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geforkt von mtcontrib/3d_armor

Bump version to 0.4.9

Dieser Commit ist enthalten in:
stujones11
2017-04-28 19:06:38 +01:00
Ursprung 1af0bb60f8
Commit 47734969e2
4 geänderte Dateien mit 9 neuen und 10 gelöschten Zeilen

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@ -1,4 +1,4 @@
Modpack - 3d Armor [0.4.8]
Modpack - 3d Armor [0.4.9]
==========================
### Table of Contents
@ -19,14 +19,12 @@ Modpack - 3d Armor [0.4.8]
[mod] Visible Player Armor [3d_armor]
-------------------------------------
Minetest Version: 0.4.13
Minetest Version: 0.4.15
Game: minetest_game and many derivatives
Depends: default
Recommends: inventory_plus or unified_inventory (use only one)
Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to attack.
@ -38,7 +36,11 @@ Fire protection has been added by TenPlus1 and in use when ethereal mod is found
armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects
against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.
Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate
inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively.
Also compatible with [smart_inventory] without the need for additional modules.
built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
and [simple_skins] by TenPlus1.
Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
@ -75,7 +77,6 @@ Depends: 3d_armor, technic
Adds hazmat suit to 3d_armor. It protects rather well from fire (if enabled in configuration) and radiation*, and it has built-in oxygen supply.
Requires technic mod.
*Requires patched version of [technic mod](https://github.com/minetest-technic/technic/pull/275)
[mod] 3d Armor Stand [3d_armor_stand]
-------------------------------------