forked from minetest/minetest_game
Remove trailing whitespace from doors
This commit is contained in:
parent
3e2781bc00
commit
d5fcae085d
@ -17,9 +17,9 @@ doors = {}
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-- open it
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-- open it
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function doors:register_door(name, def)
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function doors:register_door(name, def)
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def.groups.not_in_creative_inventory = 1
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def.groups.not_in_creative_inventory = 1
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local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
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local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
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if not def.node_box_bottom then
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if not def.node_box_bottom then
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def.node_box_bottom = box
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def.node_box_bottom = box
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end
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end
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@ -32,22 +32,22 @@ function doors:register_door(name, def)
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if not def.selection_box_top then
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if not def.selection_box_top then
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def.selection_box_top = box
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def.selection_box_top = box
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end
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end
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minetest.register_craftitem(name, {
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minetest.register_craftitem(name, {
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description = def.description,
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description = def.description,
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inventory_image = def.inventory_image,
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inventory_image = def.inventory_image,
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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if not pointed_thing.type == "node" then
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if not pointed_thing.type == "node" then
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return itemstack
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return itemstack
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end
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end
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local ptu = pointed_thing.under
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local ptu = pointed_thing.under
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local nu = minetest.get_node(ptu)
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local nu = minetest.get_node(ptu)
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if minetest.registered_nodes[nu.name].on_rightclick then
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if minetest.registered_nodes[nu.name].on_rightclick then
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return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
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return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
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end
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end
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local pt = pointed_thing.above
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local pt = pointed_thing.above
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local pt2 = {x=pt.x, y=pt.y, z=pt.z}
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local pt2 = {x=pt.x, y=pt.y, z=pt.z}
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pt2.y = pt2.y+1
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pt2.y = pt2.y+1
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@ -65,7 +65,7 @@ function doors:register_door(name, def)
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minetest.record_protection_violation(pt, placer:get_player_name())
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minetest.record_protection_violation(pt, placer:get_player_name())
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return itemstack
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return itemstack
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end
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end
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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local p2 = minetest.dir_to_facedir(placer:get_look_dir())
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local pt3 = {x=pt.x, y=pt.y, z=pt.z}
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local pt3 = {x=pt.x, y=pt.y, z=pt.z}
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if p2 == 0 then
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if p2 == 0 then
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@ -84,7 +84,7 @@ function doors:register_door(name, def)
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minetest.set_node(pt, {name=name.."_b_2", param2=p2})
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minetest.set_node(pt, {name=name.."_b_2", param2=p2})
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minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
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minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
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end
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end
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if def.only_placer_can_open then
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if def.only_placer_can_open then
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local pn = placer:get_player_name()
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local pn = placer:get_player_name()
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local meta = minetest.get_meta(pt)
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local meta = minetest.get_meta(pt)
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@ -94,23 +94,23 @@ function doors:register_door(name, def)
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meta:set_string("doors_owner", pn)
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meta:set_string("doors_owner", pn)
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meta:set_string("infotext", "Owned by "..pn)
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meta:set_string("infotext", "Owned by "..pn)
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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return itemstack
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return itemstack
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end,
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end,
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})
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})
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local tt = def.tiles_top
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local tt = def.tiles_top
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local tb = def.tiles_bottom
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local tb = def.tiles_bottom
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local function after_dig_node(pos, name)
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local function after_dig_node(pos, name)
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if minetest.get_node(pos).name == name then
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if minetest.get_node(pos).name == name then
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minetest.remove_node(pos)
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minetest.remove_node(pos)
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end
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end
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end
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end
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local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
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local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
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pos.y = pos.y+dir
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pos.y = pos.y+dir
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if not minetest.get_node(pos).name == check_name then
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if not minetest.get_node(pos).name == check_name then
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@ -118,13 +118,13 @@ function doors:register_door(name, def)
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end
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end
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local p2 = minetest.get_node(pos).param2
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local p2 = minetest.get_node(pos).param2
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p2 = params[p2+1]
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p2 = params[p2+1]
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minetest.swap_node(pos, {name=replace_dir, param2=p2})
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minetest.swap_node(pos, {name=replace_dir, param2=p2})
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pos.y = pos.y-dir
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pos.y = pos.y-dir
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minetest.swap_node(pos, {name=replace, param2=p2})
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minetest.swap_node(pos, {name=replace, param2=p2})
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end
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end
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local function check_player_priv(pos, player)
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local function check_player_priv(pos, player)
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if not def.only_placer_can_open then
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if not def.only_placer_can_open then
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return true
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return true
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@ -133,7 +133,7 @@ function doors:register_door(name, def)
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local pn = player:get_player_name()
