||
|
4
mesecons/oldwires.lua
Executable file → Normal file
@ -10,7 +10,7 @@ minetest.register_node("mesecons:mesecon_off", {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
|
||||
},
|
||||
groups = {dig_immediate=2, mesecon=1, mesecon_conductor_craftable=1}, --MFF
|
||||
groups = {dig_immediate=3, mesecon=1, mesecon_conductor_craftable=1},
|
||||
description="Mesecons",
|
||||
mesecons = {conductor={
|
||||
state = mesecon.state.off,
|
||||
@ -28,7 +28,7 @@ minetest.register_node("mesecons:mesecon_on", {
|
||||
type = "fixed",
|
||||
fixed = {-0.5, -0.5, -0.5, 0.5, -0.45, 0.5},
|
||||
},
|
||||
groups = {dig_immediate=2, not_in_creaive_inventory=1, mesecon=1}, --MFF
|
||||
groups = {dig_immediate=3, not_in_creaive_inventory=1, mesecon=1},
|
||||
drop = "mesecons:mesecon_off 1",
|
||||
light_source = default.LIGHT_MAX-11,
|
||||
mesecons = {conductor={
|
||||
|
0
mesecons/presets.lua
Executable file → Normal file
11
mesecons/services.lua
Executable file → Normal file
@ -1,7 +1,7 @@
|
||||
-- Dig and place services
|
||||
|
||||
mesecon.on_placenode = function (pos, node)
|
||||
mesecon.update_autoconnect(pos, node)
|
||||
mesecon.on_placenode = function(pos, node)
|
||||
mesecon.execute_autoconnect_hooks_now(pos, node)
|
||||
|
||||
-- Receptors: Send on signal when active
|
||||
if mesecon.is_receptor_on(node.name) then
|
||||
@ -52,16 +52,15 @@ mesecon.on_placenode = function (pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
mesecon.on_dignode = function (pos, node)
|
||||
mesecon.on_dignode = function(pos, node)
|
||||
if mesecon.is_conductor_on(node) then
|
||||
mesecon.receptor_off(pos, mesecon.conductor_get_rules(node))
|
||||
elseif mesecon.is_receptor_on(node.name) then
|
||||
mesecon.receptor_off(pos, mesecon.receptor_get_rules(node))
|
||||
end
|
||||
mesecon.queue:add_action(pos, "update_autoconnect", {node})
|
||||
end
|
||||
|
||||
mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
|
||||
mesecon.execute_autoconnect_hooks_queue(pos, node)
|
||||
end
|
||||
|
||||
minetest.register_on_placenode(mesecon.on_placenode)
|
||||
minetest.register_on_dignode(mesecon.on_dignode)
|
||||
|
0
mesecons/settings.lua
Executable file → Normal file
BIN
mesecons/textures/jeija_close_window.png
Normal file
After Width: | Height: | Size: 323 B |
BIN
mesecons/textures/jeija_microcontroller_bottom.png
Normal file
After Width: | Height: | Size: 550 B |
BIN
mesecons/textures/jeija_microcontroller_sides.png
Normal file
After Width: | Height: | Size: 613 B |
BIN
mesecons/textures/mesecons_wire_inv.png
Executable file → Normal file
Before Width: | Height: | Size: 186 B After Width: | Height: | Size: 204 B |
BIN
mesecons/textures/mesecons_wire_off.png
Executable file → Normal file
Before Width: | Height: | Size: 378 B After Width: | Height: | Size: 465 B |
BIN
mesecons/textures/mesecons_wire_on.png
Executable file → Normal file
Before Width: | Height: | Size: 366 B After Width: | Height: | Size: 464 B |
184
mesecons/util.lua
Executable file → Normal file
@ -219,7 +219,7 @@ function mesecon.table2file(filename, table)
|
||||
f:close()
|
||||
end
|
||||
|
||||
-- Forceloading: Force server to load area if node is nil
|
||||
-- Block position "hashing" (convert to integer) functions for voxelmanip cache
|
||||
local BLOCKSIZE = 16
|
||||
|
||||
-- convert node position --> block hash
|
||||
@ -236,40 +236,160 @@ local function unhash_blockpos(hash)
|
||||
return vector.multiply(minetest.get_position_from_hash(hash), BLOCKSIZE)
|
||||
end
|
||||
|
||||
mesecon.forceloaded_blocks = {}
|
||||
-- Maps from a hashed mapblock position (as returned by hash_blockpos) to a
|
||||
-- table.
