add background in formspec

fix can't buy/sell coins
fix bug item selled by float 1.2 items
fix if item stack by 1, buy only 1 item
money value equal coin craft (1 silver = 9 copper)
This commit is contained in:
crabman77 2016-06-04 22:55:24 +02:00
parent ce3f17ca35
commit 2fffd84168
3 changed files with 73 additions and 56 deletions

View File

@ -7,7 +7,7 @@
100 pc = 1pa, 100pa = 1po
--]]
local convertion = { ["maptools:copper_coin"] = 1, ["maptools:silver_coin"]=100, ["maptools:gold_coin"]=1000}
local convertion = { ["maptools:copper_coin"]=1, ["maptools:silver_coin"]=9, ["maptools:gold_coin"]=81}
local function get_bancomatic_formspec(pos, name)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z

127
init.lua
View File

@ -13,18 +13,22 @@ minercantile.stock = {} -- table saved money, items list
minercantile.shop = {}
minercantile.shop.items_inventory = {}
minercantile.stock.items = {}
minercantile.stock.money = 10000
minercantile.stock.money = 100000
--functions specific to wallet
minercantile.wallet = {}
-- table players wallets
minercantile.wallets = {}
--load money
dofile(minetest.get_modpath("minercantile") .. "/wallets.lua")
dofile(minetest.get_modpath("minercantile") .. "/change.lua")
local shop = {} --formspec temporary variables
local shop_buy = {}
local shop_items_nb
--function save items_base
function minercantile.save_stock_base()
local input, err = io.open(minercantile.file_stock_base, "w")
@ -113,6 +117,9 @@ end
-- sell fonction
function minercantile.calcul_prices(item, object)
if item == "maptools:copper_coin" or item == "maptools:silver_coin" or item == "maptools:gold_coin" then -- dont's buy/sell coins
return nil
end
local price = nil
local money = minercantile.shop.get_money()
if not minercantile.stock.items[item] then
@ -124,10 +131,14 @@ function minercantile.calcul_prices(item, object)
price = math.ceil(minercantile.stock.items[item].price)
elseif object == "sell" then
local nb = minercantile.stock.items[item].nb
price = math.ceil((((money/2)/nb) - 0.49))
--price = math.ceil((((money/2)/nb) - 0.49))
--price = math.ceil(money/10/((math.log(nb+2000-99)*10)*(1000000/((nb+2000-99)^(2.01)))))
price = math.ceil((money/10)/(math.log(nb+2000-99)*10)*1000000/(math.pow((nb+2000-99),(2.01))))
elseif object == "buy" then
local nb = minercantile.stock.items[item].nb
price = math.ceil((((money/2)/nb) + 0.49))
--price = math.ceil((((money/2)/nb) + 0.49))
--price = math.ceil(money/10/((math.log(nb+2000+99)*10)*(1000000/((nb+2000+99)^(2.01)))))
price = math.ceil((money/10)/(math.log(nb+2000+99)*10)*1000000/(math.pow((nb+2000+99),(2.01))))
end
if price < 1 then price = 1 end
return price
@ -141,11 +152,11 @@ function minercantile.get_formspec_shop_admin_shop(pos, node_name, name)
shop[name].pos = pos
shop[name].node_name = node_name
local formspec = {"size[6,6]label[2.2,0;Shop Admin]button[4.5,0;1.5,1;shop;Shop]"}
local formspec = {"size[6,6]bgcolor[#2A2A2A;]label[2.2,0;Shop Admin]button[4.5,0;1.5,1;shop;Shop]"}
local isnode = minetest.get_node_or_nil(pos)
if not isnode or isnode.name ~= node_name then return end
local meta = minetest.get_meta(pos)
local isopen = meta:get_int("open") or 0
if isopen == 1 then
table.insert(formspec, "label[1,1;Is Open: Yes]button[3.5,0.8;1.5,1;open_close;No]")
@ -212,15 +223,19 @@ local function get_shop_inventory_by_page(name)
nb_pages = math.ceil(nb_items/32)
if page > nb_pages then page = nb_pages end
local index = 0
if nb_pages >1 then
if nb_pages > 1 then
index = (page*32)-32
end
for i=1, 32 do
local item = shop_buy[name].items_list[index+i]
if not item then break end
local nb = minercantile.stock.items[item].nb
local price = minercantile.calcul_prices(item, "buy")
table.insert(inv_list, {name=item,nb=nb,price=price})
if nb > 0 then
local price = minercantile.calcul_prices(item, "buy")
if price and price > 0 then
table.insert(inv_list, {name=item,nb=nb,price=price})
end
end
end
else
