forked from minetest/minetest_game
Fix crash when using the screwdriver on an unknown node
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@ -71,9 +71,8 @@ local function screwdriver_handler(itemstack, user, pointed_thing)
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return
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end
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local node = minetest.get_node(pos)
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local node_name = node.name
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local ndef = minetest.registered_nodes[node.name]
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if ndef.paramtype2 == "facedir" then
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if ndef and ndef.paramtype2 == "facedir" then
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if ndef.drawtype == "nodebox" and ndef.node_box.type ~= "fixed" then
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return
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end
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