|
||||
--
|
||||
-- Contents of the table are:
|
||||
-- “vm” → the VoxelManipulator
|
||||
-- “va” → the VoxelArea
|
||||
-- “data” → the data array
|
||||
-- “param1” → the param1 array
|
||||
-- “param2” → the param2 array
|
||||
-- “dirty” → true if data has been modified
|
||||
--
|
||||
-- Nil if no VM-based transaction is in progress.
|
||||
local vm_cache = nil
|
||||
|
||||
-- get node and force-load area
|
||||
function mesecon.get_node_force(pos)
|
||||
local hash = hash_blockpos(pos)
|
||||
|
||||
if mesecon.forceloaded_blocks[hash] == nil then
|
||||
-- if no more forceload spaces are available, try again next time
|
||||
if minetest.forceload_block(pos) then
|
||||
mesecon.forceloaded_blocks[hash] = 0
|
||||
end
|
||||
else
|
||||
mesecon.forceloaded_blocks[hash] = 0
|
||||
end
|
||||
|
||||
return minetest.get_node_or_nil(pos)
|
||||
-- Starts a VoxelManipulator-based transaction.
|
||||
--
|
||||
-- During a VM transaction, calls to vm_get_node and vm_swap_node operate on a
|
||||
-- cached copy of the world loaded via VoxelManipulators. That cache can later
|
||||
-- be committed to the real map by means of vm_commit or discarded by means of
|
||||
-- vm_abort.
|
||||
function mesecon.vm_begin()
|
||||
vm_cache = {}
|
||||
end
|
||||
|
||||
minetest.register_globalstep(function (dtime)
|
||||
for hash, time in pairs(mesecon.forceloaded_blocks) do
|
||||
-- unload forceloaded blocks after 10 minutes without usage
|
||||
if (time > mesecon.setting("forceload_timeout", 600)) then
|
||||
minetest.forceload_free_block(unhash_blockpos(hash))
|
||||
mesecon.forceloaded_blocks[hash] = nil
|
||||
else
|
||||
mesecon.forceloaded_blocks[hash] = time + dtime
|
||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and map data
|
||||
-- and writing back any modified areas.
|
||||
function mesecon.vm_commit()
|
||||
for hash, tbl in pairs(vm_cache) do
|
||||
if tbl.dirty then
|
||||
local vm = tbl.vm
|
||||
vm:set_data(tbl.data)
|
||||
vm:write_to_map()
|
||||
vm:update_map()
|
||||
end
|
||||
end
|
||||
end)
|
||||
vm_cache = nil
|
||||
end
|
||||
|
||||
-- Store and read the forceloaded blocks to / from a file
|
||||
-- so that those blocks are remembered when the game
|
||||
-- is restarted
|
||||
mesecon.forceloaded_blocks = mesecon.file2table("mesecon_forceloaded")
|
||||
minetest.register_on_shutdown(function()
|
||||
mesecon.table2file("mesecon_forceloaded", mesecon.forceloaded_blocks)
|
||||
end)
|
||||
-- Finishes a VoxelManipulator-based transaction, freeing the VMs and throwing
|
||||
-- away any modified areas.
|
||||
function mesecon.vm_abort()
|
||||
vm_cache = nil
|
||||
end
|
||||
|
||||
-- Gets the cache entry covering a position, populating it if necessary.
|
||||
local function vm_get_or_create_entry(pos)
|
||||
local hash = hash_blockpos(pos)
|
||||
local tbl = vm_cache[hash]
|
||||
if not tbl then
|
||||
local vm = minetest.get_voxel_manip(pos, pos)
|
||||
local min_pos, max_pos = vm:get_emerged_area()
|
||||
local va = VoxelArea:new{MinEdge = min_pos, MaxEdge = max_pos}
|
||||
tbl = {vm = vm, va = va, data = vm:get_data(), param1 = vm:get_light_data(), param2 = vm:get_param2_data(), dirty = false}
|
||||
vm_cache[hash] = tbl
|
||||
end
|
||||
return tbl
|
||||
end
|
||||
|
||||
-- Gets the node at a given position during a VoxelManipulator-based
|
||||
-- transaction.
