forked from mtcontrib/3d_armor
Update README.md and fix paste error in crafting_guide.txt
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@ -15,7 +15,8 @@ Armor takes damage when a player is hurt, however, many armor items offer a 'sta
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percentage chance of restoring the lost health points. Overall armor level is boosted by 10%
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when wearing a full matching set (helmet, chestplate, leggings and boots of the same material)
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Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam.
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Compatible with player skins [skins] by Zeg9 and Player Textures [player_textures] by PilzAdam
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and [simple_skins] by TenPlus1.
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Armor can be configured by adding a file called armor.conf in 3d_armor mod or world directory.
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see armor.conf.example for all available options.
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