forked from mtcontrib/3d_armor
Depreciate global configs, closes #68
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@ -13,7 +13,7 @@ minetest.register_tool("shields:shield_admin", {
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wear = 0,
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})
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if ARMOR_MATERIALS.wood then
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if armor.materials.wood then
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minetest.register_tool("shields:shield_wood", {
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description = "Wooden Shield",
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inventory_image = "shields_inv_shield_wood.png",
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@ -36,7 +36,7 @@ if ARMOR_MATERIALS.wood then
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})
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end
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if ARMOR_MATERIALS.cactus then
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if armor.materials.cactus then
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minetest.register_tool("shields:shield_cactus", {
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description = "Cactus Shield",
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inventory_image = "shields_inv_shield_cactus.png",
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@ -59,7 +59,7 @@ if ARMOR_MATERIALS.cactus then
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})
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end
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if ARMOR_MATERIALS.steel then
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if armor.materials.steel then
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minetest.register_tool("shields:shield_steel", {
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description = "Steel Shield",
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inventory_image = "shields_inv_shield_steel.png",
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@ -68,7 +68,7 @@ if ARMOR_MATERIALS.steel then
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})
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end
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if ARMOR_MATERIALS.bronze then
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if armor.materials.bronze then
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minetest.register_tool("shields:shield_bronze", {
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description = "Bronze Shield",
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inventory_image = "shields_inv_shield_bronze.png",
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@ -77,7 +77,7 @@ if ARMOR_MATERIALS.bronze then
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})
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end
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if ARMOR_MATERIALS.diamond then
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if armor.materials.diamond then
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minetest.register_tool("shields:shield_diamond", {
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description = "Diamond Shield",
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inventory_image = "shields_inv_shield_diamond.png",
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@ -86,7 +86,7 @@ if ARMOR_MATERIALS.diamond then
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})
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end
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if ARMOR_MATERIALS.gold then
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if armor.materials.gold then
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minetest.register_tool("shields:shield_gold", {
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description = "Gold Shield",
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inventory_image = "shields_inv_shield_gold.png",
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@ -95,7 +95,7 @@ if ARMOR_MATERIALS.gold then
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})
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end
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if ARMOR_MATERIALS.mithril then
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if armor.materials.mithril then
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minetest.register_tool("shields:shield_mithril", {
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description = "Mithril Shield",
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inventory_image = "shields_inv_shield_mithril.png",
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@ -104,7 +104,7 @@ if ARMOR_MATERIALS.mithril then
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})
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end
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if ARMOR_MATERIALS.crystal then
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if armor.materials.crystal then
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minetest.register_tool("shields:shield_crystal", {
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description = "Crystal Shield",
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inventory_image = "shields_inv_shield_crystal.png",
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@ -113,7 +113,7 @@ if ARMOR_MATERIALS.crystal then
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})
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end
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for k, v in pairs(ARMOR_MATERIALS) do
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for k, v in pairs(armor.materials) do
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minetest.register_craft({
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output = "shields:shield_"..k,
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recipe = {
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