forked from luanti-org/minetest_game
		
	Remove weird constants in default
This commit is contained in:
		@@ -1,16 +1,13 @@
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-- Minetest 0.4 mod: default
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-- See README.txt for licensing and other information.
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-- The API documentation in here was moved into doc/lua_api.txt
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WATER_ALPHA = 160
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WATER_VISC = 1
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LAVA_VISC = 7
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LIGHT_MAX = 14
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-- The API documentation in here was moved into game_api.txt
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-- Definitions made by this mod that other mods can use too
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default = {}
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default.LIGHT_MAX = 14
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-- GUI related stuff
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default.gui_bg = "bgcolor[#080808BB;true]"
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default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]"
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@@ -46,3 +43,9 @@ dofile(minetest.get_modpath("default").."/mapgen.lua")
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dofile(minetest.get_modpath("default").."/player.lua")
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dofile(minetest.get_modpath("default").."/trees.lua")
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dofile(minetest.get_modpath("default").."/aliases.lua")
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-- Legacy:
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WATER_ALPHA = minetest.registered_nodes["default:water_source"].alpha
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WATER_VISC = minetest.registered_nodes["default:water_source"].liquid_viscosity
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LAVA_VISC = minetest.registered_nodes["default:lava_source"].liquid_viscosity
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LIGHT_MAX = default.LIGHT_MAX
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@@ -547,7 +547,7 @@ minetest.register_node("default:water_flowing", {
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			animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
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		},
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	},
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	alpha = WATER_ALPHA,
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	alpha = 160,
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	paramtype = "light",
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	paramtype2 = "flowingliquid",
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	walkable = false,
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@@ -559,7 +559,7 @@ minetest.register_node("default:water_flowing", {
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	liquidtype = "flowing",
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	liquid_alternative_flowing = "default:water_flowing",
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	liquid_alternative_source = "default:water_source",
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	liquid_viscosity = WATER_VISC,
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	liquid_viscosity = 1,
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	post_effect_color = {a=64, r=100, g=100, b=200},
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	groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
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})
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@@ -579,7 +579,7 @@ minetest.register_node("default:water_source", {
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			backface_culling = false,
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		}
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	},
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	alpha = WATER_ALPHA,
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	alpha = 160,
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	paramtype = "light",
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	walkable = false,
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	pointable = false,
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@@ -590,7 +590,7 @@ minetest.register_node("default:water_source", {
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	liquidtype = "source",
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	liquid_alternative_flowing = "default:water_flowing",
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	liquid_alternative_source = "default:water_source",
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	liquid_viscosity = WATER_VISC,
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	liquid_viscosity = 1,
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	post_effect_color = {a=64, r=100, g=100, b=200},
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	groups = {water=3, liquid=3, puts_out_fire=1},
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})
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@@ -614,7 +614,7 @@ minetest.register_node("default:lava_flowing", {
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	},
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	paramtype = "light",
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	paramtype2 = "flowingliquid",
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	light_source = LIGHT_MAX - 1,
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	light_source = default.LIGHT_MAX - 1,
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	walkable = false,
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	pointable = false,
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	diggable = false,
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@@ -624,7 +624,7 @@ minetest.register_node("default:lava_flowing", {
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	liquidtype = "flowing",
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	liquid_alternative_flowing = "default:lava_flowing",
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	liquid_alternative_source = "default:lava_source",
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	liquid_viscosity = LAVA_VISC,
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	liquid_viscosity = 7,
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	liquid_renewable = false,
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	damage_per_second = 4*2,
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	post_effect_color = {a=192, r=255, g=64, b=0},
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@@ -647,7 +647,7 @@ minetest.register_node("default:lava_source", {
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		}
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	},
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	paramtype = "light",
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	light_source = LIGHT_MAX - 1,
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	light_source = default.LIGHT_MAX - 1,
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	walkable = false,
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	pointable = false,
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	diggable = false,
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@@ -657,7 +657,7 @@ minetest.register_node("default:lava_source", {
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	liquidtype = "source",
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	liquid_alternative_flowing = "default:lava_flowing",
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	liquid_alternative_source = "default:lava_source",
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	liquid_viscosity = LAVA_VISC,
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	liquid_viscosity = 7,
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	liquid_renewable = false,
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	damage_per_second = 4*2,
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	post_effect_color = {a=192, r=255, g=64, b=0},
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@@ -680,7 +680,7 @@ minetest.register_node("default:torch", {
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	sunlight_propagates = true,
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	is_ground_content = false,
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	walkable = false,
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	light_source = LIGHT_MAX-1,
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	light_source = default.LIGHT_MAX - 1,
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	selection_box = {
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		type = "wallmounted",
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		wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
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@@ -23,5 +23,5 @@ Plant definition
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	steps = 8,	-- How many steps the plant has to grow, until it can be harvested
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	^ Always provide a plant texture for ech step, format: modname_plantname_i.png (i = stepnumber)
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	minlight = 13, -- Minimum light to grow
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	maxlight = LIGHT_MAX -- Maximum light to grow
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	maxlight = default.LIGHT_MAX -- Maximum light to grow
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}
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@@ -13,7 +13,7 @@ farming.register_plant("farming:wheat", {
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	inventory_image = "farming_wheat_seed.png",
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	steps = 8,
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	minlight = 13,
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	maxlight = LIGHT_MAX,
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	maxlight = default.LIGHT_MAX,
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	fertility = {"grassland"}
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})
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minetest.register_craftitem("farming:flour", {
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@@ -46,7 +46,7 @@ farming.register_plant("farming:cotton", {
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	inventory_image = "farming_cotton_seed.png",
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	steps = 8,
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	minlight = 13,
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	maxlight = LIGHT_MAX,
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	maxlight = default.LIGHT_MAX,
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	fertility = {"grassland", "desert"}
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})
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@@ -255,7 +255,7 @@ minetest.register_node("tnt:tnt_burning", {
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minetest.register_node("tnt:boom", {
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	drawtype = "plantlike",
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	tiles = {"tnt_boom.png"},
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	light_source = LIGHT_MAX,
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	light_source = default.LIGHT_MAX,
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	walkable = false,
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	drop = "",
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	groups = {dig_immediate=3},
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