forked from mtcontrib/3d_armor
Improve player initialization and increase default delay
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@ -57,8 +57,10 @@ wieldview.update_wielded_item = function(self, player)
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if self.wielded_item[name] == item then
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return
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end
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armor.textures[name].wielditem = self:get_item_texture(item)
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armor:update_player_visuals(player)
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if armor.textures[name] then
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armor.textures[name].wielditem = self:get_item_texture(item)
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armor:update_player_visuals(player)
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end
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end
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self.wielded_item[name] = item
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end
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