|
||||
function mesecon.vm_get_node(pos)
|
||||
local tbl = vm_get_or_create_entry(pos)
|
||||
local index = tbl.va:indexp(pos)
|
||||
local node_value = tbl.data[index]
|
||||
if node_value == core.CONTENT_IGNORE then
|
||||
return nil
|
||||
else
|
||||
local node_param1 = tbl.param1[index]
|
||||
local node_param2 = tbl.param2[index]
|
||||
return {name = minetest.get_name_from_content_id(node_value), param1 = node_param1, param2 = node_param2}
|
||||
end
|
||||
end
|
||||
|
||||
-- Sets a node’s name during a VoxelManipulator-based transaction.
|
||||
--
|
||||
-- Existing param1, param2, and metadata are left alone.
|
||||
function mesecon.vm_swap_node(pos, name)
|
||||
local tbl = vm_get_or_create_entry(pos)
|
||||
local index = tbl.va:indexp(pos)
|
||||
tbl.data[index] = minetest.get_content_id(name)
|
||||
tbl.dirty = true
|
||||
end
|
||||
|
||||
-- Gets the node at a given position, regardless of whether it is loaded or
|
||||
-- not, respecting a transaction if one is in progress.
|
||||
--
|
||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
||||
-- the server’s main map data cache and then accessed from there.
|
||||
--
|
||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
||||
function mesecon.get_node_force(pos)
|
||||
if vm_cache then
|
||||
return mesecon.vm_get_node(pos)
|
||||
else
|
||||
local node = minetest.get_node_or_nil(pos)
|
||||
if node == nil then
|
||||
-- Node is not currently loaded; use a VoxelManipulator to prime
|
||||
-- the mapblock cache and try again.
|
||||
minetest.get_voxel_manip(pos, pos)
|
||||
node = minetest.get_node_or_nil(pos)
|
||||
end
|
||||
return node
|
||||
end
|
||||
end
|
||||
|
||||
-- Swaps the node at a given position, regardless of whether it is loaded or
|
||||
-- not, respecting a transaction if one is in progress.
|
||||
--
|
||||
-- Outside a VM transaction, if the mapblock is not loaded, it is pulled into
|
||||
-- the server’s main map data cache and then accessed from there.
|
||||
--
|
||||
-- Inside a VM transaction, the transaction’s VM cache is used.
|
||||
--
|
||||
-- This function can only be used to change the node’s name, not its parameters
|
||||
-- or metadata.
|
||||
function mesecon.swap_node_force(pos, name)
|
||||
if vm_cache then
|
||||
return mesecon.vm_swap_node(pos, name)
|
||||
else
|
||||
-- This serves to both ensure the mapblock is loaded and also hand us
|
||||
-- the old node table so we can preserve param2.
|
||||
local node = mesecon.get_node_force(pos)
|
||||
node.name = name
|
||||
minetest.swap_node(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
-- Autoconnect Hooks
|
||||
-- Nodes like conductors may change their appearance and their connection rules
|
||||
-- right after being placed or after being dug, e.g. the default wires use this
|
||||
-- to automatically connect to linking nodes after placement.
|
||||
-- After placement, the update function will be executed immediately so that the
|
||||
-- possibly changed rules can be taken into account when recalculating the circuit.
|
||||
-- After digging, the update function will be queued and executed after
|
||||
-- recalculating the circuit. The update function must take care of updating the
|
||||
-- node at the given position itself, but also all of the other nodes the given
|
||||
-- position may have (had) a linking connection to.
|
||||
mesecon.autoconnect_hooks = {}
|
||||
|
||||
-- name: A unique name for the hook, e.g. "foowire". Used to name the actionqueue function.
