forked from mtcontrib/3d_armor
Dont rewrite inventory in creative mode
happens on first press I if no unified inventory installed
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@ -281,7 +281,7 @@ armor.update_inventory = function(self, player)
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if page:find("detached:"..name.."_armor") then
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inventory_plus.set_inventory_formspec(player, formspec)
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end
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else
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elseif not core.setting_getbool("creative_mode") then
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player:set_inventory_formspec(formspec)
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end
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end
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