forked from luanti-org/minetest_game
		
	TNT: Add missing 'then'
This commit is contained in:
		| @@ -1,7 +1,8 @@ | ||||
| tnt = {} | ||||
|  | ||||
| -- Default to enabled when in singleplayer | ||||
| local enable_tnt = minetest.setting_getbool("enable_tnt") | ||||
| if enable_tnt == nil | ||||
| if enable_tnt == nil then | ||||
| 	enable_tnt = minetest.is_singleplayer() | ||||
| end | ||||
|  | ||||
| @@ -82,7 +83,6 @@ local function add_drop(drops, item) | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| local function destroy(drops, npos, cid, c_air, c_fire, on_blast_queue, ignore_protection, ignore_on_blast) | ||||
| 	if not ignore_protection and minetest.is_protected(npos, "") then | ||||
| 		return cid | ||||
| @@ -106,7 +106,6 @@ local function destroy(drops, npos, cid, c_air, c_fire, on_blast_queue, ignore_p | ||||
| 	end | ||||
| end | ||||
|  | ||||
|  | ||||
| local function calc_velocity(pos1, pos2, old_vel, power) | ||||
| 	-- Avoid errors caused by a vector of zero length | ||||
| 	if vector.equals(pos1, pos2) then | ||||
|   | ||||
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