|
||||
-- fct: The update function with parameters function(pos, node)
|
||||
function mesecon.register_autoconnect_hook(name, fct)
|
||||
mesecon.autoconnect_hooks[name] = fct
|
||||
mesecon.queue:add_function("autoconnect_hook_"..name, fct)
|
||||
end
|
||||
|
||||
function mesecon.execute_autoconnect_hooks_now(pos, node)
|
||||
for _, fct in pairs(mesecon.autoconnect_hooks) do
|
||||
fct(pos, node)
|
||||
end
|
||||
end
|
||||
|
||||
function mesecon.execute_autoconnect_hooks_queue(pos, node)
|
||||
for name in pairs(mesecon.autoconnect_hooks) do
|
||||
mesecon.queue:add_action(pos, "autoconnect_hook_"..name, {node})
|
||||
end
|
||||
end
|
||||
|
0
mesecons_alias/depends.txt
Executable file → Normal file
0
mesecons_alias/init.lua
Executable file → Normal file
0
mesecons_blinkyplant/depends.txt
Executable file → Normal file
14
mesecons_blinkyplant/init.lua
Executable file → Normal file
@ -10,26 +10,12 @@ local toggle_timer = function (pos)
|
||||
end
|
||||
|
||||
local on_timer = function (pos)
|
||||
-- DO NOT TOUCH OR.. THREATS! Thanks, MFF
|
||||
local activate = false
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local p = player:getpos()
|
||||
local dist = ((p.x-pos.x)^2 + (p.y-pos.y)^2 + (p.z-pos.z)^2)^0.5
|
||||
if dist < 40 then
|
||||
activate = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if activate then
|
||||
local node = minetest.get_node(pos)
|
||||
if(mesecon.flipstate(pos, node) == "on") then
|
||||
mesecon.receptor_on(pos)
|
||||
else
|
||||
mesecon.receptor_off(pos)
|
||||
end
|
||||
-- Our modification stops there, thank you, @crabman77
|
||||
end
|
||||
toggle_timer(pos)
|
||||
end
|
||||
|
||||
|
BIN
mesecons_blinkyplant/textures/jeija_blinky_plant_off.png
Executable file → Normal file
Before Width: | Height: | Size: 370 B After Width: | Height: | Size: 454 B |
BIN
mesecons_blinkyplant/textures/jeija_blinky_plant_on.png
Executable file → Normal file
Before Width: | Height: | Size: 395 B After Width: | Height: | Size: 463 B |
0
mesecons_button/depends.txt
Executable file → Normal file
0
mesecons_button/init.lua
Executable file → Normal file
0
mesecons_button/sounds/mesecons_button_pop.ogg
Executable file → Normal file
0
mesecons_button/sounds/mesecons_button_push.ogg
Executable file → Normal file
0
mesecons_button/textures/jeija_wall_button_off.png
Executable file → Normal file
Before Width: | Height: | Size: 411 B After Width: | Height: | Size: 411 B |
0
mesecons_button/textures/jeija_wall_button_on.png
Executable file → Normal file
Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 449 B |
BIN
mesecons_button/textures/jeija_wall_button_sides.png
Executable file → Normal file
Before Width: | Height: | Size: 220 B After Width: | Height: | Size: 434 B |
0
mesecons_commandblock/depends.txt
Executable file → Normal file
0
mesecons_commandblock/init.lua
Executable file → Normal file
Before Width: | Height: | Size: 191 B |
BIN
mesecons_commandblock/textures/jeija_commandblock_off.png
Executable file → Normal file
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 282 B |
BIN
mesecons_commandblock/textures/jeija_commandblock_on.png
Executable file → Normal file
Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 278 B |
0
mesecons_delayer/depends.txt
Executable file → Normal file
0
mesecons_delayer/init.lua
Executable file → Normal file
BIN
mesecons_delayer/textures/mesecons_delayer_bottom.png
Executable file → Normal file
Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 438 B |
BIN
mesecons_delayer/textures/mesecons_delayer_ends_off.png
Executable file → Normal file
Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 226 B |
BIN
mesecons_delayer/textures/mesecons_delayer_ends_on.png
Executable file → Normal file
Before Width: | Height: | Size: 204 B After Width: | Height: | Size: 228 B |
BIN
mesecons_delayer/textures/mesecons_delayer_off_1.png
Executable file → Normal file
Before Width: | Height: | Size: 448 B After Width: | Height: | Size: 562 B |
BIN
mesecons_delayer/textures/mesecons_delayer_off_2.png
