forked from mtcontrib/3d_armor
init-cleanup (#115)
Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
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@ -35,10 +35,6 @@ ARMOR_FIRE_NODES = {
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-- Increase this if you get initialization glitches when a player first joins.
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ARMOR_INIT_DELAY = 1
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-- Number of initialization attempts.
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-- Use in conjunction with ARMOR_INIT_DELAY if initialization problems persist.
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ARMOR_INIT_TIMES = 1
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-- Increase this if armor is not getting into bones due to server lag.
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ARMOR_BONES_DELAY = 1
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