forked from minetest/minetest_game
12d5ca2f48
If the node is special and has an on_blast() handler, we need to call it instead of getting node drops manually. However, we do want to know if drops should be added for the special nodes, so we modify the on_blast() handler code to allow the nodedef handlers to pass back itemstacks. This could be used by e.g. the doors mod to drop door items after a blast. Since this API is documented in lua_api.txt, a separate PR will be incoming to update the on_blast() documentation. |
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sounds | ||
textures | ||
depends.txt | ||
init.lua | ||
README.txt |
Minetest Game mod: tnt ====================== by PilzAdam and ShadowNinja Introduction: This mod adds TNT to Minetest. TNT is a tool to help the player in mining. How to use the mod: Craft gunpowder by placing coal and gravel in the crafting area. The gunpowder can be used to craft TNT or as fuze for TNT. To craft TNT surround gunpowder with 4 wood in a + shape. There are different ways to blow up TNT: 1. Hit it with a torch. 2. Hit a gunpowder fuze that leads to a TNT block with a torch. 3. Activate it with mesecons (fastest way) Be aware of the damage radius of 7 blocks! License: WTFPL (see below) See also: http://minetest.net/ DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE Version 2, December 2004 Copyright (C) 2004 Sam Hocevar <sam@hocevar.net> Everyone is permitted to copy and distribute verbatim or modified copies of this license document, and changing it is allowed as long as the name is changed. DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION 0. You just DO WHAT THE FUCK YOU WANT TO.