forked from minetest/minetest_game
Add support for walkable plants
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@ -30,7 +30,10 @@ minetest.register_abm({
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pos.y = pos.y+1
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local nn = minetest.get_node(pos).name
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pos.y = pos.y-1
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if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].walkable then
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if minetest.registered_nodes[nn] and
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minetest.registered_nodes[nn].walkable and
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minetest.get_item_group(nn, "plant") == 0
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then
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minetest.set_node(pos, {name="default:dirt"})
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end
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-- check if there is water nearby
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