forked from minetest-mods/mesecons
42 lines
2.1 KiB
Lua
42 lines
2.1 KiB
Lua
function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
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minetest.register_node("jeija:lightstone_" .. name .. "_off", {
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tile_images = {texture_off},
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inventory_image = minetest.inventorycube(texture_off),
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material = minetest.digprop_stonelike(0.5),
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description=name.." Lightstone",
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})
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minetest.register_node("jeija:lightstone_" .. name .. "_on", {
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tile_images = {texture_on},
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inventory_image = minetest.inventorycube(texture_on),
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material = minetest.digprop_stonelike(0.5),
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drop = "jeija:lightstone_" .. name .. "_off 1",
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light_source = LIGHT_MAX-2,
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description=name.." Lightstone",
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})
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assert(loadstring('mesecon:register_on_signal_on(function(pos, node) \n \
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if node.name == "jeija:lightstone_' .. name .. '_off" then \n \
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minetest.env:add_node(pos, {name="jeija:lightstone_' .. name .. '_on"}) \n \
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nodeupdate(pos) \n \
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end \n \
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end)'))()
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assert(loadstring('mesecon:register_on_signal_off(function(pos, node) \n \
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if node.name == "jeija:lightstone_' .. name .. '_on" then \n \
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minetest.env:add_node(pos, {name="jeija:lightstone_' .. name .. '_off"}) \n \
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nodeupdate(pos) \n \
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end \n \
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end)'))()
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minetest.register_craft({
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output = "node jeija:lightstone_" .. name .. "_off 1",
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recipe = {
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{'',base_item,''},
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{base_item,'node default:torch 1',base_item},
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{'','node jeija:mesecon_off 1',''},
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}
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})
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end
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mesecon:lightstone_add("red", "craft default:clay_brick 1", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png")
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mesecon:lightstone_add("green", "node default:cactus 1", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png")
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mesecon:lightstone_add("gray", "node default:cobble 1", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png")
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mesecon:lightstone_add("darkgray", "node default:gravel 1", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png")
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