Remove trailing whitespace from doors

This commit is contained in:
ShadowNinja 2014-02-12 18:06:45 -05:00
parent 3e2781bc00
commit d5fcae085d
1 changed files with 31 additions and 32 deletions

View File

@ -17,9 +17,9 @@ doors = {}
-- open it -- open it
function doors:register_door(name, def) function doors:register_door(name, def)
def.groups.not_in_creative_inventory = 1 def.groups.not_in_creative_inventory = 1
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}} local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
if not def.node_box_bottom then if not def.node_box_bottom then
def.node_box_bottom = box def.node_box_bottom = box
end end
@ -32,22 +32,22 @@ function doors:register_door(name, def)
if not def.selection_box_top then if not def.selection_box_top then
def.selection_box_top = box def.selection_box_top = box
end end
minetest.register_craftitem(name, { minetest.register_craftitem(name, {
description = def.description, description = def.description,
inventory_image = def.inventory_image, inventory_image = def.inventory_image,
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)
if not pointed_thing.type == "node" then if not pointed_thing.type == "node" then
return itemstack return itemstack
end end
local ptu = pointed_thing.under local ptu = pointed_thing.under
local nu = minetest.get_node(ptu) local nu = minetest.get_node(ptu)
if minetest.registered_nodes[nu.name].on_rightclick then if minetest.registered_nodes[nu.name].on_rightclick then
return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack) return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
end end
local pt = pointed_thing.above local pt = pointed_thing.above
local pt2 = {x=pt.x, y=pt.y, z=pt.z} local pt2 = {x=pt.x, y=pt.y, z=pt.z}
pt2.y = pt2.y+1 pt2.y = pt2.y+1
@ -65,7 +65,7 @@ function doors:register_door(name, def)
minetest.record_protection_violation(pt, placer:get_player_name()) minetest.record_protection_violation(pt, placer:get_player_name())
return itemstack return itemstack
end end
local p2 = minetest.dir_to_facedir(placer:get_look_dir()) local p2 = minetest.dir_to_facedir(placer:get_look_dir())
local pt3 = {x=pt.x, y=pt.y, z=pt.z} local pt3 = {x=pt.x, y=pt.y, z=pt.z}
if p2 == 0 then if p2 == 0 then
@ -84,7 +84,7 @@ function doors:register_door(name, def)
minetest.set_node(pt, {name=name.."_b_2", param2=p2}) minetest.set_node(pt, {name=name.."_b_2", param2=p2})
minetest.set_node(pt2, {name=name.."_t_2", param2=p2}) minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
end end
if def.only_placer_can_open then if def.only_placer_can_open then
local pn = placer:get_player_name() local pn = placer:get_player_name()
local meta = minetest.get_meta(pt) local meta = minetest.get_meta(pt)
@ -94,23 +94,23 @@ function doors:register_door(name, def)
meta:set_string("doors_owner", pn) meta:set_string("doors_owner", pn)
meta:set_string("infotext", "Owned by "..pn) meta:set_string("infotext", "Owned by "..pn)
end end
if not minetest.setting_getbool("creative_mode") then if not minetest.setting_getbool("creative_mode") then
itemstack:take_item() itemstack:take_item()
end end
return itemstack return itemstack
end, end,
}) })
local tt = def.tiles_top local tt = def.tiles_top
local tb = def.tiles_bottom local tb = def.tiles_bottom
local function after_dig_node(pos, name) local function after_dig_node(pos, name)
if minetest.get_node(pos).name == name then if minetest.get_node(pos).name == name then
minetest.remove_node(pos) minetest.remove_node(pos)
end end
end end
local function on_rightclick(pos, dir, check_name, replace, replace_dir, params) local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
pos.y = pos.y+dir pos.y = pos.y+dir
if not minetest.get_node(pos).name == check_name then if not minetest.get_node(pos).name == check_name then
@ -118,13 +118,13 @@ function doors:register_door(name, def)
end end
local p2 = minetest.get_node(pos).param2 local p2 = minetest.get_node(pos).param2
p2 = params[p2+1] p2 = params[p2+1]
minetest.swap_node(pos, {name=replace_dir, param2=p2}) minetest.swap_node(pos, {name=replace_dir, param2=p2})
pos.y = pos.y-dir pos.y = pos.y-dir
minetest.swap_node(pos, {name=replace, param2=p2}) minetest.swap_node(pos, {name=replace, param2=p2})
