mff_game/mods
2015-05-14 17:34:17 +02:00
..
beds Make beds not skip night if nobody is online 2015-05-14 14:41:26 +02:00
boats Optimize boat model 2015-03-21 17:28:36 +01:00
bones Bones mod fixes 2015-02-12 22:10:15 +01:00
bucket Fix bucket code indentation 2015-03-07 21:26:55 -05:00
creative Add crafting grid result arrow to creative inventory 2015-01-10 15:32:16 +01:00
default Make some common nodes let light pass through 2015-05-14 17:34:17 +02:00
doors Make doors not depend on screwdriver. 2015-05-14 14:24:14 +02:00
dye Move doc for dyes to game_api.txt 2014-12-06 20:54:53 +01:00
farming Apples give 2 HP instead of 1 HP, bread gives 5 HP instead of 4 HP 2015-05-14 17:33:10 +02:00
fire Make TNT respect on_blast, implement on_blast for some nodes 2015-05-12 16:32:52 +02:00
flowers flowers/mapgen.lua: Remove unnecessary double quotation marks 2015-03-25 22:03:53 +00:00
give_initial_stuff Remove / replace all print() calls 2013-11-17 11:55:46 +01:00
screwdriver Fix missing argument for on_rotate 2015-05-14 16:07:19 +02:00
sethome Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
stairs Add Obsidian / Obsidian Brick stairs & slabs 2015-01-10 15:32:16 +01:00
tnt Copy pos before giving it to on_blast because it can modify it; also remove a debug print that had nothing to do here 2015-05-12 21:03:02 +02:00
vessels Add vessels shelf 2015-03-29 21:00:32 +02:00
wool Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
xpanes Fix xpanes API 2014-09-16 17:11:54 +02:00