forked from luanti-org/minetest_game
		
	Doors: Code cleanup
Remove spaces inside curly brackets Split lines over 90 columns
This commit is contained in:
		| @@ -1,4 +1,3 @@ | ||||
|  | ||||
| --[[ | ||||
|  | ||||
| Copyright (C) 2012 PilzAdam | ||||
| @@ -105,28 +104,28 @@ minetest.register_node("doors:hidden", { | ||||
| -- table used to aid door opening/closing | ||||
| local transform = { | ||||
| 	{ | ||||
| 		{ v = "_a", param2 = 3 }, | ||||
| 		{ v = "_a", param2 = 0 }, | ||||
| 		{ v = "_a", param2 = 1 }, | ||||
| 		{ v = "_a", param2 = 2 }, | ||||
| 		{v = "_a", param2 = 3}, | ||||
| 		{v = "_a", param2 = 0}, | ||||
| 		{v = "_a", param2 = 1}, | ||||
| 		{v = "_a", param2 = 2}, | ||||
| 	}, | ||||
| 	{ | ||||
| 		{ v = "_b", param2 = 1 }, | ||||
| 		{ v = "_b", param2 = 2 }, | ||||
| 		{ v = "_b", param2 = 3 }, | ||||
| 		{ v = "_b", param2 = 0 }, | ||||
| 		{v = "_b", param2 = 1}, | ||||
| 		{v = "_b", param2 = 2}, | ||||
| 		{v = "_b", param2 = 3}, | ||||
| 		{v = "_b", param2 = 0}, | ||||
| 	}, | ||||
| 	{ | ||||
| 		{ v = "_b", param2 = 1 }, | ||||
| 		{ v = "_b", param2 = 2 }, | ||||
| 		{ v = "_b", param2 = 3 }, | ||||
| 		{ v = "_b", param2 = 0 }, | ||||
| 		{v = "_b", param2 = 1}, | ||||
| 		{v = "_b", param2 = 2}, | ||||
| 		{v = "_b", param2 = 3}, | ||||
| 		{v = "_b", param2 = 0}, | ||||
| 	}, | ||||
| 	{ | ||||
| 		{ v = "_a", param2 = 3 }, | ||||
| 		{ v = "_a", param2 = 0 }, | ||||
| 		{ v = "_a", param2 = 1 }, | ||||
| 		{ v = "_a", param2 = 2 }, | ||||
| 		{v = "_a", param2 = 3}, | ||||
| 		{v = "_a", param2 = 0}, | ||||
| 		{v = "_a", param2 = 1}, | ||||
| 		{v = "_a", param2 = 2}, | ||||
| 	}, | ||||
| } | ||||
|  | ||||
| @@ -166,9 +165,11 @@ function _doors.door_toggle(pos, clicker) | ||||
|  | ||||
| 	local dir = minetest.get_node(pos).param2 | ||||
| 	if state % 2 == 0 then | ||||
| 		minetest.sound_play(def.door.sounds[1], {pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 		minetest.sound_play(def.door.sounds[1], | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 	else | ||||
| 		minetest.sound_play(def.door.sounds[2], {pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 		minetest.sound_play(def.door.sounds[2], | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 	end | ||||
|  | ||||
| 	minetest.swap_node(pos, { | ||||
| @@ -181,21 +182,25 @@ function _doors.door_toggle(pos, clicker) | ||||
| end | ||||
|  | ||||
|  | ||||
| local function on_place_node(place_to, newnode, placer, oldnode, itemstack, pointed_thing) | ||||
| local function on_place_node(place_to, newnode, | ||||
| 	placer, oldnode, itemstack, pointed_thing) | ||||
| 	-- Run script hook | ||||
| 	local _, callback | ||||
| 	for _, callback in ipairs(core.registered_on_placenodes) do | ||||
| 		-- Deepcopy pos, node and pointed_thing because callback can modify them | ||||
| 		local place_to_copy = {x = place_to.x, y = place_to.y, z = place_to.z} | ||||
| 		local newnode_copy = {name = newnode.name, param1 = newnode.param1, param2 = newnode.param2} | ||||
| 		local oldnode_copy = {name = oldnode.name, param1 = oldnode.param1, param2 = oldnode.param2} | ||||
| 		local newnode_copy = | ||||
