forked from minetest/minetest_game
Bucket: Prevent crashing when placing liquid against a buildable node into an unknown node
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@ -88,10 +88,11 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
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-- check if the node above can be replaced
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lpos = pointed_thing.above
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local node = minetest.get_node_or_nil(lpos)
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if not node
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or not minetest.registered_nodes[node.name].buildable_to then
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local above_ndef = node and minetest.registered_nodes[node.name]
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if not above_ndef or not above_ndef.buildable_to then
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-- do not remove the bucket with the liquid
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return
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return itemstack
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end
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end
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