forked from minetest/minetest_game
Biome registration: Update due to revert of mgv7 'biomerepeat' option
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@ -1445,7 +1445,6 @@ end
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-- Biomes for floatlands
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-- Used when mgv7 'biomerepeat' flag is false
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-- TODO Temporary simple biomes to be replaced by special floatland biomes later.
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@ -2018,10 +2017,9 @@ end
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-- Get setting or default
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local mgv7_spflags = minetest.get_mapgen_setting("mgv7_spflags") or
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"mountains, ridges, nofloatlands, caverns, biomerepeat"
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"mountains, ridges, nofloatlands, caverns"
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local captures_float = string.match(mgv7_spflags, "floatlands")
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local captures_nofloat = string.match(mgv7_spflags, "nofloatlands")
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local captures_nobiorep = string.match(mgv7_spflags, "nobiomerepeat")
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-- Get setting or default
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-- Make global for mods to use to register floatland biomes
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@ -2039,12 +2037,11 @@ local mg_name = minetest.get_mapgen_setting("mg_name")
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if mg_name == "v6" then
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default.register_mgv6_ores()
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default.register_mgv6_decorations()
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-- Need to check for 'nofloatlands' because that contains
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-- 'floatlands' which makes the second condition true.
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elseif mg_name == "v7" and
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captures_float == "floatlands" and
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-- Need to check for 'nofloatlands' because that contains
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-- 'floatlands' which makes the second condition true.
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captures_nofloat ~= "nofloatlands" and
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captures_nobiorep == "nobiomerepeat" then
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captures_nofloat ~= "nofloatlands" then
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-- Mgv7 with floatlands and floatland biomes
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default.register_biomes(default.mgv7_shadow_limit - 1)
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default.register_floatland_biomes(
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