| 			{name = newnode.name, param1 = newnode.param1, param2 = newnode.param2} | ||||
| 		local oldnode_copy = | ||||
| 			{name = oldnode.name, param1 = oldnode.param1, param2 = oldnode.param2} | ||||
| 		local pointed_thing_copy = { | ||||
| 			type  = pointed_thing.type, | ||||
| 			above = vector.new(pointed_thing.above), | ||||
| 			under = vector.new(pointed_thing.under), | ||||
| 			ref   = pointed_thing.ref, | ||||
| 		} | ||||
| 		callback(place_to_copy, newnode_copy, placer, oldnode_copy, itemstack, pointed_thing_copy) | ||||
| 		callback(place_to_copy, newnode_copy, placer, | ||||
| 			oldnode_copy, itemstack, pointed_thing_copy) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| @@ -214,8 +219,8 @@ function doors.register(name, def) | ||||
| 			local h = meta:get_int("right") + 1 | ||||
| 			local p2 = node.param2 | ||||
| 			local replace = { | ||||
| 				{ { type = "a", state = 0 }, { type = "a", state = 3 } }, | ||||
| 				{ { type = "b", state = 1 }, { type = "b", state = 2 } } | ||||
| 				{{type = "a", state = 0}, {type = "a", state = 3}}, | ||||
| 				{{type = "b", state = 1}, {type = "b", state = 2}} | ||||
| 			} | ||||
| 			local new = replace[l][h] | ||||
| 			-- retain infotext and doors_owner fields | ||||
| @@ -268,8 +273,9 @@ function doors.register(name, def) | ||||
| 				end | ||||
| 			end | ||||
|  | ||||
| 			local above = { x = pos.x, y = pos.y + 1, z = pos.z } | ||||
| 			if not minetest.registered_nodes[minetest.get_node(above).name].buildable_to then | ||||
| 			local above = {x = pos.x, y = pos.y + 1, z = pos.z} | ||||
| 			if not minetest.registered_nodes[ | ||||
| 				minetest.get_node(above).name].buildable_to then | ||||
| 				return itemstack | ||||
| 			end | ||||
|  | ||||
| @@ -281,10 +287,10 @@ function doors.register(name, def) | ||||
| 			local dir = minetest.dir_to_facedir(placer:get_look_dir()) | ||||
|  | ||||
| 			local ref = { | ||||
| 				{ x = -1, y = 0, z = 0 }, | ||||
| 				{ x = 0, y = 0, z = 1 }, | ||||
| 				{ x = 1, y = 0, z = 0 }, | ||||
| 				{ x = 0, y = 0, z = -1 }, | ||||
| 				{x = -1, y = 0, z = 0}, | ||||
| 				{x = 0, y = 0, z = 1}, | ||||
| 				{x = 1, y = 0, z = 0}, | ||||
| 				{x = 0, y = 0, z = -1}, | ||||
| 			} | ||||
|  | ||||
| 			local aside = { | ||||
| @@ -316,7 +322,8 @@ function doors.register(name, def) | ||||
| 				itemstack:take_item() | ||||
| 			end | ||||
|  | ||||
| 			on_place_node(pos, minetest.get_node(pos), placer, node, itemstack, pointed_thing) | ||||
| 			on_place_node(pos, minetest.get_node(pos), | ||||
| 				placer, node, itemstack, pointed_thing) | ||||
|  | ||||
| 			return itemstack | ||||
| 		end | ||||
| @@ -402,8 +409,8 @@ function doors.register(name, def) | ||||
| 	def.walkable = true | ||||
| 	def.is_ground_content = false | ||||
| 	def.buildable_to = false | ||||
| 	def.selection_box = { type = "fixed", fixed = { -1/2,-1/2,-1/2,1/2,3/2,-6/16} } | ||||
| 	def.collision_box = { type = "fixed", fixed = { -1/2,-1/2,-1/2,1/2,3/2,-6/16} } | ||||
| 	def.selection_box = {type = "fixed", fixed = {-1/2,-1/2,-1/2,1/2,3/2,-6/16}} | ||||
