forked from mtcontrib/3d_armor
Added the possibility to hide wielded items in-game (#14)
* Added the possibility to hide wielded items in-game * Update wieldview/README.txt Co-authored-by: David Leal <halfpacho@gmail.com>
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@ -21,3 +21,7 @@ Wield image transformation: To apply a simple transformation to the item in
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hand, add the group “wieldview_transform” to the item definition. The group
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rating equals one of the numbers used for the [transform texture modifier
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of the Lua API.
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Disabling the feature in-game: If you want to hide the wielded item
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you can add an INT metadata to the player called "show_wielded_item" and set
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it to 2 (any other value will show the wielded item again).
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