nb_items = shop_items_nb
@ -235,12 +250,13 @@ local function get_shop_inventory_by_page(name)
if item then
local nb = minercantile.stock.items[item].nb
local price = minercantile.calcul_prices(item, "buy")
table.insert(inv_list, {name=item,nb=nb,price=price})
if price and price > 0 then
table.insert(inv_list, {name=item,nb=nb,price=price})
end
else
break
end
end
end
end
shop_buy[name].nb_pages = nb_pages
return inv_list
@ -255,25 +271,25 @@ function minercantile.buy(name, item, nb, price)
local shop_money = minercantile.shop.get_money()
local player_money = minercantile.wallet.get_money(name)
if player_money < 1 then
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]label[2.6,0;Shop]label[1,1;Sorry, you have not enough money]button[1.3,2.1;1.5,1;return;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]bgcolor[#2A2A2A;]label[2.6,0;Shop]label[1,1;Sorry, you have not enough money]button[1.3,2.1;1.5,1;return_buy;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
return false
end
local items_nb = minercantile.stock.items[item].nb -4
if items_nb < 1 then
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]label[2.6,0;Shop]label[1.7,1;Sorry, shop have 0 item ..".. item.."]button[1.3,2.1;1.5,1;return;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]bgcolor[#2A2A2A;]label[2.6,0;Shop]label[1.7,1;Sorry, shop have 0 item ..".. item.."]button[1.3,2.1;1.5,1;return_buy;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
return false
end
local item_can_sell = nb
if items_nb/4 < nb then
item_can_sell = items_nb/4
item_can_sell = math.floor(items_nb/4)
end
local price_total = math.floor(item_can_sell * price)
local player_can_buy = item_can_sell
if player_money < price_total then
player_can_buy = math.floor(player_money/price)
player_can_buy = math.floor(player_money/price)
end
print("player_can_buy:"..dump(player_can_buy))
local sell_price = player_can_buy * price
@ -292,7 +308,7 @@ function minercantile.buy(name, item, nb, price)
minercantile.shop.give_money(sell_price, true)
minercantile.wallet.take_money(name, sell_price, " Buy "..player_can_buy .." "..item..", price "..sell_price)
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]label[2.6,0;Shop]label[1,1;You buy "..player_can_buy .." "..item..", price "..sell_price.."]button[1.3,2.1;1.5,1;return;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]bgcolor[#2A2A2A;]label[2.6,0;Shop]label[1,1;You buy "..player_can_buy .." "..item..", price "..sell_price.."$]button[1.3,2.1;1.5,1;return_buy;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
return true
end
@ -343,17 +359,22 @@ local function get_formspec_buy_items(name)
local max = shop_buy[name].max
local nb = shop_buy[name].nb
local price = shop_buy[name].price
local formspec = {"size[8,6]label[3.5,0;Buy Items]"}
table.insert(formspec, "button[0.6,2;1,1;amount;-1]")
table.insert(formspec, "button[1.6,2;1,1;amount;-10]")
table.insert(formspec, "button[2.6,2;1,1;amount;-20]")
table.insert(formspec, "item_image_button[3.6,2;1,1;"..item..";buttonchoice_"..item..";"..nb.."]")
table.insert(formspec, "button[4.6,2;1,1;amount;+20]")
table.insert(formspec, "button[5.6,2;1,1;amount;+10]")
table.insert(formspec, "button[6.6,2;1,1;amount;+1]")
table.insert(formspec, "size[8,6]label[3,3;Buy ".. nb.."x"..price.."="..nb * price.."]")
table.insert(formspec, "button[3.3,4;1.5,1;confirm;Confirm]")
local formspec = {"size[8,6]bgcolor[#2A2A2A;]label[3.5,0;Buy Items]"}
if minetest.registered_items[item] and minetest.registered_items[item].stack_max and minetest.registered_items[item].stack_max == 1 then
table.insert(formspec, "label[2.1,1.5;This item is being sold by 1 max]")
else
table.insert(formspec, "button[0.6,1.5;1,1;amount;-1]")
table.insert(formspec, "button[1.6,1.5;1,1;amount;-10]")
table.insert(formspec, "button[2.6,1.5;1,1;amount;-20]")
table.insert(formspec, "item_image_button[3.6,1.5;1,1;"..item..";buttonchoice_"..item..";"..nb.."]")