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local pn = player:get_player_name()
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return meta:get_string("doors_owner") == pn
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return meta:get_string("doors_owner") == pn
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end
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end
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minetest.register_node(name.."_b_1", {
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minetest.register_node(name.."_b_1", {
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tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
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tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
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paramtype = "light",
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paramtype = "light",
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@ -149,21 +149,21 @@ function doors:register_door(name, def)
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fixed = def.selection_box_bottom
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fixed = def.selection_box_bottom
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},
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},
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groups = def.groups,
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groups = def.groups,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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pos.y = pos.y+1
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pos.y = pos.y+1
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after_dig_node(pos, name.."_t_1")
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after_dig_node(pos, name.."_t_1")
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end,
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end,
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on_rightclick = function(pos, node, clicker)
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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if check_player_priv(pos, clicker) then
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on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
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on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
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end
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end
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end,
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end,
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can_dig = check_player_priv,
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can_dig = check_player_priv,
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})
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})
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minetest.register_node(name.."_t_1", {
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minetest.register_node(name.."_t_1", {
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tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
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tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
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paramtype = "light",
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paramtype = "light",
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@ -179,21 +179,21 @@ function doors:register_door(name, def)
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fixed = def.selection_box_top
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fixed = def.selection_box_top
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},
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},
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groups = def.groups,
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groups = def.groups,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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pos.y = pos.y-1
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pos.y = pos.y-1
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after_dig_node(pos, name.."_b_1")
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after_dig_node(pos, name.."_b_1")
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end,
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end,
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on_rightclick = function(pos, node, clicker)
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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if check_player_priv(pos, clicker) then
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on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
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on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
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end
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end
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end,
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end,
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can_dig = check_player_priv,
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can_dig = check_player_priv,
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})
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})
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minetest.register_node(name.."_b_2", {
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minetest.register_node(name.."_b_2", {
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tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
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tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
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paramtype = "light",
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paramtype = "light",
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@ -209,21 +209,21 @@ function doors:register_door(name, def)
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fixed = def.selection_box_bottom
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fixed = def.selection_box_bottom
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},
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},
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groups = def.groups,
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groups = def.groups,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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pos.y = pos.y+1
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pos.y = pos.y+1
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after_dig_node(pos, name.."_t_2")
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after_dig_node(pos, name.."_t_2")
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end,
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end,
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on_rightclick = function(pos, node, clicker)
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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if check_player_priv(pos, clicker) then
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on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
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on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
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end
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end
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end,
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end,
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can_dig = check_player_priv,
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can_dig = check_player_priv,
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})
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})
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minetest.register_node(name.."_t_2", {
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minetest.register_node(name.."_t_2", {
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tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
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tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
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paramtype = "light",
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paramtype = "light",
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@ -239,21 +239,20 @@ function doors:register_door(name, def)
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fixed = def.selection_box_top
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fixed = def.selection_box_top
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},
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},
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groups = def.groups,
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groups = def.groups,
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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pos.y = pos.y-1
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pos.y = pos.y-1
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after_dig_node(pos, name.."_b_2")
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after_dig_node(pos, name.."_b_2")
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end,
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end,
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on_rightclick = function(pos, node, clicker)
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on_rightclick = function(pos, node, clicker)
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if check_player_priv(pos, clicker) then
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if check_player_priv(pos, clicker) then
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on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
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on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
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end
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end
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end,
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end,
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can_dig = check_player_priv,
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can_dig = check_player_priv,
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})
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})
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end
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end
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doors:register_door("doors:door_wood", {
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doors:register_door("doors:door_wood", {
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