forked from minetest/minetest_game
Remove weird constants in default
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2c0f716a13
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c654c9fd11
@ -83,7 +83,7 @@ farming.register_plant(name, Plant definition)
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steps = 8, -- How many steps the plant has to grow, until it can be harvested
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^ Always provide a plant texture for ech step, format: modname_plantname_i.png (i = stepnumber)
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minlight = 13, -- Minimum light to grow
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maxlight = LIGHT_MAX -- Maximum light to grow
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maxlight = default.LIGHT_MAX -- Maximum light to grow
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}
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Stairs API
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@ -148,6 +148,11 @@ default.node_sound_wood_defaults()
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default.node_sound_leaves_defaults()
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default.node_sound_glass_defaults()
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Default constants
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-----------------
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default.LIGHT_MAX
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^ The maximum light level (see [Node definition] light_source)
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Player API
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----------
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The player API can register player models and update the player's appearence
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@ -1,16 +1,13 @@
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-- Minetest 0.4 mod: default
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-- See README.txt for licensing and other information.
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-- The API documentation in here was moved into doc/lua_api.txt
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WATER_ALPHA = 160
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WATER_VISC = 1
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LAVA_VISC = 7
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LIGHT_MAX = 14
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-- The API documentation in here was moved into game_api.txt
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-- Definitions made by this mod that other mods can use too
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default = {}
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default.LIGHT_MAX = 14
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-- GUI related stuff
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default.gui_bg = "bgcolor[#080808BB;true]"
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default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
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@ -46,3 +43,9 @@ dofile(minetest.get_modpath("default").."/mapgen.lua")
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dofile(minetest.get_modpath("default").."/player.lua")
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dofile(minetest.get_modpath("default").."/trees.lua")
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dofile(minetest.get_modpath("default").."/aliases.lua")
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-- Legacy:
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WATER_ALPHA = minetest.registered_nodes["default:water_source"].alpha
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WATER_VISC = minetest.registered_nodes["default:water_source"].liquid_viscosity
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LAVA_VISC = minetest.registered_nodes["default:lava_source"].liquid_viscosity
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LIGHT_MAX = default.LIGHT_MAX
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@ -547,7 +547,7 @@ minetest.register_node("default:water_flowing", {
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animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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},
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},
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alpha = WATER_ALPHA,
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alpha = 160,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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@ -559,7 +559,7 @@ minetest.register_node("default:water_flowing", {
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liquidtype = "flowing",
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liquid_alternative_flowing = "default:water_flowing",
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liquid_alternative_source = "default:water_source",
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liquid_viscosity = WATER_VISC,
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liquid_viscosity = 1,
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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})
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@ -579,7 +579,7 @@ minetest.register_node("default:water_source", {
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backface_culling = false,
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}
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},
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alpha = WATER_ALPHA,
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alpha = 160,
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paramtype = "light",
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walkable = false,
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pointable = false,
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@ -590,7 +590,7 @@ minetest.register_node("default:water_source", {
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liquidtype = "source",
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liquid_alternative_flowing = "default:water_flowing",
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liquid_alternative_source = "default:water_source",
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liquid_viscosity = WATER_VISC,
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liquid_viscosity = 1,
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post_effect_color = {a=64, r=100, g=100, b=200},
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groups = {water=3, liquid=3, puts_out_fire=1},
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})
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@ -614,7 +614,7 @@ minetest.register_node("default:lava_flowing", {
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},
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paramtype = "light",
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paramtype2 = "flowingliquid",
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light_source = LIGHT_MAX - 1,
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light_source = default.LIGHT_MAX - 1,
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walkable = false,
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pointable = false,
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diggable = false,
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@ -624,7 +624,7 @@ minetest.register_node("default:lava_flowing", {
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liquidtype = "flowing",
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liquid_alternative_flowing = "default:lava_flowing",
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liquid_alternative_source = "default:lava_source",
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liquid_viscosity = LAVA_VISC,
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liquid_viscosity = 7,
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liquid_renewable = false,
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damage_per_second = 4*2,
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post_effect_color = {a=192, r=255, g=64, b=0},
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@ -647,7 +647,7 @@ minetest.register_node("default:lava_source", {
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}
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},
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paramtype = "light",
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light_source = LIGHT_MAX - 1,
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light_source = default.LIGHT_MAX - 1,
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walkable = false,
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pointable = false,
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diggable = false,
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@ -657,7 +657,7 @@ minetest.register_node("default:lava_source", {
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liquidtype = "source",
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liquid_alternative_flowing = "default:lava_flowing",
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liquid_alternative_source = "default:lava_source",
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liquid_viscosity = LAVA_VISC,
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liquid_viscosity = 7,
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liquid_renewable = false,
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damage_per_second = 4*2,
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post_effect_color = {a=192, r=255, g=64, b=0},
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@ -680,7 +680,7 @@ minetest.register_node("default:torch", {
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sunlight_propagates = true,
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is_ground_content = false,
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walkable = false,
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light_source = LIGHT_MAX-1,
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light_source = default.LIGHT_MAX - 1,
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selection_box = {
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type = "wallmounted",
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wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
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@ -23,5 +23,5 @@ Plant definition
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steps = 8, -- How many steps the plant has to grow, until it can be harvested
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^ Always provide a plant texture for ech step, format: modname_plantname_i.png (i = stepnumber)
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minlight = 13, -- Minimum light to grow
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maxlight = LIGHT_MAX -- Maximum light to grow
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maxlight = default.LIGHT_MAX -- Maximum light to grow
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}
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@ -13,7 +13,7 @@ farming.register_plant("farming:wheat", {
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inventory_image = "farming_wheat_seed.png",
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steps = 8,
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minlight = 13,
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maxlight = LIGHT_MAX,
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maxlight = default.LIGHT_MAX,
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fertility = {"grassland"}
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})
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minetest.register_craftitem("farming:flour", {
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@ -46,7 +46,7 @@ farming.register_plant("farming:cotton", {
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inventory_image = "farming_cotton_seed.png",
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steps = 8,
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minlight = 13,
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maxlight = LIGHT_MAX,
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maxlight = default.LIGHT_MAX,
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fertility = {"grassland", "desert"}
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})
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@ -255,7 +255,7 @@ minetest.register_node("tnt:tnt_burning", {
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minetest.register_node("tnt:boom", {
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drawtype = "plantlike",
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tiles = {"tnt_boom.png"},
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light_source = LIGHT_MAX,
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light_source = default.LIGHT_MAX,
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walkable = false,
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drop = "",
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groups = {dig_immediate=3},
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