forked from minetest/minetest_game
Add is_ground_content setting to grass_1, apple, and dry shrubs
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@ -1167,6 +1167,7 @@ minetest.register_node("default:sapling", {
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wield_image = "default_sapling.png",
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paramtype = "light",
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walkable = false,
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is_ground_content = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
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@ -1184,6 +1185,7 @@ minetest.register_node("default:apple", {
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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is_ground_content = true,
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selection_box = {
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type = "fixed",
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fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
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@ -1207,6 +1209,7 @@ minetest.register_node("default:dry_shrub", {
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wield_image = "default_dry_shrub.png",
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paramtype = "light",
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walkable = false,
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is_ground_content = true,
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buildable_to = true,
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groups = {snappy=3,flammable=3,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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@ -1225,6 +1228,7 @@ minetest.register_node("default:grass_1", {
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wield_image = "default_grass_3.png",
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paramtype = "light",
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walkable = false,
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is_ground_content = true,
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buildable_to = true,
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groups = {snappy=3,flammable=3,flora=1,attached_node=1},
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sounds = default.node_sound_leaves_defaults(),
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