forked from mtcontrib/3d_armor
Add support for unified inventory 'lite' mode
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734e01e847
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8f2badeec3
@ -102,6 +102,15 @@ elseif minetest.get_modpath("unified_inventory") then
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.."label[5,1;Level: "..armor.def[name].level.."]"
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.."label[5,1;Level: "..armor.def[name].level.."]"
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.."label[5,1.5;Heal: "..armor.def[name].heal.."]"
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.."label[5,1.5;Heal: "..armor.def[name].heal.."]"
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.."label[5,2;Fire: "..armor.def[name].fire.."]"
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.."label[5,2;Fire: "..armor.def[name].fire.."]"
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if minetest.setting_getbool("unified_inventory_lite") then
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formspec = "background[0.06,0.49;7.92,7.52;3d_armor_ui_form.png]"
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.."label[0,0;Armor]"
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.."list[detached:"..name.."_armor;armor;0,0.5;2,3;]"
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.."image[2.5,0.25;2,4;"..armor.textures[name].preview.."]"
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.."label[5,0.5;Level: "..armor.def[name].level.."]"
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.."label[5,1;Heal: "..armor.def[name].heal.."]"
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.."label[5,1.5;Fire: "..armor.def[name].fire.."]"
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end
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return {formspec=formspec}
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return {formspec=formspec}
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end,
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end,
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})
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})
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