forked from mtcontrib/3d_armor
Depreciate global configs, closes #68
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@ -47,7 +47,7 @@ minetest.register_tool("3d_armor:boots_admin", {
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end,
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})
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if ARMOR_MATERIALS.wood then
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if armor.materials.wood then
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minetest.register_tool("3d_armor:helmet_wood", {
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description = "Wood Helmet",
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inventory_image = "3d_armor_inv_helmet_wood.png",
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@ -74,7 +74,7 @@ if ARMOR_MATERIALS.wood then
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})
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end
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if ARMOR_MATERIALS.cactus then
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if armor.materials.cactus then
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minetest.register_tool("3d_armor:helmet_cactus", {
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description = "Cactus Helmet",
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inventory_image = "3d_armor_inv_helmet_cactus.png",
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@ -101,7 +101,7 @@ if ARMOR_MATERIALS.cactus then
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})
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end
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if ARMOR_MATERIALS.steel then
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if armor.materials.steel then
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minetest.register_tool("3d_armor:helmet_steel", {
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description = "Steel Helmet",
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inventory_image = "3d_armor_inv_helmet_steel.png",
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@ -128,7 +128,7 @@ if ARMOR_MATERIALS.steel then
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})
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end
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if ARMOR_MATERIALS.bronze then
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if armor.materials.bronze then
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minetest.register_tool("3d_armor:helmet_bronze", {
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description = "Bronze Helmet",
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inventory_image = "3d_armor_inv_helmet_bronze.png",
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@ -155,7 +155,7 @@ if ARMOR_MATERIALS.bronze then
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})
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end
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if ARMOR_MATERIALS.diamond then
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if armor.materials.diamond then
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minetest.register_tool("3d_armor:helmet_diamond", {
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description = "Diamond Helmet",
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inventory_image = "3d_armor_inv_helmet_diamond.png",
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@ -182,7 +182,7 @@ if ARMOR_MATERIALS.diamond then
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})
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end
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if ARMOR_MATERIALS.gold then
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if armor.materials.gold then
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minetest.register_tool("3d_armor:helmet_gold", {
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description = "Gold Helmet",
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inventory_image = "3d_armor_inv_helmet_gold.png",
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@ -209,7 +209,7 @@ if ARMOR_MATERIALS.gold then
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})
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end
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if ARMOR_MATERIALS.mithril then
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if armor.materials.mithril then
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minetest.register_tool("3d_armor:helmet_mithril", {
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description = "Mithril Helmet",
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inventory_image = "3d_armor_inv_helmet_mithril.png",
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@ -236,7 +236,7 @@ if ARMOR_MATERIALS.mithril then
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})
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end
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if ARMOR_MATERIALS.crystal then
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if armor.materials.crystal then
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minetest.register_tool("3d_armor:helmet_crystal", {
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description = "Crystal Helmet",
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inventory_image = "3d_armor_inv_helmet_crystal.png",
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@ -263,7 +263,7 @@ if ARMOR_MATERIALS.crystal then
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})
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end
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for k, v in pairs(ARMOR_MATERIALS) do
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for k, v in pairs(armor.materials) do
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minetest.register_craft({
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output = "3d_armor:helmet_"..k,
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recipe = {
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