Executable file → Normal file
Before Width: | Height: | Size: 449 B After Width: | Height: | Size: 558 B |
BIN
mesecons_delayer/textures/mesecons_delayer_off_3.png
Executable file → Normal file
Before Width: | Height: | Size: 448 B After Width: | Height: | Size: 561 B |
BIN
mesecons_delayer/textures/mesecons_delayer_off_4.png
Executable file → Normal file
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BIN
mesecons_delayer/textures/mesecons_delayer_on_1.png
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BIN
mesecons_delayer/textures/mesecons_delayer_on_2.png
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BIN
mesecons_delayer/textures/mesecons_delayer_on_3.png
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Before Width: | Height: | Size: 544 B After Width: | Height: | Size: 635 B |
BIN
mesecons_delayer/textures/mesecons_delayer_on_4.png
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Before Width: | Height: | Size: 539 B After Width: | Height: | Size: 630 B |
BIN
mesecons_delayer/textures/mesecons_delayer_sides_off.png
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BIN
mesecons_delayer/textures/mesecons_delayer_sides_on.png
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0
mesecons_detector/depends.txt
Executable file → Normal file
48
mesecons_detector/init.lua
Executable file → Normal file
@ -4,12 +4,10 @@ local GET_COMMAND = "GET"
|
||||
-- Detects players in a certain radius
|
||||
-- The radius can be specified in mesecons/settings.lua
|
||||
|
||||
-- The following file was modified to detect multiple players
|
||||
local object_detector_make_formspec = function (pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string("formspec", "size[9,2.5]" ..
|
||||
"field[0.3, 0;12,2;scanname;Name of player(s) to scan for (empty for any, separate with comma):;${scanname}]"..
|
||||
"field[0.3,1.5;4 ,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||
local function object_detector_make_formspec(pos)
|
||||
minetest.get_meta(pos):set_string("formspec", "size[9,2.5]" ..
|
||||
"field[0.3, 0;9,2;scanname;Name of player to scan for (empty for any):;${scanname}]"..
|
||||
"field[0.3,1.5;4,2;digiline_channel;Digiline Channel (optional):;${digiline_channel}]"..
|
||||
"button_exit[7,0.75;2,3;;Save]")
|
||||
end
|
||||
|
||||
@ -25,36 +23,34 @@ end
|
||||
-- returns true if player was found, false if not
|
||||
local function object_detector_scan(pos)
|
||||
local objs = minetest.get_objects_inside_radius(pos, mesecon.setting("detector_radius", 6))
|
||||
for k, obj in pairs(objs) do
|
||||
local isname = obj:get_player_name() -- "" is returned if it is not a player; "" ~= nil!
|
||||
local scanname = minetest.get_meta(pos):get_string("scanname"):gsub(' ', "")
|
||||
if (scanname == "" and isname ~= "") then
|
||||
minetest.get_meta(pos):set_string("scanedname", "")
|
||||
return true
|
||||
end
|
||||
local founds = {}
|
||||
for _, name in pairs(scanname:split(',')) do
|
||||
if (isname == name and isname ~= "") then
|
||||
table.insert(founds, isname)
|
||||
end
|
||||
end
|
||||
if #founds > 0 then
|
||||
minetest.get_meta(pos):set_string("scannedname", table.concat(founds, ','))
|
||||
|
||||
-- abort if no scan results were found
|
||||
if next(objs) == nil then return false end
|
||||
|
||||
local scanname = minetest.get_meta(pos):get_string("scanname")
|
||||
local every_player = scanname == ""
|
||||
for _, obj in pairs(objs) do
|
||||
-- "" is returned if it is not a player; "" ~= nil; so only handle objects with foundname ~= ""
|
||||
local foundname = obj:get_player_name()
|
||||
|
||||
if foundname ~= "" then
|
||||
-- return true if scanning for any player or if specific playername was detected
|
||||
if scanname == "" or foundname == scanname then
|
||||
return true
|
||||
end
|
||||
end
|
||||
minetest.get_meta(pos):set_string("scanedname", "")
|
||||
end
|
||||
|
||||
return false
|
||||
end
|
||||
|
||||
-- set player name when receiving a digiline signal on a specific channel
|
||||