table.insert(formspec, "button[4.6,1.5;1,1;amount;+20]")
table.insert(formspec, "button[5.6,1.5;1,1;amount;+10]")
table.insert(formspec, "button[6.6,1.5;1,1;amount;+1]")
end
table.insert(formspec, "label[3.5,2.7;Price:"..price.."$]")
table.insert(formspec, "label[3.5,3.1;Amount:".. nb.." items]")
table.insert(formspec, "label[3.5,3.5;Total:"..nb * price.."$]")
table.insert(formspec, "button[3.3,5;1.5,1;confirm;Confirm]")
table.insert(formspec, "button[0,0;1.5,1;abort;Return]")
return table.concat(formspec)
end
@ -370,7 +391,7 @@ function minercantile.sell(name, item, nb, price)
local shop_money = minercantile.shop.get_money()
if shop_money < 1 then
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]label[2.6,0;Shop]label[1,1;Sorry, shop have not enough money]button[1.3,2.1;1.5,1;return;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]bgcolor[#2A2A2A;]label[2.6,0;Shop]label[1,1;Sorry, shop have not enough money]button[1.3,2.1;1.5,1;return_sell;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
return false
end
@ -382,7 +403,7 @@ function minercantile.sell(name, item, nb, price)
end
if items_nb == 0 then
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]label[2.6,0;Shop]label[1.7,1;Sorry, You have 0 item ..".. item.."]button[1.3,2.1;1.5,1;return;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]bgcolor[#2A2A2A;]label[2.6,0;Shop]label[1.7,1;Sorry, You have 0 item ..".. item.."]button[1.3,2.1;1.5,1;return_sell;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
return false
end
@ -396,16 +417,16 @@ function minercantile.sell(name, item, nb, price)
if (shop_money/4) < price_total then
shop_can_buy = math.floor((shop_money/4)/price)
elseif shop_money < price_total then
shop_can_buy = math.floor(shop_money/price)
shop_can_buy = math.floor(shop_money/price)
end
print("shop_can_buy:"..dump(shop_can_buy))
local sell_price = shop_can_buy * price
for i=1,player_inv:get_size("main") do
if player_inv:get_stack("main", i):get_name() == item then
items_nb = items_nb + player_inv:get_stack("main", i):get_count()
end
end
end
local stack = ItemStack(item.." "..shop_can_buy)
player_inv:remove_item("main", stack)
@ -414,7 +435,7 @@ function minercantile.sell(name, item, nb, price)
minercantile.shop.take_money(sell_price, true)
minercantile.wallet.give_money(name, sell_price, " Sell "..shop_can_buy .." "..item..", price "..sell_price)
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]label[2.6,0;Shop]label[1,1;You sell "..shop_can_buy .." "..item..", price "..sell_price.."]button[1.3,2.1;1.5,1;return;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
minetest.show_formspec(name, "minercantile:confirmed", "size[6,3]bgcolor[#2A2A2A;]label[2.6,0;Shop]label[1,1;You sell "..shop_can_buy .." "..item..", price "..sell_price.."$]button[1.3,2.1;1.5,1;return_sell;Return]button_exit[3.3,2.1;1.5,1;close;Close]")
return true
end
@ -431,12 +452,13 @@ local function show_formspec_to_sell(name)
for i=1, player_inv:get_size("main") do
if not player_inv:get_stack("main", i):is_empty() and minetest.registered_items[player_inv:get_stack("main", i):get_name()] then
local item = player_inv:get_stack("main", i):get_name()
if not inv_items[item] then
inv_items[item] = {nb=0}
end
inv_items[item].nb = inv_items[item].nb + player_inv:get_stack("main", i):get_count()
if not inv_items[item].price then
inv_items[item].price = minercantile.calcul_prices(item, "sell")
local price = minercantile.calcul_prices(item, "sell")
if price and price > 0 then
if not inv_items[item] then
inv_items[item] = {nb=0}
end
inv_items[item].nb = inv_items[item].nb + player_inv:get_stack("main", i):get_count()
inv_items[item].price = price
end
end
end
@ -463,7 +485,7 @@ local function get_formspec_sell_items(name)
local max = shop[name].max
local nb = shop[name].nb
local price = shop[name].price
local formspec = {"size[8,6]label[3.5,0;Sell Items]"}
local formspec = {"size[8,6]bgcolor[#2A2A2A;]label[3.5,0;Sell Items]"}
table.insert(formspec, "button[0.6,2;1,1;amount;-1]")
table.insert(formspec, "button[1.6,2;1,1;amount;-10]")
@ -474,7 +496,7 @@ local function get_formspec_sell_items(name)
table.insert(formspec, "button[5.6,2;1,1;amount;+10]")
table.insert(formspec, "button[6.6,2;1,1;amount;+1]")
table.insert(formspec, "size[8,6]label[3,3;sell ".. nb.."x"..price.."="..nb * price.."]")
