forked from mtcontrib/3d_armor
Add texture transform support
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59048743ab
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@ -12,4 +12,6 @@ default settings: [minetest.conf]
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# Set number of seconds between visible wielded item updates.
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# Set number of seconds between visible wielded item updates.
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wieldview_update_time = 2
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wieldview_update_time = 2
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# Show nodes as tiles, disabled by default
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wieldview_node_tiles = false
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@ -4,23 +4,33 @@ if not update_time then
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update_time = 2
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update_time = 2
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minetest.setting_set("wieldview_update_time", tostring(update_time))
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minetest.setting_set("wieldview_update_time", tostring(update_time))
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end
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end
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local node_tiles = minetest.setting_getbool("wieldview_node_tiles")
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if not node_tiles then
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node_tiles = false
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minetest.setting_set("wieldview_node_tiles", "false")
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end
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dofile(minetest.get_modpath(minetest.get_current_modname()).."/transform.lua")
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wieldview = {
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wieldview = {
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wielded_item = {},
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wielded_item = {},
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}
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}
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wieldview.get_item_texture = function(self, item)
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wieldview.get_item_texture = function(self, item)
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local texture = uniskins.default_texture
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if item ~= "" then
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if item ~= "" then
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if minetest.registered_items[item] then
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if minetest.registered_items[item] then
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if minetest.registered_items[item].inventory_image ~= "" then
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if minetest.registered_items[item].inventory_image ~= "" then
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return minetest.registered_items[item].inventory_image
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texture = minetest.registered_items[item].inventory_image
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end
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elseif node_tiles == true and minetest.registered_items[item].tiles then
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if minetest.registered_items[item].tiles then
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texture = minetest.registered_items[item].tiles[1]
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return minetest.registered_items[item].tiles[1]
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end
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end
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end
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end
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if wieldview_transform[item] then
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texture = texture.."^[transform"..wieldview_transform[item]
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end
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end
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return uniskins.default_texture
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end
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return texture
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end
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end
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wieldview.update_wielded_item = function(self, player)
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wieldview.update_wielded_item = function(self, player)
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24
wieldview/transform.lua
Normal file
24
wieldview/transform.lua
Normal file
@ -0,0 +1,24 @@
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-- Wielded Item Transformations - http://dev.minetest.net/texture
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wieldview_transform = {
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["default:torch"]="R270",
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["default:sapling"]="R270",
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["flowers:dandelion_white"]="R270",
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["flowers:dandelion_yellow"]="R270",
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["flowers:geranium"]="R270",
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["flowers:rose"]="R270",
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["flowers:tulip"]="R270",
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["flowers:viola"]="R270",
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["bucket:bucket_empty"]="R270",
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["bucket:bucket_water"]="R270",
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["bucket:bucket_lava"]="R270",
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["screwdriver:screwdriver"]="R270",
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["screwdriver:screwdriver1"]="R270",
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["screwdriver:screwdriver2"]="R270",
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["screwdriver:screwdriver3"]="R270",
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["screwdriver:screwdriver4"]="R270",
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["vessels:glass_bottle"]="R270",
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["vessels:drinking_glass"]="R270",
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["vessels:steel_bottle"]="R270",
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}
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