local object_detector_digiline = {
|
||||
effector = {
|
||||
action = function (pos, node, channel, msg)
|
||||
action = function(pos, node, channel, msg)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local active_channel = meta:get_string("digiline_channel")
|
||||
if channel == active_channel then
|
||||
meta:set_string("scanedname", msg)
|
||||
if channel == meta:get_string("digiline_channel") then
|
||||
meta:set_string("scanname", msg)
|
||||
object_detector_make_formspec(pos)
|
||||
end
|
||||
end,
|
||||
|
BIN
mesecons_detector/textures/jeija_node_detector_off.png
Executable file → Normal file
Before Width: | Height: | Size: 680 B After Width: | Height: | Size: 717 B |
0
mesecons_detector/textures/jeija_node_detector_on.png
Executable file → Normal file
Before Width: | Height: | Size: 727 B After Width: | Height: | Size: 727 B |
BIN
mesecons_detector/textures/jeija_object_detector_off.png
Executable file → Normal file
Before Width: | Height: | Size: 655 B After Width: | Height: | Size: 712 B |
BIN
mesecons_detector/textures/jeija_object_detector_on.png
Executable file → Normal file
Before Width: | Height: | Size: 733 B After Width: | Height: | Size: 735 B |
0
mesecons_doors/depends.txt
Executable file → Normal file
13
mesecons_doors/init.lua
Executable file → Normal file
@ -74,19 +74,6 @@ meseconify_door("doors:door_steel")
|
||||
meseconify_door("doors:door_glass")
|
||||
meseconify_door("doors:door_obsidian_glass")
|
||||
|
||||
--MFF meseconify all doors, crabman 12/06/2016
|
||||
meseconify_door("doors:door_cherry")
|
||||
meseconify_door("doors:door_tin")
|
||||
meseconify_door("doors:door_prison")
|
||||
meseconify_door("doors:door_gardengate_white")
|
||||
meseconify_door("doors:door3_wood")
|
||||
meseconify_door("doors:door3_steel")
|
||||
meseconify_door("doors:door3_glass")
|
||||
meseconify_door("doors:door3_obsidian_glass")
|
||||
meseconify_door("doors:door3_cherry")
|
||||
meseconify_door("doors:door3_prison")
|
||||
|
||||
|
||||
-- Trapdoor
|
||||
local function trapdoor_switch(pos, node)
|
||||
local state = minetest.get_meta(pos):get_int("state")
|
||||
|
4
mesecons_extrawires/corner.lua
Executable file → Normal file
@ -37,7 +37,7 @@ minetest.register_node("mesecons_extrawires:corner_on", {
|
||||
sunlight_propagates = true,
|
||||
selection_box = corner_selectionbox,
|
||||
node_box = corner_nodebox,
|
||||
groups = {dig_immediate = 2, not_in_creative_inventory = 1}, -- MFF
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_extrawires:corner_off",
|
||||
mesecons = {conductor =
|
||||
{
|
||||
@ -64,7 +64,7 @@ minetest.register_node("mesecons_extrawires:corner_off", {
|
||||
sunlight_propagates = true,
|
||||
selection_box = corner_selectionbox,
|
||||
node_box = corner_nodebox,
|
||||
groups = {dig_immediate = 2}, --MFF
|
||||
groups = {dig_immediate = 3},
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.off,
|
||||
|
4
mesecons_extrawires/crossover.lua
Executable file → Normal file
@ -41,7 +41,7 @@ minetest.register_node("mesecons_extrawires:crossover_off", {
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=2, mesecon=3}, --MFF
|
||||
groups = {dig_immediate=3, mesecon=3},
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
@ -77,7 +77,7 @@ minetest.register_node("mesecons_extrawires:crossover_01", {
|
||||
{ -3/32, -17/32, 6/32, 3/32, -13/32, 16/32+0.001 },
|
||||
},
|
||||
},
|
||||
groups = {dig_immediate=2, mesecon=3, not_in_creative_inventory=1}, --MFF
|
||||
groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
|
||||
mesecons = {
|
||||
conductor = {
|
||||
states = crossover_states,
|
||||
|
0
mesecons_extrawires/depends.txt
Executable file → Normal file
0
mesecons_extrawires/init.lua
Executable file → Normal file
0
mesecons_extrawires/mesewire.lua
Executable file → Normal file
4
mesecons_extrawires/tjunction.lua
Executable file → Normal file
@ -38,7 +38,7 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
|
||||
sunlight_propagates = true,
|
||||
selection_box = tjunction_selectionbox,
|
||||