| 	def.collision_box = {type = "fixed", fixed = {-1/2,-1/2,-1/2,1/2,3/2,-6/16}} | ||||
|  | ||||
| 	def.mesh = "door_a.obj" | ||||
| 	minetest.register_node(":" .. name .. "_a", def) | ||||
| @@ -419,7 +426,7 @@ doors.register("door_wood", { | ||||
| 		tiles = {{ name = "doors_door_wood.png", backface_culling = true }}, | ||||
| 		description = "Wooden Door", | ||||
| 		inventory_image = "doors_item_wood.png", | ||||
| 		groups = { snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2 }, | ||||
| 		groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||
| 		recipe = { | ||||
| 			{"group:wood", "group:wood"}, | ||||
| 			{"group:wood", "group:wood"}, | ||||
| @@ -428,11 +435,11 @@ doors.register("door_wood", { | ||||
| }) | ||||
|  | ||||
| doors.register("door_steel", { | ||||
| 		tiles = {{ name = "doors_door_steel.png", backface_culling = true }}, | ||||
| 		tiles = {{name = "doors_door_steel.png", backface_culling = true}}, | ||||
| 		description = "Steel Door", | ||||
| 		inventory_image = "doors_item_steel.png", | ||||
| 		protected = true, | ||||
| 		groups = { snappy = 1, cracky = 1, level = 2 }, | ||||
| 		groups = {snappy = 1, cracky = 1, level = 2}, | ||||
| 		sounds = default.node_sound_stone_defaults(), | ||||
| 		sound_open = "doors_steel_door_open", | ||||
| 		sound_close = "doors_steel_door_close", | ||||
| @@ -444,10 +451,10 @@ doors.register("door_steel", { | ||||
| }) | ||||
|  | ||||
| doors.register("door_glass", { | ||||
| 		tiles = { "doors_door_glass.png"}, | ||||
| 		tiles = {"doors_door_glass.png"}, | ||||
| 		description = "Glass Door", | ||||
| 		inventory_image = "doors_item_glass.png", | ||||
| 		groups = { snappy=1, cracky=1, oddly_breakable_by_hand=3 }, | ||||
| 		groups = {snappy=1, cracky=1, oddly_breakable_by_hand=3}, | ||||
| 		sounds = default.node_sound_glass_defaults(), | ||||
| 		sound_open = "doors_glass_door_open", | ||||
| 		sound_close = "doors_glass_door_close", | ||||
| @@ -459,10 +466,10 @@ doors.register("door_glass", { | ||||
| }) | ||||
|  | ||||
| doors.register("door_obsidian_glass", { | ||||
| 		tiles = { "doors_door_obsidian_glass.png" }, | ||||
| 		tiles = {"doors_door_obsidian_glass.png"}, | ||||
| 		description = "Obsidian Glass Door", | ||||
| 		inventory_image = "doors_item_obsidian_glass.png", | ||||
| 		groups = { snappy=1, cracky=1, oddly_breakable_by_hand=3 }, | ||||
| 		groups = {snappy=1, cracky=1, oddly_breakable_by_hand=3}, | ||||
| 		sounds = default.node_sound_glass_defaults(), | ||||
| 		sound_open = "doors_glass_door_open", | ||||
| 		sound_close = "doors_glass_door_close", | ||||
| @@ -514,11 +521,15 @@ function _doors.trapdoor_toggle(pos, clicker) | ||||
| 	local def = minetest.registered_nodes[node.name] | ||||
|  | ||||
| 	if string.sub(node.name, -5) == "_open" then | ||||
| 		minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 		minetest.swap_node(pos, {name = string.sub(node.name, 1, string.len(node.name) - 5), param1 = node.param1, param2 = node.param2}) | ||||
| 		minetest.sound_play(def.sound_close, | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 		minetest.swap_node(pos, {name = string.sub(node.name, 1, | ||||
