Visible player armor & wielded items for minetest
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sys4 119ea9aee2 Version MFF 2 years ago
3d_armor Version MFF 2 years ago
3d_armor_stand Add missing placer param to locked armor stand, fixes #59 6 years ago
hazmat_suit Fix undeclared global error in hazmat_suit 6 years ago
shields Version MFF 2 years ago
technic_armor Modify helmet textures, fixes #49 6 years ago
wieldview Version MFF 2 years ago
.gitignore Allow individual armor materials to be disabled via armor.conf 7 years ago Update License for better compatibilty with minetest core. 8 years ago Radiation protection support added 6 years ago
description.txt Add support for mod managers 6 years ago
modpack.txt Added modpack.txt. 9 years ago
screenshot.png Add support for mod managers 6 years ago

Modpack - 3d Armor [0.4.5]

[mod] Visible Player Armor [3d_armor]

Minetest Version: 0.4.13

Game: minetest_game and many derivatives

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to a player's armor group level making them less vulnerable to attack.

Armor takes damage when a player is hurt, however, many armor items offer a 'stackable' percentage chance of restoring the lost health points. Overall armor level is boosted by 10% when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)

Fire protection has been added by TenPlus1 and in use when ethereal mod is found and crystal armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.

Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam and [simple_skins] by TenPlus1.

Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory. see armor.conf.example for all available options.

[mod] Visible Wielded Items [wieldview]

Depends: 3d_armor

Makes hand wielded items visible to other players.

[mod] Shields [shields]

Depends: 3d_armor

Originally a part of 3d_armor, shields have been re-included as an optional extra. If you do not want shields then simply remove the shields folder from the modpack.

[mod] Technic Armor [technic_armor]

Depends: 3d_armor, technic_worldgen

Adds tin, silver and technic materials to 3d_armor. Requires technic (technic_worldgen at least) mod.

[mod] Hazmat Suit [hazmat_suit]

Depends: 3d_armor, technic

Adds hazmat suit to 3d_armor. It protects rather well from fire (if enabled in configuration) and radiation, and it has built-in oxygen supply. Requires technic mod.

[mod] 3d Armor Stand [3d_armor_stand]

Depends: 3d_armor

Adds a chest-like armor stand for armor storage and display.