end end
local function check_player_priv(pos, player) local function check_player_priv(pos, player)
if not def.only_placer_can_open then if not def.only_placer_can_open then
return true return true
@ -133,7 +133,7 @@ function doors:register_door(name, def)
local pn = player:get_player_name() local pn = player:get_player_name()
return meta:get_string("doors_owner") == pn return meta:get_string("doors_owner") == pn
end end
minetest.register_node(name.."_b_1", { minetest.register_node(name.."_b_1", {
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"}, tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
paramtype = "light", paramtype = "light",
@ -149,21 +149,21 @@ function doors:register_door(name, def)
fixed = def.selection_box_bottom fixed = def.selection_box_bottom
}, },
groups = def.groups, groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1 pos.y = pos.y+1
after_dig_node(pos, name.."_t_1") after_dig_node(pos, name.."_t_1")
end, end,
on_rightclick = function(pos, node, clicker) on_rightclick = function(pos, node, clicker)
if check_player_priv(pos, clicker) then if check_player_priv(pos, clicker) then
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0}) on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
end end
end, end,
can_dig = check_player_priv, can_dig = check_player_priv,
}) })
minetest.register_node(name.."_t_1", { minetest.register_node(name.."_t_1", {
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"}, tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
paramtype = "light", paramtype = "light",
@ -179,21 +179,21 @@ function doors:register_door(name, def)
fixed = def.selection_box_top fixed = def.selection_box_top
}, },
groups = def.groups, groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y-1 pos.y = pos.y-1
after_dig_node(pos, name.."_b_1") after_dig_node(pos, name.."_b_1")
end, end,
on_rightclick = function(pos, node, clicker) on_rightclick = function(pos, node, clicker)
if check_player_priv(pos, clicker) then if check_player_priv(pos, clicker) then
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0}) on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
end end
end, end,
can_dig = check_player_priv, can_dig = check_player_priv,
}) })
minetest.register_node(name.."_b_2", { minetest.register_node(name.."_b_2", {
tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]}, tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
paramtype = "light", paramtype = "light",
@ -209,21 +209,21 @@ function doors:register_door(name, def)
fixed = def.selection_box_bottom fixed = def.selection_box_bottom
}, },
groups = def.groups, groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y+1 pos.y = pos.y+1
after_dig_node(pos, name.."_t_2") after_dig_node(pos, name.."_t_2")
end, end,
on_rightclick = function(pos, node, clicker) on_rightclick = function(pos, node, clicker)
if check_player_priv(pos, clicker) then if check_player_priv(pos, clicker) then
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2}) on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
end end
end, end,
can_dig = check_player_priv, can_dig = check_player_priv,
}) })
minetest.register_node(name.."_t_2", { minetest.register_node(name.."_t_2", {
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]}, tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
paramtype = "light", paramtype = "light",
@ -239,21 +239,20 @@ function doors:register_door(name, def)
fixed = def.selection_box_top fixed = def.selection_box_top
}, },
groups = def.groups, groups = def.groups,
after_dig_node = function(pos, oldnode, oldmetadata, digger) after_dig_node = function(pos, oldnode, oldmetadata, digger)
pos.y = pos.y-1 pos.y = pos.y-1
after_dig_node(pos, name.."_b_2") after_dig_node(pos, name.."_b_2")
end, end,
on_rightclick = function(pos, node, clicker) on_rightclick = function(pos, node, clicker)
if check_player_priv(pos, clicker) then if check_player_priv(pos, clicker) then
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2}) on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
end end
end, end,
can_dig = check_player_priv, can_dig = check_player_priv,
}) })
end end
doors:register_door("doors:door_wood", { doors:register_door("doors:door_wood", {