forked from minetest/minetest_game
TNT: Only burn visually connected powder (#1857)
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@ -513,17 +513,17 @@ minetest.register_node("tnt:gunpowder_burning", {
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on_timer = function(pos, elapsed)
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for dx = -1, 1 do
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for dz = -1, 1 do
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for dy = -1, 1 do
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if not (dx == 0 and dz == 0) then
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tnt.burn({
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x = pos.x + dx,
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y = pos.y + dy,
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z = pos.z + dz,
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})
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if math.abs(dx) + math.abs(dz) == 1 then
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for dy = -1, 1 do
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tnt.burn({
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x = pos.x + dx,
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y = pos.y + dy,
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z = pos.z + dz,
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})
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end
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end
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end
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end
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end
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minetest.remove_node(pos)
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end,
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-- unaffected by explosions
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