forked from mtcontrib/3d_armor
Add crystal armor and fire protection by TenPlus1
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@ -191,6 +191,33 @@ if ARMOR_MATERIALS.mithril then
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})
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end
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if ARMOR_MATERIALS.crystal then
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minetest.register_tool("3d_armor:helmet_crystal", {
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description = "Crystal Helmet",
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inventory_image = "3d_armor_inv_helmet_crystal.png",
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groups = {armor_head=15, armor_heal=12, armor_use=50, armor_fire=1},
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wear = 0,
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})
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minetest.register_tool("3d_armor:chestplate_crystal", {
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description = "Crystal Chestplate",
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inventory_image = "3d_armor_inv_chestplate_crystal.png",
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groups = {armor_torso=20, armor_heal=12, armor_use=50, armor_fire=1},
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wear = 0,
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})
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minetest.register_tool("3d_armor:leggings_crystal", {
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description = "Crystal Leggings",
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inventory_image = "3d_armor_inv_leggings_crystal.png",
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groups = {armor_legs=20, armor_heal=12, armor_use=50, armor_fire=1},
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wear = 0,
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})
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minetest.register_tool("3d_armor:boots_crystal", {
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description = "Crystal Boots",
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inventory_image = "3d_armor_inv_boots_crystal.png",
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groups = {armor_feet=15, armor_heal=12, armor_use=50, physics_speed=1, physics_jump=0.5, armor_fire=1},
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wear = 0,
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})
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end
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for k, v in pairs(ARMOR_MATERIALS) do
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minetest.register_craft({
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output = "3d_armor:helmet_"..k,
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