forked from luanti-org/minetest_game
		
	Fix possible crash with grass ABM.
This commit is contained in:
		@@ -137,7 +137,9 @@ minetest.register_abm({
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		local above = {x=pos.x, y=pos.y+1, z=pos.z}
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		local name = minetest.get_node(above).name
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		local nodedef = minetest.registered_nodes[name]
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		if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none" and minetest.get_node_light(above) >= 13 then
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		if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light")
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				and nodedef.liquidtype == "none"
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				and (minetest.get_node_light(above) or 0) >= 13 then
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			if name == "default:snow" or name == "default:snowblock" then
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				minetest.set_node(pos, {name = "default:dirt_with_snow"})
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			else
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@@ -155,7 +157,9 @@ minetest.register_abm({
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		local above = {x=pos.x, y=pos.y+1, z=pos.z}
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		local name = minetest.get_node(above).name
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		local nodedef = minetest.registered_nodes[name]
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		if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none") then
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		if name ~= "ignore" and nodedef
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				and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light")
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				and nodedef.liquidtype == "none") then
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			minetest.set_node(pos, {name = "default:dirt"})
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		end
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	end
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