table.insert(formspec, "label[3,3;sell ".. nb.."x"..price.."="..nb * price.."]")
table.insert(formspec, "button[3.3,4;1.5,1;confirm;Confirm]")
table.insert(formspec, "button[0,0;1.5,1;abort;Return]")
return table.concat(formspec)
@ -482,7 +504,7 @@ end
local function get_formspec_welcome(name)
local formspec = {"size[6,5]label[2.6,0;Shop]"}
local formspec = {"size[6,5]bgcolor[#2A2A2A;]label[2.6,0;Shop]"}
table.insert(formspec, "image[1,1;5,1.25;minercantile_shop_welcome.png]")
table.insert(formspec, "button[1.3,3.3;1.5,1;choice;Buy]")
table.insert(formspec, "button[3.5,3.3;1.5,1;choice;Sell]")
@ -502,8 +524,6 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
return
end
elseif formname == "minercantile:shop_buy" then
for b, n in pairs(fields) do
if string.find(b, "buttonchoice_") then
@ -612,14 +632,11 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
end
minetest.show_formspec(name, "minercantile:shop_sell_items", get_formspec_sell_items(name))
elseif formname == "minercantile:confirmed" then
if fields["return"] then
if fields["return_sell"] then
show_formspec_to_sell(name)
elseif fields["return_buy"] then
show_formspec_to_buy(name)
end
return
elseif formname == "minercantile:shop_admin_shop" then
if fields["quit"] then
shop[name] = nil
@ -639,7 +656,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
if fields["open_close"] == "Yes" then
open = 1
end
meta:set_int("open", open)
meta:set_int("open", open)
elseif fields["always_open"] then
local always_open = 0
if fields["always_open"] == "Yes" then
@ -690,10 +707,10 @@ minetest.register_node("minercantile:shop", {
if always_open == 1 or (tod > 4500 and tod < 19500) then --FIXME check tod 8h-21h
minetest.show_formspec(name, "minercantile:shop_welcome", get_formspec_welcome(name))
else
minetest.show_formspec(name, "minercantile:closed", "size[6,3]label[2.6,0;Shop]label[1.2,1;Sorry shop is only open 7h-21h]button_exit[2.3,2.1;1.5,1;close;Close]")
minetest.show_formspec(name, "minercantile:closed", "size[6,3]bgcolor[#2A2A2A;]label[2.6,0;Shop]label[1.2,1;Sorry shop is only open 7h-21h]button_exit[2.3,2.1;1.5,1;close;Close]")
end
else
minetest.show_formspec(name, "minercantile:closed", "size[6,3]label[2.6,0;Shop]label[1.7,1;Sorry shop is closed]button_exit[2.3,2.1;1.5,1;close;Close]")
minetest.show_formspec(name, "minercantile:closed", "size[6,3]bgcolor[#2A2A2A;]label[2.6,0;Shop]label[1.7,1;Sorry shop is closed]button_exit[2.3,2.1;1.5,1;close;Close]")
end
end
end,
@ -704,7 +721,7 @@ minetest.register_node("minercantile:shop", {
minetest.register_craft({
output = "minercantile:shop",
recipe = {
{"default:wood", "default:wood", "default:wood"},
{"default:wood", "default:wood", "default:wood"}, --FIXME find a free/better craft
{"default:wood", "default:mese", "default:wood"},
{"default:wood", "default:wood", "default:wood"},
},
@ -757,7 +774,7 @@ minetest.register_chatcommand("shop_delmoney",{
params = "money",
description = "del money to the shop",
privs = {server = true},
func = function(name, param)
func = function(name, param)
local amount = tonumber(param)
if (amount == nil ) then
minetest.chat_send_player(name, "invalid, you must add amount at param")

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