forked from mtcontrib/3d_armor
Bump version to 0.4.9
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1af0bb60f8
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47734969e2
@ -65,7 +65,7 @@ armor_water_protect = true
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-- Enable fire protection (defaults true if using ethereal mod)
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-- Enable fire protection (defaults true if using ethereal mod)
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armor_fire_protect = false
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armor_fire_protect = false
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-- Enable punch damage effects (only works for armor with `damage_groups` table)
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-- Enable punch damage effects.
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armor_punch_damage = true
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armor_punch_damage = true
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API
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API
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@ -69,7 +69,7 @@ armor = {
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on_damage = {},
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on_damage = {},
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on_destroy = {},
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on_destroy = {},
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},
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},
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version = "0.4.8",
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version = "0.4.9",
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}
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}
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armor.config = {
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armor.config = {
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@ -472,4 +472,3 @@ armor.drop_armor = function(pos, stack)
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obj:setvelocity({x=math.random(-1, 1), y=5, z=math.random(-1, 1)})
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obj:setvelocity({x=math.random(-1, 1), y=5, z=math.random(-1, 1)})
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end
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end
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end
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end
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@ -346,4 +346,3 @@ for k, v in pairs(armor.materials) do
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},
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},
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})
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})
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end
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end
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13
README.md
13
README.md
@ -1,4 +1,4 @@
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Modpack - 3d Armor [0.4.8]
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Modpack - 3d Armor [0.4.9]
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==========================
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==========================
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### Table of Contents
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### Table of Contents
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@ -19,14 +19,12 @@ Modpack - 3d Armor [0.4.8]
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[mod] Visible Player Armor [3d_armor]
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[mod] Visible Player Armor [3d_armor]
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-------------------------------------
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-------------------------------------
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Minetest Version: 0.4.13
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Minetest Version: 0.4.15
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Game: minetest_game and many derivatives
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Game: minetest_game and many derivatives
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Depends: default
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Depends: default
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Recommends: inventory_plus or unified_inventory (use only one)
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Adds craftable armor that is visible to other players. Each armor item worn contributes to
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Adds craftable armor that is visible to other players. Each armor item worn contributes to
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a player's armor group level making them less vulnerable to attack.
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a player's armor group level making them less vulnerable to attack.
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@ -38,7 +36,11 @@ Fire protection has been added by TenPlus1 and in use when ethereal mod is found
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armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects
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armor has been enabled. each piece of armor offers 1 fire protection, level 1 protects
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against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.
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against torches, level 2 against crystal spikes, 3 for fire and 5 protects when in lava.
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Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
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Compatible with sfinv, inventory plus or unified inventory by enabling the appropriate
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inventory module, [3d_armor_sfinv], [3d_armor_ip] and [3d_armor_ui] respectively.
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Also compatible with [smart_inventory] without the need for additional modules.
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built in support player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
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and [simple_skins] by TenPlus1.
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and [simple_skins] by TenPlus1.
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Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
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Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
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@ -75,7 +77,6 @@ Depends: 3d_armor, technic
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Adds hazmat suit to 3d_armor. It protects rather well from fire (if enabled in configuration) and radiation*, and it has built-in oxygen supply.
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Adds hazmat suit to 3d_armor. It protects rather well from fire (if enabled in configuration) and radiation*, and it has built-in oxygen supply.
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Requires technic mod.
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Requires technic mod.
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*Requires patched version of [technic mod](https://github.com/minetest-technic/technic/pull/275)
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[mod] 3d Armor Stand [3d_armor_stand]
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[mod] 3d Armor Stand [3d_armor_stand]
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-------------------------------------
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-------------------------------------
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