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add rewrite bancomatic node( based on atm from https://github.com/minetest-mods/global_exchange)

pull/3/head
crabman77 4 years ago
parent
commit
4865c6b444
1 changed files with 96 additions and 22 deletions
  1. +96
    -22
      change.lua

+ 96
- 22
change.lua View File

@@ -73,24 +73,75 @@ local function get_bancomatic_formspec(pos, name)
end


--change money.
minetest.register_node("minercantile:bancomatic", {
--change money. code based on atm from https://github.com/minetest-mods/global_exchange
minetest.register_node("minercantile:bancomatic_bottom", {
description = "Bancomatic",
inventory_image = "minercantile_bancomatic_front.png",
wield_image = "minercantile_bancomatic_front.png",
drawtype = "nodebox",
tiles = {
"minercantile_bancomatic_back.png",
"minercantile_bancomatic_back.png",
"minercantile_bancomatic_side.png",
"minercantile_bancomatic_side.png",
"minercantile_bancomatic_back.png",
"minercantile_bancomatic_front.png",
"minercantile_bancomatic_back.png",
"minercantile_bancomatic_back.png",
"minercantile_bancomatic_back.png",
},
--top, bottom, right, left, back, front
paramtype = "light",
paramtype2 = "facedir",
--groups = {choppy = 2, oddly_breakable_by_hand = 2},
groups = {snappy=2, choppy=2, oddly_breakable_by_hand=2},
legacy_facedir_simple = true,
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
light_source = 3,
groups = {cracky=2, atm = 1},
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
{-0.5, 0.5, -0.5, -0.375, 1.125, -0.25},
{0.375, 0.5, -0.5, 0.5, 1.125, -0.25},
{-0.5, 0.5, -0.25, 0.5, 1.5, 0.5},
{-0.5, 1.125, -0.4375, -0.375, 1.25, -0.25},
{0.375, 1.125, -0.4375, 0.5, 1.25, -0.25},
{-0.5, 1.25, -0.375, -0.375, 1.375, -0.25},
{0.375, 1.25, -0.375, 0.5, 1.375, -0.25},
{-0.5, 1.375, -0.3125, -0.375, 1.5, -0.25},
{0.375, 1.375, -0.3125, 0.5, 1.5, -0.25},
},
},
on_place = function(itemstack, placer, pointed_thing)
local under = pointed_thing.under
local pos
if minetest.registered_items[minetest.get_node(under).name].buildable_to then
pos = under
else
pos = pointed_thing.above
end
local def = minetest.registered_nodes[minetest.get_node(pos).name]
if not def or not def.buildable_to then
minetest.remove_node(pos)
return itemstack
end
local dir = minetest.dir_to_facedir(placer:get_look_dir())
local pos2 = {x = pos.x, y = pos.y + 1, z = pos.z}
local def2 = minetest.registered_nodes[minetest.get_node(pos2).name]
if not def2 or not def2.buildable_to then
return itemstack
end
minetest.set_node(pos, {name = "minercantile:bancomatic_bottom", param2 = dir})
minetest.set_node(pos2, {name = "minercantile:bancomatic_top", param2 = dir})
end,
on_destruct = function(pos)
local pos2 = {x = pos.x, y = pos.y + 1, z = pos.z}
local n2 = minetest.get_node(pos2)
if minetest.get_item_group(n2.name, "atm") == 2 then
minetest.remove_node(pos2)
end
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
meta:set_string("infotext", "Bancomatic")
@@ -104,17 +155,17 @@ minetest.register_node("minercantile:bancomatic", {
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
return 0
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local itname = stack:get_name()
if coins_convert[itname] ~= nil then
return stack:get_count()
end
return 0
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
return 0
end,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
on_metadata_inventory_put = function(pos, listname, index, stack, player)
local itname = stack:get_name()
if coins_convert[itname] ~= nil then
local name = player:get_player_name()
@@ -131,17 +182,40 @@ minetest.register_node("minercantile:bancomatic", {
on_rightclick = function(pos, node, clicker)
minetest.show_formspec(clicker:get_player_name(), "minercantile:bancomatic", get_bancomatic_formspec(pos, clicker:get_player_name()))
end,
on_blast = function() end,
})


--nodes
minetest.register_craft({
output = "minercantile:bancomatic",
recipe = {
{"default:wood", "default:mese", "default:wood"},
{"default:wood", "default:mese", "default:wood"},
{"default:wood", "default:mese", "default:wood"},
minetest.register_node("minercantile:bancomatic_top", {
drawtype = "nodebox",
tiles = {
"minercantile_bancomatic_back.png",
"minercantile_bancomatic_back.png",
"minercantile_bancomatic_side.png",
"minercantile_bancomatic_side.png",
"minercantile_bancomatic_back.png",
"minercantile_bancomatic_front.png",
},
paramtype = "light",
paramtype2 = "facedir",
is_ground_content = false,
light_source = 3,
node_box = {
type = "fixed",
fixed = {
{-0.5, -0.5, -0.5, -0.375, 0.125, -0.25},
{0.375, -0.5, -0.5, 0.5, 0.125, -0.25},
{-0.5, -0.5, -0.25, 0.5, 0.5, 0.5},
{-0.5, 0.125, -0.4375, -0.375, 0.25, -0.25},
{0.375, 0.125, -0.4375, 0.5, 0.25, -0.25},
{-0.5, 0.25, -0.375, -0.375, 0.375, -0.25},
{0.375, 0.25, -0.375, 0.5, 0.375, -0.25},
{-0.5, 0.375, -0.3125, -0.375, 0.5, -0.25},
{0.375, 0.375, -0.3125, 0.5, 0.5, -0.25},
}
},
selection_box = {
type = "fixed",
fixed = {0, 0, 0, 0, 0, 0},
},
groups = { atm = 2, not_in_creative_inventory = 1},
})


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