Commit Graph

63 Commits

Author SHA1 Message Date
Vanessa Ezekowitz
d0638d7284 sandstone should drop itself, and craft back to 4 sand.
Otherwise you lose 3 sand every time you have to dig up sandstone to move it.
2012-11-23 22:23:13 -05:00
PilzAdam
6687b5504d Fix a rare bug in leafdecay 2012-11-21 18:05:52 +01:00
PilzAdam
c455ba9b68 Fix dry shrubs being placed in cacti and fix incorrect comments 2012-11-20 17:43:46 +01:00
PilzAdam
165da9348a Use groups to craft things 2012-11-18 17:47:22 +01:00
PilzAdam
fb8144f703 Don't grow papyrus into trees 2012-11-18 17:25:43 +01:00
PilzAdam
df2fdba2b4 Make steel block and brick drop themselves when digged and make them craftable back into the their materials 2012-11-12 17:51:48 +01:00
PilzAdam
2768d4974b Add VanessaE's selection box for apples, saplings and papyrus 2012-11-11 18:17:09 +01:00
PilzAdam
91ee23d61b Add Calinou's improved default textures 2012-11-09 19:29:14 +01:00
Perttu Ahola
df3a694099 Swap out pixel-perfect nyan cat by request of Chris Torres 2012-11-09 20:16:14 +02:00
PilzAdam
ff9e2a75ee Update default_water.png to the new water textures 2012-11-04 11:55:35 +01:00
PilzAdam
4a68126a2b Add animation for water 2012-11-02 18:24:25 +01:00
darkrose
25a6cd866b Merge pull request #18 from darkrose/master
stop using hacks for sign input
2012-11-01 11:07:17 -07:00
PilzAdam
e5502c9415 Move falling to builtin 2012-10-31 19:09:17 +01:00
darkrose
e5e62f9085 formspec changes 2012-10-29 02:03:27 +10:00
Perttu Ahola
87a1e37d34 Update invsize[8,9;] -> size[8,9] 2012-09-03 17:38:32 +03:00
Perttu Ahola
6ad1d56b3d Remove obsolete metadata_name field 2012-09-03 17:30:07 +03:00
Perttu Ahola
0722c8064b Animated torches 2012-09-03 00:22:06 +03:00
Perttu Ahola
d98eab6a84 Fix crash when furnace is full 2012-08-12 17:10:28 +03:00
Perttu Ahola
7db7ea543f Remove some unwanted items from the creative inventory 2012-07-26 00:08:47 +03:00
Perttu Ahola
81afea1c00 Use new creative mode inventory properly 2012-07-25 18:05:13 +03:00
Perttu Ahola
6de625c67f Use improved inventory callbacks 2012-07-25 15:14:36 +03:00
Perttu Ahola
e550a0e26f Update locked chest metadata to new metadata inventory API 2012-07-25 02:40:26 +03:00
Perttu Ahola
c7b624d67c Remove /give, /giveme, /spawnentity and /pulverize as they are now implemented by the engine 2012-07-23 17:43:47 +03:00
Perttu Ahola
6ba4f01d0b Make fire a tiny bit less eager to jump everywhere 2012-07-21 03:08:59 +03:00
user
537344bc62 Make rails selectable.
Rails weren't selectable, and couldn't be removed from a map asides from
using worldedit (or maybe sand)
2012-06-20 04:33:26 +00:00
Perttu Ahola
d05002ecc0 Rename crack.png to crack_anylength.png as required by new engine (needed for proper texture pack compatibility) 2012-06-16 20:49:37 +03:00
Perttu Ahola
d817c9babe Add flowing lava animation and update some field names 2012-06-16 17:19:35 +03:00
Perttu Ahola
4e996ffa35 Update license in all READMEs (forgot to do that) 2012-06-09 13:33:05 +03:00
Perttu Ahola
1dd62938c1 Use traditional mese texture 2012-06-08 01:43:08 +03:00
Perttu Ahola
9a624d85d0 Change license to LGPLv2/later, as agreed major contributors 2012-06-05 18:58:30 +03:00
Perttu Ahola
a93527dfb6 Proper top/bottom textures for active furnace 2012-06-05 02:13:12 +03:00
Perttu Ahola
fcaacdb4ad Fire visualization in furnace menu 2012-06-04 00:14:45 +03:00
darkrose
dd9b33db67 Use new node metadata API for chests and furnaces; use cisoun's textures 2012-06-03 22:51:57 +03:00
Perttu Ahola
894f98d878 Fix typo in nyan cat generation 2012-05-20 18:32:58 +03:00
Perttu Ahola
3a1a7d511d Improve style of item descriptions 2012-05-20 16:02:51 +03:00
Perttu Ahola
53e9b0e107 Re-implement nyancat generation in Lua (they don't occur in the exact same spots, though) 2012-05-20 15:30:27 +03:00
Perttu Ahola
216227bac3 Tune ore generation 2012-05-20 14:32:19 +03:00
Perttu Ahola
1a62348e44 Attempt to balance cutting of wood with axes vs. swords 2012-05-20 14:32:01 +03:00
Perttu Ahola
3aac1adb15 Make falling nodes fall into all non-walkable nodes 2012-04-08 18:59:24 +03:00
Perttu Ahola
2302e55dbb Rework falling node code (now based on the falling_node group) 2012-04-08 17:49:02 +03:00
Perttu Ahola
279eff9a7f Add fire. Lava can cause it, and you can /giveme fire:basic_flame. 2012-04-08 15:32:31 +03:00
Perttu Ahola
df2037b886 Add 'flammable' group to suitable nodes (and a bit of other things) 2012-04-08 01:03:50 +03:00
Perttu Ahola
ccf3b71c28 Generate slightly less shrubs 2012-04-08 00:32:13 +03:00
Perttu Ahola
5296dc1518 Generate dry shrubs on deserts 2012-04-08 00:09:49 +03:00
Perttu Ahola
51fce37fc1 Tune cactus generation 2012-04-07 19:45:40 +03:00
Perttu Ahola
9207e9af46 Digging desert stone gives desert stone 2012-04-07 18:00:06 +03:00
Perttu Ahola
befc604af3 Add cactus generation, desert_sand and desert_stone 2012-04-07 15:37:31 +03:00
Perttu Ahola
5f6039bc3c papyrus generation 2012-04-07 14:09:07 +03:00
Perttu Ahola
4abfcda81f Optimize leaf decay based on EnvRef:find_node_near 2012-04-06 22:57:55 +03:00
Perttu Ahola
95f4ccab51 Move map generator stuff around a bit and generate coal and iron deep underground 2012-04-04 15:43:17 +03:00