Drop excess armor items when bones are full

This commit is contained in:
stujones11 2015-03-21 17:48:09 +00:00
parent 7da9d81963
commit 6942aa37d2
1 changed files with 14 additions and 14 deletions

View File

@ -500,15 +500,16 @@ if ARMOR_DROP == true or ARMOR_DESTROY == true then
local owner = meta:get_string("owner") local owner = meta:get_string("owner")
local inv = meta:get_inventory() local inv = meta:get_inventory()
if name == owner then if name == owner then
for _,stack in ipairs(drop) do for i, stack in ipairs(drop) do
if inv:room_for_item("main", stack) then if inv:room_for_item("main", stack) then
inv:add_item("main", stack) inv:add_item("main", stack)
table.remove(drop, i)
end end
end end
end end
end end
end) end)
else end
for _,stack in ipairs(drop) do for _,stack in ipairs(drop) do
local obj = minetest.add_item(pos, stack) local obj = minetest.add_item(pos, stack)
if obj then if obj then
@ -525,7 +526,6 @@ if ARMOR_DROP == true or ARMOR_DESTROY == true then
end end
end end
end end
end
end) end)
end end