forked from minetest/minetest_game
Waterlily: Place as Y-offset simple decoration
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@ -280,7 +280,6 @@ minetest.register_node("flowers:waterlily", {
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liquids_pointable = true,
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walkable = false,
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buildable_to = true,
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sunlight_propagates = true,
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floodable = true,
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groups = {snappy = 3, flower = 1, flammable = 1},
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sounds = default.node_sound_leaves_defaults(),
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@ -44,7 +44,7 @@ end
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local function register_mgv6_waterlily()
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "simple",
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place_on = {"default:dirt"},
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sidelen = 16,
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noise_params = {
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@ -57,8 +57,10 @@ local function register_mgv6_waterlily()
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},
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y_max = 0,
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y_min = 0,
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schematic = minetest.get_modpath("flowers").."/schematics/waterlily.mts",
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rotation = "random",
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decoration = "flowers:waterlily",
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param2 = 0,
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param2_max = 3,
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place_offset_y = 1,
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})
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end
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@ -124,7 +126,7 @@ end
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local function register_waterlily()
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "simple",
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place_on = {"default:dirt"},
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sidelen = 16,
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noise_params = {
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@ -138,8 +140,10 @@ local function register_waterlily()
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biomes = {"rainforest_swamp", "savanna_shore", "deciduous_forest_shore"},
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y_max = 0,
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y_min = 0,
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schematic = minetest.get_modpath("flowers") .. "/schematics/waterlily.mts",
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rotation = "random",
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decoration = "flowers:waterlily",
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param2 = 0,
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param2_max = 3,
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place_offset_y = 1,
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})
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end
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