forked from mtcontrib/3d_armor
62 lines
1.6 KiB
Lua
62 lines
1.6 KiB
Lua
-- Regisiter Shields
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minetest.register_tool("shields:shield_wood", {
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description = "Wooden Shield",
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inventory_image = "shields_inv_shield_wood.png",
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groups = {armor_shield=5, armor_heal=0, armor_use=2000},
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wear = 0,
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})
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minetest.register_tool("shields:shield_steel", {
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description = "Steel Shield",
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inventory_image = "shields_inv_shield_steel.png",
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groups = {armor_shield=10, armor_heal=0, armor_use=500},
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wear = 0,
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})
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minetest.register_tool("shields:shield_bronze", {
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description = "Bronze Shield",
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inventory_image = "shields_inv_shield_bronze.png",
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groups = {armor_shield=10, armor_heal=6, armor_use=250},
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wear = 0,
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})
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minetest.register_tool("shields:shield_diamond", {
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description = "Diamond Shield",
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inventory_image = "shields_inv_shield_diamond.png",
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groups = {armor_shield=15, armor_heal=12, armor_use=100},
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wear = 0,
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})
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local craft_ingreds = {
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wood = "default:wood",
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steel = "default:steel_ingot",
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bronze = "default:bronze_ingot",
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diamond = "default:diamond",
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}
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for k, v in pairs(craft_ingreds) do
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minetest.register_craft({
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output = "shields:shield_"..k,
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recipe = {
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{v, v, v},
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{v, v, v},
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{"", v, ""},
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},
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})
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end
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minetest.after(0, function()
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table.insert(armor.elements, "shield")
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armor.formspec = "size[8,8.5]button[0,0;2,0.5;main;Back]"
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.."list[current_player;main;0,4.5;8,4;]"
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.."list[detached:player_name_armor;armor_head;3,0;1,1;]"
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.."list[detached:player_name_armor;armor_torso;3,1;1,1;]"
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.."list[detached:player_name_armor;armor_legs;3,2;1,1;]"
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.."list[detached:player_name_armor;armor_feet;3,3;1,1;]"
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.."list[detached:player_name_armor;armor_shield;4,1;1,1;]"
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end)
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