| 			string.len(node.name) - 5), param1 = node.param1, param2 = node.param2}) | ||||
| 	else | ||||
| 		minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 		minetest.swap_node(pos, {name = node.name .. "_open", param1 = node.param1, param2 = node.param2}) | ||||
| 		minetest.sound_play(def.sound_open, | ||||
| 			{pos = pos, gain = 0.3, max_hear_distance = 10}) | ||||
| 		minetest.swap_node(pos, {name = node.name .. "_open", | ||||
| 			param1 = node.param1, param2 = node.param2}) | ||||
| 	end | ||||
| end | ||||
|  | ||||
| @@ -527,7 +538,8 @@ function doors.register_trapdoor(name, def) | ||||
| 	local name_opened = name.."_open" | ||||
|  | ||||
| 	local function check_player_priv(pos, player) | ||||
| 		if not def.protected or minetest.check_player_privs(player, "protection_bypass") then | ||||
| 		if not def.protected or | ||||
| 				minetest.check_player_privs(player, "protection_bypass") then | ||||
| 			return true | ||||
| 		end | ||||
| 		local meta = minetest.get_meta(pos) | ||||
| @@ -560,8 +572,8 @@ function doors.register_trapdoor(name, def) | ||||
| 	else | ||||
| 		def.on_blast = function(pos, intensity) | ||||
| 			minetest.remove_node(pos) | ||||
| 			minetest.remove_node({ x = pos.x, y = pos.y + 1, z = pos.z}) | ||||
| 			return { name } | ||||
| 			minetest.remove_node({x = pos.x, y = pos.y + 1, z = pos.z}) | ||||
| 			return {name} | ||||
| 		end | ||||
| 	end | ||||
|  | ||||
| @@ -588,8 +600,8 @@ function doors.register_trapdoor(name, def) | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5} | ||||
| 	} | ||||
| 	def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side, | ||||
| 		def.tile_side, def.tile_side } | ||||
| 	def_closed.tiles = {def.tile_front, def.tile_front, def.tile_side, def.tile_side, | ||||
| 		def.tile_side, def.tile_side} | ||||
|  | ||||
| 	def_opened.node_box = { | ||||
| 		type = "fixed", | ||||
| @@ -599,10 +611,10 @@ function doors.register_trapdoor(name, def) | ||||
| 		type = "fixed", | ||||
| 		fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5} | ||||
| 	} | ||||
| 	def_opened.tiles = { def.tile_side, def.tile_side, | ||||
| 	def_opened.tiles = {def.tile_side, def.tile_side, | ||||
| 			def.tile_side .. '^[transform3', | ||||
| 			def.tile_side .. '^[transform1', | ||||
| 			def.tile_front, def.tile_front } | ||||
| 			def.tile_front, def.tile_front} | ||||
|  | ||||
| 	def_opened.drop = name_closed | ||||
| 	def_opened.groups.not_in_creative_inventory = 1 | ||||
| @@ -660,13 +672,13 @@ function doors.register_fencegate(name, def) | ||||
| 	local fence = { | ||||
| 		description = def.description, | ||||
| 		drawtype = "mesh", | ||||
| 		tiles = { def.texture }, | ||||
| 		tiles = {def.texture}, | ||||
| 		paramtype = "light", | ||||
| 		paramtype2 = "facedir", | ||||
| 		sunlight_propagates = true, | ||||
| 		is_ground_content = false, | ||||
| 		drop = name .. "_closed", | ||||
| 		connect_sides = { "left", "right" }, | ||||
| 		connect_sides = {"left", "right"}, | ||||
| 		groups = def.groups, | ||||
| 		sounds = def.sounds, | ||||
| 		on_rightclick = function(pos, clicker) | ||||
|   | ||||
		Reference in New Issue
	
	Block a user