node_box = tjunction_nodebox,
|
||||
groups = {dig_immediate = 2, not_in_creative_inventory = 1}, --MFF
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_extrawires:tjunction_off",
|
||||
mesecons = {conductor =
|
||||
{
|
||||
@ -65,7 +65,7 @@ minetest.register_node("mesecons_extrawires:tjunction_off", {
|
||||
sunlight_propagates = true,
|
||||
selection_box = tjunction_selectionbox,
|
||||
node_box = tjunction_nodebox,
|
||||
groups = {dig_immediate = 2}, --MFF
|
||||
groups = {dig_immediate = 3},
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.off,
|
||||
|
8
mesecons_extrawires/vertical.lua
Executable file → Normal file
@ -90,7 +90,7 @@ mesecon.register_node("mesecons_extrawires:vertical", {
|
||||
after_dig_node = vertical_update
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
groups = {dig_immediate=2}, --MFF
|
||||
groups = {dig_immediate=3},
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_extrawires:vertical_on",
|
||||
@ -98,7 +98,7 @@ mesecon.register_node("mesecons_extrawires:vertical", {
|
||||
}}
|
||||
},{
|
||||
tiles = {"mesecons_wire_on.png"},
|
||||
groups = {dig_immediate=2, not_in_creative_inventory=1}, --MFF
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_extrawires:vertical_off",
|
||||
@ -113,7 +113,7 @@ mesecon.register_node("mesecons_extrawires:vertical_top", {
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate=2, not_in_creative_inventory=1}, --MFF
|
||||
groups = {dig_immediate=3, not_in_creative_inventory=1},
|
||||
selection_box = top_box,
|
||||
node_box = top_box,
|
||||
is_vertical_conductor = true,
|
||||
@ -143,7 +143,7 @@ mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
||||
walkable = false,
|
||||
paramtype = "light",
|
||||
sunlight_propagates = true,
|
||||
groups = {dig_immediate = 2, not_in_creative_inventory = 1}, --MFF
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
selection_box = bottom_box,
|
||||
node_box = bottom_box,
|
||||
is_vertical_conductor = true,
|
||||
|
0
mesecons_gates/depends.txt
Executable file → Normal file
0
mesecons_gates/init.lua
Executable file → Normal file
BIN
mesecons_gates/textures/jeija_gate_and.png
Executable file → Normal file
Before Width: | Height: | Size: 129 B After Width: | Height: | Size: 233 B |
BIN
mesecons_gates/textures/jeija_gate_diode.png
Executable file → Normal file
Before Width: | Height: | Size: 134 B After Width: | Height: | Size: 231 B |
BIN
mesecons_gates/textures/jeija_gate_nand.png
Executable file → Normal file
Before Width: | Height: | Size: 133 B After Width: | Height: | Size: 251 B |
Before Width: | Height: | Size: 127 B After Width: | Height: | Size: 251 B |
BIN
mesecons_gates/textures/jeija_gate_not.png
Executable file → Normal file
Before Width: | Height: | Size: 133 B After Width: | Height: | Size: 241 B |
BIN
mesecons_gates/textures/jeija_gate_off.png
Executable file → Normal file
Before Width: | Height: | Size: 105 B After Width: | Height: | Size: 195 B |
BIN
mesecons_gates/textures/jeija_gate_on.png
Executable file → Normal file
Before Width: | Height: | Size: 109 B After Width: | Height: | Size: 195 B |
Before Width: | Height: | Size: 127 B After Width: | Height: | Size: 243 B |
BIN
mesecons_gates/textures/jeija_gate_xor.png
Executable file → Normal file
Before Width: | Height: | Size: 136 B After Width: | Height: | Size: 245 B |
0
mesecons_hydroturbine/depends.txt
Executable file → Normal file
4
mesecons_hydroturbine/init.lua
Executable file → Normal file
@ -59,7 +59,7 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_off"},
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
|
||||
if minetest.get_node(waterpos).name=="default:water_flowing" or minetest.get_node(waterpos).name == "default:river_water_flowing" then
|
||||
if minetest.get_node(waterpos).name=="default:water_flowing" then
|
||||
minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_on"})
|
||||
nodeupdate(pos)
|
||||
mesecon.receptor_on(pos)
|
||||
@ -73,7 +73,7 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
|
||||
