Replace 3d_armor_trans.png w/ engine provided blank.png (#143)

This commit is contained in:
Niklp
2024-04-04 07:25:05 +02:00
committed by GitHub
parent fb86c02e43
commit 1fcbf64d53
6 changed files with 14 additions and 14 deletions

View File

@ -62,7 +62,7 @@ local function update_entity(pos)
object = minetest.add_entity(pos, "3d_armor_stand:armor_entity")
end
if object then
local texture = "3d_armor_trans.png"
local texture = "blank.png"
local textures = {}
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
@ -146,7 +146,7 @@ minetest.register_node("3d_armor_stand:top", {
groups = {not_in_creative_inventory = 1},
is_ground_content = false,
on_blast = function() end,
tiles = {"3d_armor_trans.png"},
tiles = {"blank.png"},
})
minetest.register_node("3d_armor_stand:armor_stand", {
@ -388,7 +388,7 @@ minetest.register_entity("3d_armor_stand:armor_entity", {
mesh = "3d_armor_entity.obj",
visual_size = {x=1, y=1},
collisionbox = {0,0,0,0,0,0},
textures = {"3d_armor_trans.png"},
textures = {"blank.png"},
},
_pos = nil,
on_activate = function(self)