Added a caped player model, which works like the

hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.
This commit is contained in:
Jordan Snelling 2013-09-10 19:19:24 +01:00 committed by ShadowNinja
parent 04e560328f
commit 428a8127cb
2 changed files with 7118 additions and 6218 deletions

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