chance = 1,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
local waterpos={x=pos.x, y=pos.y+1, z=pos.z}
|
||||
if minetest.get_node(waterpos).name~="default:water_flowing" or minetest.get_node(waterpos).name ~= "default:river_water_flowing" then
|
||||
if minetest.get_node(waterpos).name~="default:water_flowing" then
|
||||
minetest.set_node(pos, {name="mesecons_hydroturbine:hydro_turbine_off"})
|
||||
nodeupdate(pos)
|
||||
mesecon.receptor_off(pos)
|
||||
|
0
mesecons_hydroturbine/models/jeija_hydro_turbine.obj
Executable file → Normal file
BIN
mesecons_hydroturbine/textures/jeija_hydro_turbine_inv.png
Executable file → Normal file
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 4.8 KiB |
BIN
mesecons_hydroturbine/textures/jeija_hydro_turbine_sides_off.png
Executable file → Normal file
Before Width: | Height: | Size: 776 B After Width: | Height: | Size: 782 B |
BIN
mesecons_hydroturbine/textures/jeija_hydro_turbine_sides_on.png
Executable file → Normal file
Before Width: | Height: | Size: 754 B After Width: | Height: | Size: 758 B |
0
mesecons_hydroturbine/textures/jeija_hydro_turbine_top_bottom.png
Executable file → Normal file
Before Width: | Height: | Size: 564 B After Width: | Height: | Size: 564 B |
BIN
mesecons_hydroturbine/textures/jeija_hydro_turbine_turbine_misc.png
Executable file → Normal file
Before Width: | Height: | Size: 729 B After Width: | Height: | Size: 820 B |
0
mesecons_hydroturbine/textures/jeija_hydro_turbine_turbine_top_bottom.png
Executable file → Normal file
Before Width: | Height: | Size: 496 B After Width: | Height: | Size: 496 B |
0
mesecons_insulated/depends.txt
Executable file → Normal file
4
mesecons_insulated/init.lua
Executable file → Normal file
@ -30,7 +30,7 @@ minetest.register_node("mesecons_insulated:insulated_on", {
|
||||
type = "fixed",
|
||||
fixed = { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }
|
||||
},
|
||||
groups = {dig_immediate = 2, not_in_creative_inventory = 1}, --MFF
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_insulated:insulated_off",
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
@ -62,7 +62,7 @@ minetest.register_node("mesecons_insulated:insulated_off", {
|
||||
type = "fixed",
|
||||
fixed = { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }
|
||||
},
|
||||
groups = {dig_immediate = 2}, --MFF
|
||||
groups = {dig_immediate = 3},
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_insulated:insulated_on",
|
||||
|
BIN
mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_01.png
Executable file → Normal file
Before Width: | Height: | Size: 169 B After Width: | Height: | Size: 305 B |
BIN
mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_10.png
Executable file → Normal file
Before Width: | Height: | Size: 169 B After Width: | Height: | Size: 270 B |
BIN
mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_off.png
Executable file → Normal file
Before Width: | Height: | Size: 156 B After Width: | Height: | Size: 293 B |
BIN
mesecons_insulated/textures/jeija_insulated_wire_crossing_tb_on.png
Executable file → Normal file
Before Width: | Height: | Size: 156 B After Width: | Height: | Size: 209 B |
BIN
mesecons_insulated/textures/jeija_insulated_wire_curved_tb_off.png
Executable file → Normal file
Before Width: | Height: | Size: 136 B After Width: | Height: | Size: 253 B |
BIN
mesecons_insulated/textures/jeija_insulated_wire_curved_tb_on.png
Executable file → Normal file
Before Width: | Height: | Size: 136 B After Width: | Height: | Size: 196 B |
BIN
mesecons_insulated/textures/jeija_insulated_wire_ends_01x.png
Executable file → Normal file
Before Width: | Height: | Size: 173 B After Width: | Height: | Size: 246 B |
BIN
mesecons_insulated/textures/jeija_insulated_wire_ends_01z.png
Executable file → Normal file
Before Width: | Height: | Size: 157 B After Width: | Height: | Size: 252 B |
BIN
mesecons_insulated/textures/jeija_insulated_wire_ends_10x.png
Executable file → Normal file
Before Width: | Height: | Size: 161 B After Width: | Height: | Size: 238 B |